#!/usr/bin/env python3 """ Design quantum tunneling events for gradient processing with multi-encoding. Integrates quantum tunneling (QUTRIT_TUNNEL_SPEC) with multi-encoding blink rate system to enable gradient-based optimization via quantum walk and entropy damper. """ import math import random import numpy as np from typing import Tuple, List, Optional from enum import Enum from dataclasses import dataclass class QutritState(Enum): """Qutrit state space for quantum tunneling.""" CLASSICAL = 0 # ∣0⟩ - Normal operation, no tunneling QUTRIT = 1 # ∣1⟩ - Phase rotation active, monitoring QUANTUM = 2 # ∣2⟩ - Full tunneling, quantum walk active class TunnelEvent(Enum): """Tunnel event types.""" EMI_SPIKE = "emi_spike" # Triggers TRIT_SHIFT TUNNELING_VERIFIED = "tunneling_verified" # Triggers QUANTUM_WALK_ADVANCE STATE_COMMIT = "state_commit" # Triggers hash collapse VETO = "veto" # Triumvirate veto class EncodingScheme(Enum): """Available encoding schemes for blink rate.""" OISC = "oisc" BINARY_SLUQ = "binary_sluq" TERNARY_SLUQ = "ternary_sluq" QUATERNARY = "quaternary" @dataclass class GradientPath: """Gradient path result from quantum walk.""" encoding_scheme: EncodingScheme confidence: float gradient_magnitude: float entropy_delta: float class QuantumTunnelingGradientProcessor: """ Integrates quantum tunneling events with multi-encoding for gradient processing. Uses quantum walk to find optimal encoding scheme transitions based on gradient information and entropy equilibrium. """ def __init__( self, target_entropy: float = 0.500, entropy_tolerance: float = 0.001, n_dimensions: int = 4 # Number of encoding schemes ): self.target_entropy = target_entropy self.entropy_tolerance = entropy_tolerance self.n_dimensions = n_dimensions # Qutrit state self.current_state = QutritState.CLASSICAL self.emi_threshold = 0.500 # Quantum walk operators self.coin_operator = self._hadamard_coin() self.shift_operator = self._conditional_shift() # Gradient history self.gradient_history: List[float] = [] self.encoding_history: List[EncodingScheme] = [] def _hadamard_coin(self) -> np.ndarray: """Hadamard coin operator for superposition.""" H = (1.0 / math.sqrt(2)) * np.array([[1, 1], [1, -1]]) return np.kron(np.eye(self.n_dimensions), H) def _conditional_shift(self) -> np.ndarray: """Conditional shift operator for quantum walk.""" S = np.zeros((2 * self.n_dimensions, 2 * self.n_dimensions)) for i in range(self.n_dimensions): S[i, i] = 1 # ∣0⟩ doesn't move S[i + self.n_dimensions, (i + 1) % self.n_dimensions + self.n_dimensions] = 1 return S def _uniform_superposition(self, n: int) -> np.ndarray: """Create uniform superposition over n states.""" return np.ones(2 * n) / math.sqrt(2 * n) def _measure_entropy(self, state_vector: np.ndarray) -> float: """Calculate von Neumann entropy of state vector.""" probabilities = np.abs(state_vector) ** 2 # Avoid log(0) probabilities = probabilities + 1e-10 entropy = -np.sum(probabilities * np.log2(probabilities)) return entropy def detect_tunneling_event( self, gradient_magnitude: float, current_encoding: EncodingScheme, noise_intensity: float ) -> TunnelEvent: """ Detect if a tunneling event should occur based on gradient and noise. Args: gradient_magnitude: Current gradient magnitude (0.0-1.0) current_encoding: Current encoding scheme noise_intensity: Noise intensity (proxy for surprise, 0.0-1.0) Returns: TunnelEvent type """ # EMI spike detection (high gradient + high noise) if gradient_magnitude > 0.7 and noise_intensity > 0.5: return TunnelEvent.EMI_SPIKE # Tunneling verification (gradient direction change) if len(self.gradient_history) >= 2: gradient_change = abs(gradient_magnitude - self.gradient_history[-1]) if gradient_change > 0.3 and self.current_state == QutritState.QUTRIT: return TunnelEvent.TUNNELING_VERIFIED # State commit (entropy at equilibrium) current_entropy = self._estimate_entropy(gradient_magnitude, noise_intensity) if abs(current_entropy - self.target_entropy) < self.entropy_tolerance: if self.current_state == QutritState.QUANTUM: return TunnelEvent.STATE_COMMIT # Veto (entropy out of bounds) if current_entropy < self.target_entropy - 0.01: return TunnelEvent.VETO if current_entropy > self.target_entropy + 0.01: return TunnelEvent.VETO return None def _estimate_entropy(self, gradient_magnitude: float, noise_intensity: float) -> float: """Estimate entropy