/- QuaternionScalar.lean - Quaternion-based Dimensionless Scalar Field Set and Bracketed PBACS Style Representation Based on quaternionic algebra: q = q₀ + q₁i + q₂j + q₃k where q₀ is the dimensionless scalar part representing: - Temporal Identity (Hamilton's time interpretation) - Metric of Alignment (cosine of half-angle rotation) - Information Density (entropy/compression efficiency) References: - Chappell et al. (2016). Time As a Geometric Property of Space. - Hanson (2020). Quaternion-based spatial-coordinate alignment. - Quee (1983). Quaternion algebra in three-dimensional space. -/ import Semantics.FixedPoint namespace Semantics.QuaternionScalar open Semantics.Q16_16 /-- Quaternion with dimensionless scalar part -/ structure Quaternion where scalar : Q16_16 -- q₀: dimensionless scalar (time, alignment, density) i : Q16_16 -- q₁: i-component j : Q16_16 -- q₂: j-component k : Q16_16 -- q₃: k-component deriving Repr, DecidableEq, BEq namespace Quaternion /-- Create a quaternion from scalar and vector parts -/ def make (scalar i j k : Q16_16) : Quaternion := { scalar := scalar, i := i, j := j, k := k } /-- Zero quaternion -/ def zero : Quaternion := make Q16_16.zero Q16_16.zero Q16_16.zero Q16_16.zero /-- Identity quaternion (scalar = 1, vector = 0) -/ def one : Quaternion := make Q16_16.one Q16_16.zero Q16_16.zero Q16_16.zero /-- Vector part magnitude squared (|v|² = q₁² + q₂² + q₃²) -/ def vectorMagSq (q : Quaternion) : Q16_16 := q.i * q.i + q.j * q.j + q.k * q.k /-- Full quaternion magnitude squared (|q|² = q₀² + |v|²) -/ def magSq (q : Quaternion) : Q16_16 := q.scalar * q.scalar + vectorMagSq q /-- Quaternion addition -/ def add (x y : Quaternion) : Quaternion := mk (x.scalar + y.scalar) (x.i + y.i) (x.j + y.j) (x.k + y.k) /-- Quaternion multiplication: q² = q₀² - |v|² + 2q₀v -/ def mul (x y : Quaternion) : Quaternion := let newScalar := x.scalar * y.scalar - x.i * y.i - x.j * y.j - x.k * y.k let newI := x.scalar * y.i + x.i * y.scalar + x.j * y.k - x.k * y.j let newJ := x.scalar * y.j - x.i * y.k + x.j * y.scalar + x.k * y.i let newK := x.scalar * y.k + x.i * y.j - x.j * y.i + x.k * y.scalar mk newScalar newI newJ newK /-- Quaternion squaring -/ def sq (q : Quaternion) : Quaternion := mul q q /-- Scalar part of quaternion (q₀) -/ def scalarPart (q : Quaternion) : Q16_16 := q.scalar /-- Vector part of quaternion (v = q₁i + q₂j + q₃k) -/ def vectorPart (q : Quaternion) : Quaternion := make Q16_16.zero q.i q.j q.k /-- Check if quaternion is a unit quaternion (|q| = 1) -/ def isUnit (q : Quaternion) : Bool := magSq q == Q16_16.one /-- Cosine of half-angle for unit quaternions: q₀ = cos(θ/2) -/ def halfAngleCosine (q : Quaternion) : Q16_16 := if isUnit q then q.scalar else Q16_16.zero /-- Information density interpretation (scalar as entropy density) -/ def informationDensity (q : Quaternion) : Q16_16 := q.scalar /-- Temporal identity interpretation (scalar as time scale factor) -/ def temporalScale (q : Quaternion) : Q16_16 := q.scalar instance : Add Quaternion where add := add instance : Mul Quaternion where mul := mul instance : Zero Quaternion where zero := zero instance : One Quaternion where one := one end Quaternion /-- Bracketed PBACS style quaternion representation -/ structure BracketedQuaternion where lowerScalar : Q16_16 -- Lower bound for scalar part upperScalar : Q16_16 -- Upper bound for scalar part valueScalar : Q16_16 -- Value for scalar part lowerVector : Quaternion -- Lower bound for vector part upperVector : Quaternion -- Upper bound for vector part valueVector : Quaternion -- Value for vector part scale : UInt32 deriving Repr, DecidableEq, BEq namespace BracketedQuaternion /-- Encode a bracketed quaternion from bounds and values -/ def encode (lowerScalar upperScalar valueScalar : Q16_16) (lowerVector upperVector valueVector : Quaternion) (scale : UInt32) : BracketedQuaternion := { lowerScalar := lowerScalar, upperScalar := upperScalar, valueScalar := valueScalar, lowerVector := lowerVector, upperVector := upperVector, valueVector := valueVector, scale := scale } /-- Width of scalar