-- M006: Shell State Classifier Kernel Module -- Source: shell_state_classifier (3-Mathematical-Models) -- Kernel Function: ProcessClassifier -- -- Classifies kernel entities (processes, pages, interrupts) by shell state. -- Used for resource allocation, scheduling, and security policies. -- Truth Seal: [ SSS-ENE-CLASSIFIER-2026-05-03 ] module M006_ShellStateClassifier where import BaseTypes import M004_PISTGeometry (PISTShell, BaseType) import Semantics.Q0_16 -- Classification of any kernel entity by its shell state def classifyByShell (n : Nat) : ShellClassification := let k := isqrt n let a := n - k * k let b := (k + 1) * (k + 1) - n let width := 2 * k + 1 -- Distance from shell center let centerDist := abs (a - b) let maxDist := k let normalizedDist := Q0_16.ofFloat (centerDist.toFloat / maxDist.toFloat) -- Classification let baseType := if a == 0 then .A -- Perfect square: stable core else if a == k then .G -- Midpoint: balanced else if a == k + 1 then .C -- Near edge: active else if b == 0 then .T -- Outer edge: volatile else .A -- Default { n := n , k := k , a := a , b := b , baseType := baseType , centrality := Q0_16.sub Q0_16.one normalizedDist -- Higher = closer to center , stability := Q0_16.ofFloat (1.0 / (k + 1).toFloat) -- Lower shells = more stable } -- Policy: allocate resources based on classification def resourcePolicy (cl : ShellClassification) : ResourceAllocation := match cl.baseType with | .A => { priority := 1, quantum := 100, preemption := false } -- Core: stable, long quanta | .G => { priority := 2, quantum := 50, preemption := true } -- Balanced: medium | .C => { priority := 3, quantum := 25, preemption := true } -- Active: short, responsive | .T => { priority := 4, quantum := 10, preemption := true } -- Edge: urgent, very short end M006_ShellStateClassifier