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Author SHA1 Message Date
Allaun Silverfox
45ef101ba6 feat(force-response): Full synthesis — GPU negotiation via FAMM + DAG
The user's vision: combine savestate DAG, spectral color encoding,
DNA encoding, and FAMM guidance to create a system that pushes the
GPU so hard it HAS to respond.

The pipeline:
  CPU: QUBO → eigendecomposition → spectral coeffs → FAMM guidance
  GPU: Per-vertex geodesic walk on S^7 (Fisher-Rao metric)
  GPU: Fragment shader → octant → Hachimoji color
  CPU: Readback → verify → encode as DNA → DAG checkpoint
  LOOP: If GPU melts, resume from checkpoint with FAMM avoiding scar

Why it melts the GPU:
  - Divergent control flow (different octant per pixel)
  - Non-coalesced FAMM scar reads (sparse, scattered)
  - Trig-heavy geodesic walking (acos, atan2, sin, cos)
  - Feedback loop (compute writes uniforms vertex reads next frame)

GPU negotiation (not programming):
  - Timeout → FAMM scar → avoid region → retry
  - OOM → FAMM scar → reduce resolution → retry
  - Converge → DNA encode → quine receipt

The system actively seeks computation paths the GPU can complete.

Refs: vertex_braid.wgsl (shader), quine.py (savestate/DNA),
FAMM.lean (guidance), PROOF_SELFSIGHT.md (determinism)
2026-06-23 01:46:48 -05:00