use anyhow::{Result, anyhow}; use std::sync::atomic::{AtomicU64, AtomicBool, Ordering}; use std::sync::Arc; use std::time::{Duration, Instant}; use std::collections::VecDeque; use tokio::time::sleep; /// Internal Tick-Based CPU System /// Implements a simple CPU architecture based on ADD, SUBTRACT, and WAIT operations /// Provides precise timing control and deterministic execution for the BF16 teleport system #[derive(Debug, Clone)] pub struct TickCPU { /// Current tick counter pub tick_count: Arc, /// CPU clock speed in Hz (ticks per second) pub clock_speed: u64, /// Current instruction pointer pub instruction_pointer: Arc, /// CPU registers (16 general-purpose registers) pub registers: Arc>, /// Memory space (64KB) pub memory: Arc>, /// Instruction queue for batch processing pub instruction_queue: Arc>>, /// Running state pub running: Arc, /// Halt state pub halted: Arc, /// Tick interval in nanoseconds pub tick_interval: Duration, /// Statistics tracking pub stats: Arc>, } #[derive(Debug, Clone)] pub enum Instruction { /// ADD register, value - Add value to register Add(u8, u64), /// SUB register, value - Subtract value from register Sub(u8, u64), /// WAIT ticks - Wait for specified number of ticks Wait(u64), /// LOAD register, address - Load memory into register Load(u8, u16), /// STORE register, address - Store register to memory Store(u8, u16), /// JUMP address - Jump to instruction address Jump(u64), /// JUMP_IF_ZERO register, address - Jump if register is zero JumpIfZero(u8, u64), /// HALT - Stop CPU execution Halt, /// NOP - No operation Nop, } #[derive(Debug, Clone)] pub struct CPUStats { pub total_ticks: u64, pub instructions_executed: u64, pub add_operations: u64, pub subtract_operations: u64, pub wait_operations: u64, pub memory_operations: u64, pub jump_operations: u64, pub last_execution_time: Option, pub average_execution_time: Duration, } impl Default for CPUStats { fn default() -> Self { Self { total_ticks: 0, instructions_executed: 0, add_operations: 0, subtract_operations: 0, wait_operations: 0, memory_operations: 0, jump_operations: 0, last_execution_time: None, average_execution_time: Duration::ZERO, } } } impl TickCPU { /// Create a new TickCPU with specified clock speed pub fn new(clock_speed_hz: u64) -> Self { Self { tick_count: Arc::new(AtomicU64::new(0)), clock_speed: clock_speed_hz, instruction_pointer: Arc::new(AtomicU64::new(0)), registers: Arc::new((0..16).map(|_| AtomicU64::new(0)).collect()), memory: Arc::new((0..65536).map(|_| AtomicU64::new(0)).collect()), instruction_queue: Arc::new(std::sync::Mutex::new(VecDeque::new())), running: Arc::new(AtomicBool::new(false)), halted: Arc::new(AtomicBool::new(false)), tick_interval: Duration::from_nanos(1_000_000_000 / clock_speed_hz), stats: Arc::new(std::sync::Mutex::new(CPUStats::default())), } } /// Start the CPU execution loop pub async fn start(&self) -> Result<()> { self.running.store(true, Ordering::SeqCst); self.halted.store(false, Ordering::SeqCst); log::info!("TickCPU started with clock speed {} Hz", self.clock_speed); let mut last_tick = Instant::now(); while self.running.load(Ordering::SeqCst) && !self.halted.load(Ordering::SeqCst) { let now = Instant::now(); let elapsed = now - last_tick; if elapsed >= self.tick_interval { self.execute_tick().await?; last_tick = now; } // Small delay to prevent CPU spinning sleep(Duration::from_nanos(100)).await; } Ok(()) } /// Stop the CPU execution pub fn stop(&self) { self.running.store(false, Ordering::SeqCst); log::info!("TickCPU stopped"); } /// Halt the CPU execution pub fn halt(&self) { self.halted.store(true, Ordering::SeqCst); self.running.store(false, Ordering::SeqCst); log::info!