from gradient and noise.""" # Simple model: entropy increases with gradient and noise base_entropy = 0.4 gradient_contribution = gradient_magnitude * 0.1 noise_contribution = noise_intensity * 0.1 return base_entropy + gradient_contribution + noise_contribution def trit_shift(self) -> QutritState: """ TRIT_SHIFT: Rotate qutrit state to next phase. ∣0⟩ → ∣1⟩: Classical → Qutrit ∣1⟩ → ∣2⟩: Qutrit → Quantum ∣2⟩ → ∣0⟩: Quantum → Classical (reset) """ self.current_state = QutritState((self.current_state.value + 1) % 3) return self.current_state def quantum_walk_advance( self, gradient_magnitude: float, current_encoding: EncodingScheme, available_schemes: List[EncodingScheme] ) -> GradientPath: """ QUANTUM_WALK_ADVANCE: Find optimal encoding scheme via quantum walk. Uses unitary transformation to traverse encoding scheme space and find optimal gradient path. Args: gradient_magnitude: Current gradient magnitude current_encoding: Current encoding scheme available_schemes: Available encoding schemes to consider Returns: GradientPath with optimal encoding and confidence """ # Initialize superposition over encoding schemes initial_state = self._uniform_superposition(len(available_schemes)) state = initial_state # Walk for sqrt(N) steps steps = int(math.sqrt(len(available_schemes))) for _ in range(steps): state = self.coin_operator @ state state = self.shift_operator @ state # Measure: collapse to highest probability encoding probabilities = np.abs(state) ** 2 best_idx = np.argmax(probabilities[:len(available_schemes)]) optimal_encoding = available_schemes[best_idx] confidence = probabilities[best_idx] # Calculate gradient magnitude for optimal encoding gradient_delta = self._calculate_gradient_delta( gradient_magnitude, current_encoding, optimal_encoding ) # Calculate entropy delta entropy_delta = confidence * 0.1 return GradientPath( encoding_scheme=optimal_encoding, confidence=confidence, gradient_magnitude=gradient_delta, entropy_delta=entropy_delta ) def _calculate_gradient_delta( self, current_gradient: float, current_encoding: EncodingScheme, target_encoding: EncodingScheme ) -> float: """Calculate gradient magnitude delta for encoding transition.""" # Encoding complexity levels complexity = { EncodingScheme.OISC: 1.0, EncodingScheme.BINARY_SLUQ: 1.5, EncodingScheme.TERNARY_SLUQ: 2.0, EncodingScheme.QUATERNARY: 2.5, } current_complexity = complexity[current_encoding] target_complexity = complexity[target_encoding] # Gradient scales with complexity difference complexity_delta = target_complexity - current_complexity gradient_delta = current_gradient * (1.0 + complexity_delta * 0.5) return max(0.0, min(1.0, gradient_delta)) def state_commit(self, encoding_scheme: EncodingScheme) -> str: """ STATE_COMMIT: Collapse quantum state to hash and commit encoding. Args: encoding_scheme: Encoding scheme to commit to Returns: Hash string (simulated dual SHA-256) """ # Simulate dual SHA-256 commitment identity = str(hash(encoding_scheme.value)) location = str(hash(self.current_state.value)) hash_result = hashlib.sha256((identity + location).encode()).hexdigest() # Reset to classical state self.current_state = QutritState.CLASSICAL return hash_result def process_gradient( self, gradient_magnitude: float, current_encoding: EncodingScheme, noise_intensity: float, available_schemes: Optional[List[EncodingScheme]] = None ) -> Tuple[EncodingScheme, TunnelEvent, float]: """ Process gradient through quantum tunneling system. Args: gradient_magnitude: Current gradient magnitude (0.0-1.0) current_encoding: Current encoding scheme noise_intensity: Noise intensity (0.0-1.0) available_schemes: Available encoding schemes (default: all) Returns: (new_encoding, tunnel_event, confidence) tuple """ if available_schemes is None: available_schemes = list(EncodingScheme) # Record gradient history self.gradient_history.append(gradient_magnitude) self.encoding_history.append(current_encoding) # Detect tunneling event event = self.detect_tunneling_event( gradient_magnitude, current_encoding, noise_intensity ) new_encoding = current_encoding confidence = 0.0 if event == TunnelEvent.EMI_SPIKE: # TRIT_SHIFT: Rotate state self.trit_shift() confidence = 0.5 elif event == TunnelEvent.TUNNELING_VERIFIED: # QUANTUM_WALK_ADVANCE: Find optimal encoding path = self.quantum_walk_advance( gradient_magnitude, current_encoding, available_schemes ) new_encoding = path.encoding_scheme confidence = path.confidence elif event == TunnelEvent.STATE_COMMIT: # STATE_COMMIT: Commit to current encoding hash_result = self.state_commit(current_encoding) confidence = 1.0 elif event == TunnelEvent.VETO: # VETO: Reset to OISC (simplest encoding) new_encoding = EncodingScheme.OISC self.current_state = QutritState.CLASSICAL confidence = 0.0 return new_encoding, event, confidence def entropy_damp(self) -> str: """ Apply entropy damping to maintain equilibrium. Returns: Action taken ("INJECT_JITTER", "VRAM_FLUSH", or "MAINTAIN") """ if not self.gradient_history: return "MAINTAIN" current_gradient = self.gradient_history[-1] current_noise = 0.5 if self.encoding_history else 0.0 current_entropy = self._estimate_entropy(current_gradient, current_noise) if current_entropy < self.target_entropy - self.entropy_tolerance: # ΔS* < 0.499: System freezing, inject jitter return "INJECT_JITTER" elif current_entropy > self.target_entropy + self.entropy_tolerance: # ΔS* > 0.501: System dissolving, quench entropy return "VRAM_FLUSH" else: # ΔS* = 0.500 ± 0.001: Optimal, maintain return "MAINTAIN" def test_quantum_tunneling_gradient_processing(): """Test quantum tunneling gradient processing system.""" print("=" * 60) print("Quantum Tunneling Gradient Processing Test") print("=" * 60) processor = QuantumTunnelingGradientProcessor() # Test scenarios test_cases = [ (0.2, EncodingScheme.OISC, 0.1, "Low gradient, low noise"), (0.8, EncodingScheme.OISC, 0.6, "High gradient, high noise (EMI spike)"), (0.5, EncodingScheme.TERNARY_SLUQ, 0.3, "Medium gradient, medium noise"), (0.3, EncodingScheme.QUATERNARY, 0.2, "Low gradient, low noise from complex"), (0.9, EncodingScheme.BINARY_SLUQ, 0.8, "Extreme gradient, extreme noise"), ] print("\nGradient Processing Results:") print("{:<35} {:<15} {:<15} {:<15}".format( "Scenario", "Event", "New Encoding", "Confidence" )) print("-" * 80) for gradient, encoding, noise, description in test_cases: new_encoding, event, confidence = processor.process_gradient( gradient, encoding, noise ) print("{:<35} {:<15} {:<15} {:<15.2f}".format( description[:34], event.value if event else "None", new_encoding.value, confidence )) print("\nEntropy Damper Test:") print("{:<35} {:<15}".format("Scenario", "Action")) print("-" * 50) for gradient, encoding, noise, description in test_cases: processor.gradient_history.append(gradient) processor.encoding_history.append(encoding) action = processor.entropy_damp() print("{:<35} {:<15}".format(description[:34], action)) print("\nQuantum Walk Test:") available_schemes = list(EncodingScheme) path = processor.quantum_walk_advance( gradient_magnitude=0.7, current_encoding=EncodingScheme.OISC, available_schemes=available_schemes ) print(f"Optimal encoding: {path.encoding_scheme.value}") print(f"Confidence: {path.confidence:.3f}") print(f"Gradient magnitude: {path.gradient_magnitude:.3f}") print(f"Entropy delta: {path.entropy_delta:.3f}") print("\n" + "=" * 60) print("INTEGRATION WITH MULTI-ENCODING BLINK RATE") print("=" * 60) print(""" Key Integration Points: 1. TUNNELING EVENT TRIGGERS - EMI spike → TRIT_SHIFT → Encoding scheme upgrade - Tunneling verified → QUANTUM_WALK_ADVANCE → Optimal encoding selection - State commit → Hash collapse → Encoding scheme lock-in 2. GRADIENT-BASED ENCODING SELECTION - High gradient + high noise → Upgrade to quaternary - Low gradient + low noise → Downgrade to OISC - Medium gradient → Binary/ternary SLUQ 3. ENTROPY DAMPER REGULATION - ΔS* < 0.499 → Inject jitter → Add randomness to encoding - ΔS* > 0.501 → VRAM_FLUSH → Reset to OISC - ΔS* = 0.500 → Maintain current encoding 4. QUANTUM WALK OPTIMIZATION - Uses sqrt(N) complexity to find optimal encoding - Superposition over all encoding schemes - Collapses to highest probability scheme 5. TRIUMVIRATE GOVERNANCE - Architect: Verifies encoding aligns with design goals - Warden: Verifies entropy equilibrium (ΔS* = 0.500) - HeatSink: Verifies resource budget available Benefits: - Adaptive encoding based on gradient landscape - Quantum walk finds optimal encoding faster than exhaustive search - Entropy damper prevents over-complexity or under-complexity - Tunneling provides graceful state transitions - Hash commitment ensures encoding stability """) if __name__ == "__main__": import hashlib test_quantum_tunneling_gradient_processing()