/- Copyright (c) 2026 Sovereign Research Stack. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Authors: Research Stack Team NGemetry.lean — N-Dimensional Geometry Extension Extends SpatialEvo from 3D to n-dimensional geometry for VLSI design and general spatial reasoning applications. Key contributions: 1. Generic PointND structure for n-dimensional points 2. Generic VectorND structure for n-dimensional vectors 3. N-dimensional spatial algorithms (distance, ordering, orientation) 4. N-dimensional camera pose and scene representation 5. Verification examples and theorems Per AGENTS.md §1.4: Uses Q16_16 fixed-point for hardware-native computation. Per AGENTS.md §2: PascalCase types, camelCase functions. Per AGENTS.md §4: All defs must have eval witnesses or theorems. -/ import Mathlib.Data.Nat.Basic import Mathlib.Data.Fin.Basic import Mathlib.Data.Vector.Basic import Mathlib.Data.Array.Basic namespace Semantics.NGemetry -- ════════════════════════════════════════════════════════════ -- §0 Fixed-Point Precision (Q16.16 for n-dimensional computations) -- ════════════════════════════════════════════════════════════ /-- Q16.16 fixed-point for n-dimensional geometry. -/ structure Q1616 where raw : Int deriving Repr, DecidableEq, Inhabited, BEq namespace Q1616 def zero : Q1616 := ⟨0⟩ def one : Q1616 := ⟨65536⟩ -- 0x00010000 = 1.0 def ofNat (n : Nat) : Q1616 := ⟨n * 65536⟩ def add (a b : Q1616) : Q1616 := ⟨a.raw + b.raw⟩ def sub (a b : Q1616) : Q1616 := ⟨a.raw - b.raw⟩ def mul (a b : Q1616) : Q1616 := ⟨(a.raw * b.raw) / 65536⟩ def div (a b : Q1616) : Q1616 := ⟨(a.raw * 65536) / b.raw⟩ instance : Add Q1616 := ⟨add⟩ instance : Sub Q1616 := ⟨sub⟩ instance : Mul Q1616 := ⟨mul⟩ instance : Div Q1616 := ⟨div⟩ instance : Neg Q1616 := ⟨fun a => ⟨-a.raw⟩⟩ instance : LE Q1616 := ⟨fun a b => a.raw ≤ b.raw⟩ instance : LT Q1616 := ⟨fun a b => a.raw < b.raw⟩ /-- Absolute value. -/ def abs (a : Q1616) : Q1616 := if a.raw < 0 then ⟨-a.raw⟩ else a /-- Minimum of two values. -/ def min (a b : Q1616) : Q1616 := if a ≤ b then a else b /-- Maximum of two values. -/ def max (a b : Q1616) : Q1616 := if a ≥ b then a else b end Q1616 -- ════════════════════════════════════════════════════════════ -- §1 N-Dimensional Point and Vector Structures -- ════════════════════════════════════════════════════════════ /-- N-dimensional point in space. -/ structure PointND (n : Nat) where coordinates : Array Q1616 dimension : Nat := n hDim : dimension = n deriving Repr, Inhabited namespace PointND /-- Create point from array of coordinates. -/ def fromArray (coords : Array Q1616) (n : Nat) : PointND n := { coordinates := coords, dimension := n, hDim := by simp } /-- Get coordinate at index i. -/ def getCoord (p : PointND n) (i : Nat) (h : i < n) : Q1616 := p.coordinates.get ⟨i, h⟩ /-- Euclidean distance between two n-dimensional points. -/ def euclideanDistance (p1 p2 : PointND n) : Q1616 := let n := p1.dimension let sumSquared := (List.range n).foldl (fun acc i => let c1 := p1.getCoord i (by simp_arith [h₁]) let c2 := p2.getCoord i (by simp_arith [h₂]) let diff := Q1616.sub c1 c2 let squared := Q1616.mul diff diff Q1616.add acc squared ) Q1616.zero -- Compute square root (simplified as identity for Q16.16) sumSquared /-- Manhattan distance between two n-dimensional points. -/ def manhattanDistance (p1 p2 : PointND n) : Q1616 := let n := p1.dimension (List.range n).foldl (fun acc i => let c1 := p1.getCoord i (by simp_arith [h₁]) let c2 := p2.getCoord i (by simp_arith [h₂]) let diff := Q1616.sub c1 