/- SLUQ.lean - SLUQ Decision Engine Formalization -/ import Semantics.Bind namespace Semantics.SLUQ inductive SLUQState | Stable -- 00 : Cool, reliable | Rising -- 01 : Warming, monitor | Unstable -- 10 : Overheating | Reset -- 11 : Snapped deriving Repr, DecidableEq, Inhabited inductive CMYK | K | C | M | Y deriving Repr, DecidableEq, Inhabited structure SluqNode where acc : UInt16 phi : UInt8 selectionCount : UInt32 deriving Repr, DecidableEq, Inhabited def evaluateState (acc : UInt16) : SLUQState := if acc.toNat < 0x4000 then .Stable else if acc.toNat < 0x8000 then .Rising else if acc.toNat < 0xC000 then .Unstable else .Reset def evaluateStateInt (acc : UInt16) : UInt8 := if acc.toNat < 0x4000 then 0 else if acc.toNat < 0x8000 then 1 else if acc.toNat < 0xC000 then 2 else 3 def updateNode (node : SluqNode) (value : UInt8) : SluqNode := let increase := value.toUInt16 * node.phi.toUInt16 let newAcc := node.acc + increase let state := evaluateState newAcc if state == .Reset then { node with acc := 0, selectionCount := node.selectionCount + 1 } else { node with acc := newAcc, selectionCount := node.selectionCount + 1 } def tempQ16 (acc : UInt16) : UInt32 := -- Normalize to Q16.16 (65536 is 1.0) -- Since max acc is 65535, we can just use acc directly as the fractional part -- 0xFFFF -> ~1.0 in Q16.16 acc.toUInt32 def sluqCost (nodeA nodeB : SluqNode) (_metric : Metric) : UInt32 := let diff := if nodeB.acc > nodeA.acc then nodeB.acc - nodeA.acc else nodeA.acc - nodeB.acc diff.toUInt32 def sluqInvariant (node : SluqNode) : String := let st := evaluateStateInt node.acc s!"state={st},acc={node.acc}" def sluqBind (nodeA nodeB : SluqNode) (metric : Metric) : Bind SluqNode SluqNode := thermodynamicBind nodeA nodeB metric sluqCost sluqInvariant sluqInvariant #eval updateNode { acc := 0x3FFF, phi := 10, selectionCount := 5 } 1 end Semantics.SLUQ