bracket -/ def scalarWidth (b : BracketedQuaternion) : Q16_16 := b.upperScalar - b.lowerScalar /-- Width of vector bracket (magnitude) -/ def vectorWidth (b : BracketedQuaternion) : Q16_16 := let lowerMag := Quaternion.magSq b.lowerVector let upperMag := Quaternion.magSq b.upperVector upperMag - lowerMag /-- Check if scalar value is within bounds -/ def scalarInBounds (b : BracketedQuaternion) : Bool := b.lowerScalar.val <= b.valueScalar.val && b.valueScalar.val <= b.upperScalar.val /-- Check if vector value is within bounds -/ def vectorInBounds (b : BracketedQuaternion) : Bool := let valMag := Quaternion.magSq b.valueVector let lowerMag := Quaternion.magSq b.lowerVector let upperMag := Quaternion.magSq b.upperVector lowerMag.val <= valMag.val && valMag.val <= upperMag.val /-- Bracketed quaternion addition -/ def bracketAdd (x y : BracketedQuaternion) : BracketedQuaternion := let newLowerScalar := x.lowerScalar + y.lowerScalar let newValueScalar := x.valueScalar + y.valueScalar let newUpperScalar := x.upperScalar + y.upperScalar let newLowerVector := Quaternion.add x.lowerVector y.lowerVector let newValueVector := Quaternion.add x.valueVector y.valueVector let newUpperVector := Quaternion.add x.upperVector y.upperVector encode newLowerScalar newUpperScalar newValueScalar newLowerVector newUpperVector newValueVector (UInt32.ofNat (Nat.max x.scale.toNat y.scale.toNat)) /-- Bracketed quaternion multiplication (conservative bounds) -/ def bracketMulConservative (x y : BracketedQuaternion) : BracketedQuaternion := -- Scalar bounds: [ls1*ls2 - max|v1||v2|, us1*us2 - min|v1||v2|] let ls1 := x.lowerScalar let us1 := x.upperScalar let ls2 := y.lowerScalar let us2 := y.upperScalar let v1LowerMag := Quaternion.magSq x.lowerVector let v1UpperMag := Quaternion.magSq x.upperVector let v2LowerMag := Quaternion.magSq y.lowerVector let v2UpperMag := Quaternion.magSq y.upperVector let maxProduct := max (max (ls1*ls2) (ls1*us2)) (max (us1*ls2) (us1*us2)) let minProduct := min (min (ls1*ls2) (ls1*us2)) (min (us1*ls2) (us1*us2)) let maxVMag := max (max v1LowerMag v1UpperMag) (max v2LowerMag v2UpperMag) let minVMag := min (min v1LowerMag v1UpperMag) (min v2LowerMag v2UpperMag) let newLowerScalar := minProduct - maxVMag let newUpperScalar := maxProduct - minVMag let newValueScalar := x.valueScalar * y.valueScalar -- Vector bounds (conservative) let newLowerVector := Quaternion.mul x.lowerVector y.lowerVector let newUpperVector := Quaternion.mul x.upperVector y.upperVector let newValueVector := Quaternion.mul x.valueVector y.valueVector encode newLowerScalar newUpperScalar newValueScalar newLowerVector newUpperVector newValueVector (UInt32.ofNat (Nat.max x.scale.toNat y.scale.toNat)) /-- Extract the central quaternion value -/ def centralValue (b : BracketedQuaternion) : Quaternion := Quaternion.mk b.valueScalar b.valueVector.i b.valueVector.j b.valueVector.k /-- Check if bracket represents a unit quaternion range -/ def isUnitRange (b : BracketedQuaternion) (tolerance : Q16_16) : Bool := let centralMag := Quaternion.magSq (centralValue b) let diff := centralMag - one let absDiff := if diff.val >= 0 then diff else -diff absDiff.val <= tolerance.val /-- Temporal scale interpretation for bracketed quaternion -/ def bracketTemporalScale (b : BracketedQuaternion) : Q16_16 := b.valueScalar /-- Information density interpretation for bracketed quaternion -/ def bracketInformationDensity (b : BracketedQuaternion) : Q16_16 := b.valueScalar /-- Metric of alignment (cosine of half-angle) for bracketed quaternion -/ def bracketAlignmentMetric (b : BracketedQuaternion) : Q16_16 := if isUnitRange b (Q16_16.ofFloat 0.01) then b.valueScalar else Q16_16.zero end BracketedQuaternion #eval Quaternion.make (Q16_16.ofFloat 1.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0) #eval Quaternion.magSq (Quaternion.make (Q16_16.ofFloat 1.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0)) #eval Quaternion.isUnit (Quaternion.make (Q16_16.ofFloat 1.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0) (Q16_16.ofFloat 0.0)) end Semantics.QuaternionScalar