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Add common-noise MFG 16D anchor pack
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{
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"anchor_pack": "common_noise_mfg_riccati_gate",
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"basis_layer": "COMMON_NOISE_MFG_RICCATI_GATE",
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"version": "0.1.0",
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"source": {
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"title": "Linear-Quadratic Mean Field Games with Common Noise: A Direct Approach",
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"authors": [
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"Wenyu Cong",
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"Jingtao Shi",
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"Bingchang Wang"
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],
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"arxiv": "2508.07271",
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"doi": "10.48550/arXiv.2508.07271"
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},
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"anchors": [
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{
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"id": "COMMON_NOISE_MFG_RICCATI_GATE",
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"vector_axes": {
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"2_semantic_mass": 0.78,
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"3_z_pole": 0.62,
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"4_curvature": 0.86,
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"5_delta_mem": 0.7,
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"6_closure": 0.92,
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"7_residual_seal": 0.74,
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"11_scar": 0.28,
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"13_invariant": 0.88,
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"14_receipt": 0.9
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},
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"handoff_gate": "riccati_epsilon_nash_receipt",
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"notes": "Population-limit common-noise LQ MFG gate: collapse N-agent stochastic game into mean-field FBSDE, Riccati strategy kernel, and epsilon-Nash residual seal."
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}
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]
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}
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