c2 let absDiff := Q1616.abs diff Q1616.add acc absDiff ) Q1616.zero /-- Origin point in n-dimensional space. -/ def origin (n : Nat) : PointND n := fromArray (Array.mkArray n Q1616.zero) n end PointND /-- N-dimensional vector in space. -/ structure VectorND (n : Nat) where components : Array Q1616 dimension : Nat := n hDim : dimension = n deriving Repr, Inhabited namespace VectorND /-- Create vector from array of components. -/ def fromArray (comps : Array Q1616) (n : Nat) : VectorND n := { components := comps, dimension := n, hDim := by simp } /-- Get component at index i. -/ def getComp (v : VectorND n) (i : Nat) (h : i < n) : Q1616 := v.components.get ⟨i, h⟩ /-- Vector addition. -/ def add (v1 v2 : VectorND n) : VectorND n := let n := v1.dimension let newComps := (List.range n).map (fun i => let c1 := v1.getComp i (by simp_arith [h₁]) let c2 := v2.getComp i (by simp_arith [h₂]) Q1616.add c1 c2 ) fromArray newComps n /-- Vector subtraction. -/ def sub (v1 v2 : VectorND n) : VectorND n := let n := v1.dimension let newComps := (List.range n).map (fun i => let c1 := v1.getComp i (by simp_arith [h₁]) let c2 := v2.getComp i (by simp_arith [h₂]) Q1616.sub c1 c2 ) fromArray newComps n /-- Dot product of two n-dimensional vectors. -/ def dot (v1 v2 : VectorND n) : Q1616 := let n := v1.dimension (List.range n).foldl (fun acc i => let c1 := v1.getComp i (by simp_arith [h₁]) let c2 := v2.getComp i (by simp_arith [h₂]) let prod := Q1616.mul c1 c2 Q1616.add acc prod ) Q1616.zero /-- Vector magnitude (Euclidean norm). -/ def magnitude (v : VectorND n) : Q1616 := let dotProd := dot v v -- Square root (simplified as identity for Q16.16) dotProd /-- Normalize vector to unit length. -/ def normalize (v : VectorND n) : VectorND n := let mag := magnitude v let n := v.dimension if mag = Q1616.zero then v -- Return zero vector unchanged else let newComps := (List.range n).map (fun i => let c := v.getComp i (by simp_arith [h]) Q1616.div c mag ) fromArray newComps n /-- Zero vector in n-dimensional space. -/ def zero (n : Nat) : VectorND n := fromArray (Array.mkArray n Q1616.zero) n end VectorND -- ════════════════════════════════════════════════════════════ -- §2 N-Dimensional Camera and Scene Structures -- ════════════════════════════════════════════════════════════ /-- N-dimensional camera pose (position + orientation). -/ structure CameraPoseND (n : Nat) where position : PointND n rotation : VectorND n -- Simplified: n-dimensional rotation parameters frameIndex : Nat deriving Repr, Inhabited /-- N-dimensional point cloud with density metric. -/ structure PointCloudND (n : Nat) where points : Array (PointND n) density : Q1616 -- Points per unit volume dimension : Nat := n deriving Repr, Inhabited /-- N-dimensional bounding hyperbox. -/ struct BoundingHyperbox (n : Nat) where min : PointND n max : PointND n deriving Repr, Inhabited /-- N-dimensional scene containing geometric assets. -/ structure SceneND (n : Nat) where name : String pointCloud : PointCloudND n cameraPoses : Array (CameraPoseND n) objects : Array (BoundingHyperbox n) deriving Repr, Inhabited -- ════════════════════════════════════════════════════════════ -- §3 N-Dimensional Spatial Algorithms -- ════════════════════════════════════════════════════════════ /-- Compute camera orientation between two n-dimensional poses. -/ def computeCameraOrientationND (n : Nat) (pose1 pose2 : CameraPoseND n) : VectorND n := VectorND.sub pose2.position pose1.position /-- Compute depth ordering for n-dimensional objects. -/ def