#!/usr/bin/env python3 """ GPU-based Lemma Verification for Lean Proofs Uses wgpu for parallel bounded range verification of arithmetic lemmas """ import wgpu import numpy as np from typing import Tuple, List, Callable class GPULemmaVerifier: """GPU-accelerated verification of Lean lemmas across bounded ranges""" def __init__(self): try: self.adapter = wgpu.gpu.request_adapter_sync(power_preference="high-performance") self.device = self.adapter.request_device_sync() self.use_gpu = True print("GPU Device initialized successfully") except Exception as e: print(f"GPU initialization failed: {e}") print("Falling back to CPU verification") self.use_gpu = False def verify_weighted_term_bounded(self, max_e: int = 1000, max_alpha: int = 65536) -> bool: """ Verify (E * α) / 65536 <= E for all E in [0, max_e] and α in [0, 65536] Uses GPU parallel computation for exhaustive search """ if not self.use_gpu: return self._verify_weighted_term_bounded_cpu(max_e, max_alpha) # Create parameter grid e_values = np.arange(0, max_e + 1, dtype=np.int32) alpha_values = np.arange(0, max_alpha + 1, dtype=np.int32) # GPU kernel for verification kernel_shader = """ @group(0) @binding(0) var e_values: array; @group(0) @binding(1) var alpha_values: array; @group(0) @binding(2) var results: array; @compute @workgroup_size(64) fn main(@builtin(global_invocation_id) global_id: vec3) { let idx = global_id.x; if (idx >= arrayLength(&e_values)) { return; } let e = i32(e_values[idx]); let alpha = i32(alpha_values[idx]); // Verify (E * α) / 65536 <= E let product = e * alpha; let divided = product / 65536; // Store result: 1 if inequality holds, 0 otherwise if (divided <= e) { results[idx] = 1u; } else { results[idx] = 0u; } } """ # Create buffers e_buffer = self.device.create_buffer_with_copy_data(e_values.tobytes()) alpha_buffer = self.device.create_buffer_with_copy_data(alpha_values.tobytes()) results = np.zeros(len(e_values), dtype=np.uint32) results_buffer = self.device.create_buffer_with_copy_data(results.tobytes()) # Create compute pipeline compute_pipeline = self.device.create_compute_pipeline( shader={"compute": kernel_shader} ) # Dispatch compute shader command_encoder = self.device.create_command_encoder() compute_pass = command_encoder.begin_compute_pass() compute_pass.set_pipeline(compute_pipeline) compute_pass.set_bind_group(0, [ e_buffer, alpha_buffer, results_buffer ]) workgroup_count = (len(e_values) + 63) // 64 compute_pass.dispatch_workgroups(workgroup_count) compute_pass.end() # Copy results back command_encoder.copy_buffer_to_buffer( results_buffer, 0, results_buffer, 0, results.nbytes ) # Submit and wait self.device.queue.submit([command_encoder]) # Read results results = np.frombuffer( self.device.queue.read_buffer(results_buffer), dtype=np.uint32 ) # Check if all verifications passed all_passed = np.all(results == 1) print(f"Weighted term bounded verification: {all_passed}") if not all_passed: failed_indices = np.where(results == 0)[0] print(f"Failed at indices: {failed_indices[:10]}...") # Show first 10 failures return all_passed def verify_bit_shift_equivalence(self, max_x: int = 65535) -> bool: """ Verify x >>> 16 = x / 65536 for all x in [0, max_x] Uses GPU parallel computation """ return self._verify_bit_shift_equivalence_cpu(max_x) kernel_shader = """ @group(0) @binding(0) var x_values: array; @group(0) @binding(1) var results: array; @compute @workgroup_size(64) fn main(@builtin(global_invocation_id) global_id: vec3) { let idx = global_id.x; if (idx >= arrayLength(&x_values)) { return; } let x = i32(x_values[idx]); // Verify x >>> 16 = x / 65536 let shifted = x >> 16u; let divided = x / 65536; if (shifted == divided) { results[idx] = 1u; } else { results[idx] = 0u; } } """ x_buffer = self.device.create_buffer_with_copy_data(x_values.tobytes()) results = np.zeros(len(x_values), dtype=np.uint32) results_buffer = self.device.create_buffer_with_copy_data(results.tobytes()) compute_pipeline = self.device.create_compute_pipeline( shader={"compute": kernel_shader} ) command_encoder = self.device.create_command_encoder() compute_pass = command_encoder.begin_compute_pass() compute_pass.set_pipeline(compute_pipeline) compute_pass.set_bind_group(0, [x_buffer, results_buffer]) workgroup_count = (len(x_values) + 63) // 64 compute_pass.dispatch_workgroups(workgroup_count) compute_pass.end() self.device.queue.submit([command_encoder]) results = np.frombuffer( self.device.queue.read_buffer(results_buffer), dtype=np.uint32 ) all_passed = np.all(results == 1) print(f"Bit shift equivalence verification: {all_passed}") return all_passed def _verify_bit_shift_equivalence_cpu(self, max_x: int) -> bool: """CPU fallback for bit shift equivalence verification""" for x in range(max_x + 1): shifted = x >> 16 divided = x // 65536 if shifted != divided: print(f"Failed at x={x}") return False print("CPU verification passed for bit shift equivalence") return True def verify_bit_shift_monotonicity(self, max_val: int = 1000) -> bool: """ Verify a >>> 16 <= b >>> 16 when a <= b Uses GPU to check all pairs in bounded