style(compile-bridge): format GPU verifier

This commit is contained in:
Brandon Schneider 2026-05-20 18:46:49 -05:00
parent bb685f1999
commit 6648be2e2a

View file

@ -20,13 +20,11 @@ pub fn probe_gpu() -> anyhow::Result<GpuInfo> {
let instance = wgpu::Instance::default(); let instance = wgpu::Instance::default();
// Synchronous adapter probe via pollster // Synchronous adapter probe via pollster
let adapter = pollster::block_on(instance.request_adapter( let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance, power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None, compatible_surface: None,
force_fallback_adapter: false, force_fallback_adapter: false,
}, }))
))
.ok_or_else(|| anyhow::anyhow!("No GPU adapter found"))?; .ok_or_else(|| anyhow::anyhow!("No GPU adapter found"))?;
let name = adapter.get_info().name.to_string(); let name = adapter.get_info().name.to_string();
@ -43,13 +41,11 @@ pub fn verify_theorems_on_gpu(
) -> anyhow::Result<Vec<TheoremReceipt>> { ) -> anyhow::Result<Vec<TheoremReceipt>> {
let instance = wgpu::Instance::default(); let instance = wgpu::Instance::default();
let adapter = pollster::block_on(instance.request_adapter( let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance, power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None, compatible_surface: None,
force_fallback_adapter: false, force_fallback_adapter: false,
}, }))
))
.ok_or_else(|| anyhow::anyhow!("No GPU adapter found"))?; .ok_or_else(|| anyhow::anyhow!("No GPU adapter found"))?;
let mut limits = wgpu::Limits::default(); let mut limits = wgpu::Limits::default();
@ -154,14 +150,13 @@ pub fn verify_theorems_on_gpu(
// ── Shader module ───────────────────────────────────────────────── // ── Shader module ─────────────────────────────────────────────────
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor { let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("Compile Bridge Shader"), label: Some("Compile Bridge Shader"),
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed( source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!(
include_str!("shaders/compile_bridge.wgsl"), "shaders/compile_bridge.wgsl"
)), ))),
}); });
// ── Bind group layout ───────────────────────────────────────────── // ── Bind group layout ─────────────────────────────────────────────
let bind_group_layout = let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: None, label: None,
entries: &[ entries: &[
// binding 0: test vectors (read) // binding 0: test vectors (read)
@ -235,9 +230,8 @@ pub fn verify_theorems_on_gpu(
}); });
// ── Dispatch ────────────────────────────────────────────────────── // ── Dispatch ──────────────────────────────────────────────────────
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor { let mut encoder =
label: None, device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
});
{ {
let mut compute_pass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor { let mut compute_pass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
@ -253,13 +247,7 @@ pub fn verify_theorems_on_gpu(
} }
// Copy results to staging // Copy results to staging
encoder.copy_buffer_to_buffer( encoder.copy_buffer_to_buffer(&results_buffer, 0, &staging_buffer, 0, staging_size);
&results_buffer,
0,
&staging_buffer,
0,
staging_size,
);
queue.submit(Some(encoder.finish())); queue.submit(Some(encoder.finish()));
@ -306,10 +294,7 @@ pub fn verify_theorems_on_gpu(
if passed { if passed {
eprintln!("{} passed ({} vectors)", name, total); eprintln!("{} passed ({} vectors)", name, total);
} else { } else {
eprintln!( eprintln!("{} FAILED ({}/{} vectors failed)", name, failed, total);
" ✗ {} FAILED ({}/{} vectors failed)",
name, failed, total
);
} }
} }