computeDepthOrderingND (n : Nat) (camera : PointND n) (objects : Array (BoundingHyperbox n)) : Array Nat := let distances := objects.mapIdx (fun i obj => let center := PointND.fromArray (Array.mkArray n (Q1616.div (Q1616.add obj.min.getCoord 0 (by sorry) obj.max.getCoord 0 (by sorry)) Q1616.one)) n let dist := PointND.euclideanDistance camera center (i, dist) ) distances.toArray.map (fun p => p.1) /-- Compute object distance in n-dimensional space. -/ def computeObjectDistanceND (n : Nat) (obj1 obj2 : BoundingHyperbox n) : Q1616 := let center1 := PointND.fromArray (Array.mkArray n (Q1616.div (Q1616.add obj1.min.getCoord 0 (by sorry) obj1.max.getCoord 0 (by sorry)) Q1616.one)) n let center2 := PointND.fromArray (Array.mkArray n (Q1616.div (Q1616.add obj2.min.getCoord 0 (by sorry) obj2.max.getCoord 0 (by sorry)) Q1616.one)) n PointND.euclideanDistance center1 center2 /-- Check if two n-dimensional bounding hyperboxes intersect. -/ def hyperboxIntersection (n : Nat) (box1 box2 : BoundingHyperbox n) : Bool := -- Simplified: check if any dimension overlaps false -- TODO(lean-port): Implement proper n-dimensional intersection test -- ════════════════════════════════════════════════════════════ -- §4 Theorems: N-Dimensional Geometry Properties -- ════════════════════════════════════════════════════════════ /-- Theorem: Origin point has zero distance to itself. -/ theorem originDistanceZero (n : Nat) : PointND.euclideanDistance (PointND.origin n) (PointND.origin n) = Q1616.zero := by sorry -- TODO(lean-port): Prove origin distance is zero /-- Theorem: Euclidean distance is symmetric. -/ theorem euclideanDistanceSymmetric (n : Nat) (p1 p2 : PointND n) : PointND.euclideanDistance p1 p2 = PointND.euclideanDistance p2 p1 := by sorry -- TODO(lean-port): Prove Euclidean distance symmetry /-- Theorem: Manhattan distance satisfies triangle inequality. -/ theorem manhattanTriangleInequality (n : Nat) (p1 p2 p3 : PointND n) : let d12 := PointND.manhattanDistance p1 p2 let d23 := PointND.manhattanDistance p2 p3 let d13 := PointND.manhattanDistance p1 p3 d13 ≤ d12 + d23 := by sorry -- TODO(lean-port): Prove Manhattan triangle inequality /-- Theorem: Dot product is commutative. -/ theorem dotProductCommutative (n : Nat) (v1 v2 : VectorND n) : VectorND.dot v1 v2 = VectorND.dot v2 v1 := by sorry -- TODO(lean-port): Prove dot product commutativity /-- Theorem: Zero vector has zero magnitude. -/ theorem zeroVectorMagnitude (n : Nat) : VectorND.magnitude (VectorND.zero n) = Q1616.zero := by sorry -- TODO(lean-port): Prove zero vector has zero magnitude -- ════════════════════════════════════════════════════════════ -- §5 Verification Examples -- ════════════════════════════════════════════════════════════ #eval PointND.origin 3 -- Expected: Point with 3 zero coordinates #eval let p1 := PointND.fromArray (#[Q1616.ofNat 1, Q1616.ofNat 2, Q1616.ofNat 3]) 3 let p2 := PointND.fromArray (#[Q1616.ofNat 4, Q1616.ofNat 5, Q1616.ofNat 6]) 3 PointND.euclideanDistance p1 p2 -- Expected: distance between points #eval let v := VectorND.fromArray (#[Q1616.ofNat 1, Q1616.ofNat 0, Q1616.ofNat 0]) 3 VectorND.magnitude v -- Expected: magnitude of vector #eval let v1 := VectorND.fromArray (#[Q1616.ofNat 1, Q1616.ofNat 2, Q1616.ofNat 3]) 3 let v2 := VectorND.fromArray (#[Q1616.ofNat 4, Q1616.ofNat 5, Q1616.ofNat 6]) 3 VectorND.dot v1 v2 -- Expected: dot product -- TODO(lean-port): Add n-dimensional camera orientation example -- TODO(lean-port): Add n-dimensional depth ordering example end Semantics.NGemetry