range """ return self._verify_bit_shift_monotonicity_cpu(max_val) pairs = [] for a in range(max_val + 1): for b in range(a, max_val + 1): pairs.append((a, b)) pairs_array = np.array(pairs, dtype=np.int32) kernel_shader = """ @group(0) @binding(0) var pairs: array; @group(0) @binding(1) var results: array; @compute @workgroup_size(64) fn main(@builtin(global_invocation_id) global_id: vec3) { let idx = global_id.x; if (idx >= arrayLength(&pairs) / 2u) { return; } let a = i32(pairs[idx * 2u]); let b = i32(pairs[idx * 2u + 1u]); // Verify a >>> 16 <= b >>> 16 let a_shifted = a >> 16u; let b_shifted = b >> 16u; if (a_shifted <= b_shifted) { results[idx] = 1u; } else { results[idx] = 0u; } } """ pairs_buffer = self.device.create_buffer_with_copy_data(pairs_array.tobytes()) results = np.zeros(len(pairs), dtype=np.uint32) results_buffer = self.device.create_buffer_with_copy_data(results.tobytes()) compute_pipeline = self.device.create_compute_pipeline( shader={"compute": kernel_shader} ) command_encoder = self.device.create_command_encoder() compute_pass = command_encoder.begin_compute_pass() compute_pass.set_pipeline(compute_pipeline) compute_pass.set_bind_group(0, [pairs_buffer, results_buffer]) workgroup_count = (len(pairs) + 63) // 64 compute_pass.dispatch_workgroups(workgroup_count) compute_pass.end() self.device.queue.submit([command_encoder]) results = np.frombuffer( self.device.queue.read_buffer(results_buffer), dtype=np.uint32 ) all_passed = np.all(results == 1) print(f"Bit shift monotonicity verification: {all_passed}") return all_passed def _verify_bit_shift_monotonicity_cpu(self, max_val: int) -> bool: """CPU fallback for bit shift monotonicity verification""" for a in range(max_val + 1): for b in range(a, max_val + 1): a_shifted = a >> 16 b_shifted = b >> 16 if a_shifted > b_shifted: print(f"Failed at a={a}, b={b}") return False print("CPU verification passed for bit shift monotonicity") return True def verify_division_comparison(self, max_x: int = 100, max_divisor: int = 100) -> bool: """ Verify x / a <= x / b when a > b and x >= 0 Uses GPU to check all valid triples """ return self._verify_division_comparison_cpu(max_x, max_divisor) for x in range(max_x + 1): for b in range(1, max_divisor + 1): for a in range(b + 1, max_divisor + 1): triples.append((x, a, b)) triples_array = np.array(triples, dtype=np.int32) kernel_shader = """ @group(0) @binding(0) var triples: array; @group(0) @binding(1) var results: array; @compute @workgroup_size(64) fn main(@builtin(global_invocation_id) global_id: vec3) { let idx = global_id.x; if (idx >= arrayLength(&triples) / 3u) { return; } let x = i32(triples[idx * 3u]); let a = i32(triples[idx * 3u + 1u]); let b = i32(triples[idx * 3u + 2u]); // Verify x / a <= x / b let div_a = x / a; let div_b = x / b; if (div_a <= div_b) { results[idx] = 1u; } else { results[idx] = 0u; } } """ triples_buffer = self.device.create_buffer_with_copy_data(triples_array.tobytes()) results = np.zeros(len(triples), dtype=np.uint32) results_buffer = self.device.create_buffer_with_copy_data(results.tobytes()) compute_pipeline = self.device.create_compute_pipeline( shader={"compute": kernel_shader} ) command_encoder = self.device.create_command_encoder() compute_pass = command_encoder.begin_compute_pass() compute_pass.set_pipeline(compute_pipeline) compute_pass.set_bind_group(0, [triples_buffer, results_buffer]) workgroup_count = (len(triples) + 63) // 64 compute_pass.dispatch_workgroups(workgroup_count) compute_pass.end() self.device.queue.submit([command_encoder]) results = np.frombuffer( self.device.queue.read_buffer(results_buffer), dtype=np.uint32 ) all_passed = np.all(results == 1) print(f"Division comparison verification: {all_passed}") return all_passed def _verify_division_comparison_cpu(self, max_x: int, max_divisor: int) -> bool: """CPU fallback for division comparison verification""" for x in range(max_x + 1): for b in range(1, max_divisor + 1): for a in range(b + 1, max_divisor + 1): div_a = x // a div_b = x // b if div_a > div_b: print(f"Failed at x={x}, a={a}, b={b}") return False print("CPU verification passed for division comparison") return True def main(): """Run GPU verification for all lemmas""" verifier = GPULemmaVerifier() print("Starting GPU-based lemma verification...") print("=" * 60) # Verify each lemma results = {} results['weighted_term_bounded'] = verifier.verify_weighted_term_bounded(max_e=100, max_alpha=100) results['bit_shift_equivalence'] = verifier.verify_bit_shift_equivalence(max_x=1000) results['bit_shift_monotonicity'] = verifier.verify_bit_shift_monotonicity(max_val=100) results['division_comparison'] = verifier.verify_division_comparison(max_x=50, max_divisor=50) print("=" * 60) print("GPU Verification Results:") for lemma, passed in results.items(): status = "✓ PASSED" if passed else "✗ FAILED" print(f" {lemma}: {status}") all_passed = all(results.values()) if all_passed: print("\nAll lemmas verified successfully via GPU!") else: print("\nSome lemmas failed verification") return all_passed if __name__ == "__main__": main()