/- Copyright (c) 2026 Sovereign Research Stack. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Authors: Research Stack Team ENEDistributedNode.lean — ENE Distributed Node Gossip Protocol & Consensus Replaces infra/ene_distributed_node.py gossip protocol and consensus logic with a formal Lean module. Defines gossip message structure, consensus voting, and node identity. Per AGENTS.md: - Q16_16 for scoring (§1.4) - PascalCase types, camelCase functions (§2) - Theorems for correctness (§4) - No proof placeholders in committed code (§1.6) -/ import Mathlib.Data.Nat.Basic import Mathlib.Data.List.Basic import Std namespace Semantics.ENEDistributedNode -- ═══════════════════════════════════════════════════════════════════════════ -- §0 Q16_16 Fixed-Point Arithmetic -- ═══════════════════════════════════════════════════════════════════════════ structure Q16_16 where raw : Int deriving Repr, DecidableEq, Inhabited namespace Q16_16 def zero : Q16_16 := ⟨0⟩ def one : Q16_16 := ⟨65536⟩ def ofFrac (num denom : Nat) : Q16_16 := if denom = 0 then zero else ⟨(num * 65536) / denom⟩ end Q16_16 -- ═══════════════════════════════════════════════════════════════════════════ -- §1 Gossip Message Type Enumeration -- ═══════════════════════════════════════════════════════════════════════════ inductive GossipMessageType where | discovery : GossipMessageType | heartbeat : GossipMessageType | credentialSync : GossipMessageType | replicate : GossipMessageType | credentialRotationProposal : GossipMessageType deriving Repr, DecidableEq, Inhabited -- ═══════════════════════════════════════════════════════════════════════════ -- ═══════════════════════════════════════════════════════════════════════════ -- §2 Node Identity Structure -- ═══════════════════════════════════════════════════════════════════════════ structure NodeIdentity where nodeId : String publicKey : String ipAddress : Option String port : Nat firstSeen : Nat lastSeen : Nat replicationVersion : String capabilities : List String healthScore : Q16_16 isActive : Bool deriving Repr, Inhabited /-- Initialize node identity -/ def initNodeIdentity (nodeId publicKey : String) (port : Nat) (currentTime : Nat) : NodeIdentity := { nodeId := nodeId, publicKey := publicKey, ipAddress := none, port := port, firstSeen := currentTime, lastSeen := currentTime, replicationVersion := "2.0.0-Cambrian-Bind", capabilities := ["storage", "compute", "relay"], healthScore := Q16_16.one, isActive := true } -- ═══════════════════════════════════════════════════════════════════════════ -- ═══════════════════════════════════════════════════════════════════════════ -- §3 Gossip Message Structure -- ═══════════════════════════════════════════════════════════════════════════ structure GossipMessage where messageId : String senderNode : String messageType : GossipMessageType payload : String -- JSON-encoded payload timestamp : Nat ttl : Nat -- Time-to-live hops signature : Option String deriving Repr, Inhabited /-- Create gossip message -/ def createGossipMessage (senderNode : String) (messageType : GossipMessageType) (payload : String) (timestamp : Nat) : GossipMessage := { messageId := s!"gossip_{timestamp}", senderNode := senderNode, messageType := messageType, payload := payload, timestamp := timestamp, ttl := 10, signature := none } -- ═══════════════════════════════════════════════════════════════════════════ -- ═══════════════════════════════════════════════════════════════════════════ -- §4 Consensus Voting -- ═══════════════════════════════════════════════════════════════════════════ structure ConsensusVote where proposalId : String voterId : String approve : Bool timestamp : Nat deriving Repr, Inhabited structure ConsensusState where proposalId : String credentialId : String proposer : String votes : List ConsensusVote totalNodes : Nat createdAt : Nat deriving Repr, Inhabited /-- Initialize consensus state -/ def initConsensusState (proposalId credentialId proposer : String) (totalNodes : Nat) (currentTime : Nat) : ConsensusState := { proposalId := proposalId, credentialId := credentialId, proposer := proposer, votes := [], totalNodes := totalNodes, createdAt := currentTime } /-- Add vote to consensus state -/ def addVote (state : ConsensusState) (vote : ConsensusVote) : ConsensusState := { state with votes := vote :: state.votes } /-- Check if consensus is reached (2/3 majority) -/ def isConsensusReached (state : ConsensusState) : Bool := let approveCount := state.votes.foldl (fun acc (v : ConsensusVote) => if v.approve then acc + 1 else acc ) 0 let required := (state.totalNodes * 2) / 3 approveCount ≥ required -- ═══════════════════════════════════════════════════════════════════════════ -- ═════════════════════════════════════════════════════════════════════════════ -- §5 Mesh Health -- ═══════════════════════════════════════════════════════════════════════════ structure MeshHealth where meshSize : Nat healthyNodes : Nat replicatedNodes : Nat gossipBacklog : Nat meshStatus : String deriving Repr, Inhabited /-- Calculate mesh health from node identities -/ def calculateMeshHealth (nodes : List NodeIdentity) (replicatedNodes gossipBacklog : Nat) : MeshHealth := let healthyNodes := nodes.foldl (fun acc (n : NodeIdentity) => if n.healthScore.raw ≥ 32768 then acc + 1 else acc -- health > 0.5 ) 0 let meshSize := nodes.length let meshStatus := if healthyNodes ≥ meshSize / 2 then "healthy" else "degraded" { meshSize := meshSize, healthyNodes := healthyNodes, replicatedNodes := replicatedNodes, gossipBacklog := gossipBacklog, meshStatus := meshStatus } -- ═══════════════════════════════════════════════════════════════════════════ -- §6 Theorems -- ═══════════════════════════════════════════════════════════════════════════ /-- Initial node identity has full health score -/ theorem initNodeIdentityFullHealth (nodeId publicKey : String) (port currentTime : Nat) : (initNodeIdentity nodeId publicKey port currentTime).healthScore = Q16_16.one := by rfl /-- Empty consensus state has no votes -/ theorem emptyConsensusHasNoVotes (proposalId credentialId proposer : String) (totalNodes currentTime : Nat) : (initConsensusState proposalId credentialId proposer totalNodes currentTime).votes.length = 0 := by rfl -- ═══════════════════════════════════════════════════════════════════════════ -- ═══════════════════════════════════════════════════════════════════════════ -- §7 Example Usage -- ═══════════════════════════════════════════════════════════════════════════ #eval let identity := initNodeIdentity "node_001" "pubkey_abc123" 7947 1000 identity.healthScore #eval let msg := createGossipMessage "node_001" GossipMessageType.discovery "{\"node_id\":\"node_002\"}" 1000 msg.messageType #eval let state := initConsensusState "prop_001" "cred_001" "node_001" 3 1000 let vote1 := { proposalId := "prop_001", voterId := "node_001", approve := true, timestamp := 1000 } let vote2 := { proposalId := "prop_001", voterId := "node_002", approve := true, timestamp := 1000 } let state2 := addVote state vote1 let state3 := addVote state2 vote2 isConsensusReached state3 #eval let node1 := initNodeIdentity "node_001" "pubkey1" 7947 1000 let node2 := initNodeIdentity "node_002" "pubkey2" 7947 1000 let health := calculateMeshHealth [node1, node2] 1 0 health.meshStatus end Semantics.ENEDistributedNode