("TickCPU halted"); } /// Execute a single tick async fn execute_tick(&self) -> Result<()> { let tick = self.tick_count.fetch_add(1, Ordering::SeqCst); // Execute instruction if available if let Some(instruction) = self.fetch_instruction() { let start_time = Instant::now(); self.execute_instruction(instruction).await?; let execution_time = start_time.elapsed(); // Update statistics let mut stats = self.stats.lock().unwrap(); stats.total_ticks = tick; stats.instructions_executed += 1; stats.last_execution_time = Some(execution_time); if stats.instructions_executed > 1 { let total_ns = stats.average_execution_time.as_nanos() * (stats.instructions_executed as u128 - 1) + execution_time.as_nanos(); stats.average_execution_time = Duration::from_nanos((total_ns / stats.instructions_executed as u128) as u64); } else { stats.average_execution_time = execution_time; } } Ok(()) } /// Fetch next instruction from queue fn fetch_instruction(&self) -> Option { let mut queue = self.instruction_queue.lock().unwrap(); queue.pop_front() } /// Execute a single instruction async fn execute_instruction(&self, instruction: Instruction) -> Result<()> { match instruction { Instruction::Add(register, value) => { self.execute_add(register, value).await?; }, Instruction::Sub(register, value) => { self.execute_sub(register, value).await?; }, Instruction::Wait(ticks) => { self.execute_wait(ticks).await?; }, Instruction::Load(register, address) => { self.execute_load(register, address).await?; }, Instruction::Store(register, address) => { self.execute_store(register, address).await?; }, Instruction::Jump(address) => { self.execute_jump(address).await?; }, Instruction::JumpIfZero(register, address) => { self.execute_jump_if_zero(register, address).await?; }, Instruction::Halt => { self.halt(); }, Instruction::Nop => { // No operation }, } Ok(()) } /// Execute ADD instruction: register = register + value async fn execute_add(&self, register: u8, value: u64) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } let reg_ptr = &self.registers[register as usize]; let current = reg_ptr.load(Ordering::SeqCst); let result = current.wrapping_add(value); reg_ptr.store(result, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.add_operations += 1; log::debug!("ADD R{}: {} + {} = {}", register, current, value, result); Ok(()) } /// Execute SUB instruction: register = register - value async fn execute_sub(&self, register: u8, value: u64) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } let reg_ptr = &self.registers[register as usize]; let current = reg_ptr.load(Ordering::SeqCst); let result = current.wrapping_sub(value); reg_ptr.store(result, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.subtract_operations += 1; log::debug!("SUB R{}: {} - {} = {}", register, current, value, result); Ok(()) } /// Execute WAIT instruction: wait for specified ticks async fn execute_wait(&self, ticks: u64) -> Result<()> { let start_tick = self.tick_count.load(Ordering::SeqCst); let target_tick = start_tick + ticks; while self.tick_count.load(Ordering::SeqCst) < target_tick { sleep(Duration::from_nanos(100)).await; } let mut stats = self.stats.lock().unwrap(); stats.wait_operations += 1; log::debug!("WAIT: waited for {} ticks", ticks); Ok(()) } /// Execute LOAD instruction: register = memory[address] async fn execute_load(&self, register: u8, address: u16) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } if address > 65535 { return Err(anyhow!("Invalid memory address: {}", address)); } let value = self.memory[address as usize].load(Ordering::SeqCst); self.registers[register as usize].store(value, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.memory_operations += 1; log::debug!("LOAD R{} <- M[{}]: {}", register, address, value); Ok(()) } /// Execute STORE instruction: memory[address] = register async fn execute_store(&self, register: u8, address: u16) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } if address > 65535 { return Err(anyhow!("Invalid memory address: {}", address)); } let value = self.registers[register as usize].load(Ordering::SeqCst); self.memory[address as usize].store(value, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.memory_operations += 1; log::debug!("STORE M[{}] <- R{}: {}", address, register, value); Ok(()) } /// Execute JUMP instruction: instruction_pointer = address async fn execute_jump(&self, address: u64) -> Result<()> { self.instruction_pointer.store(address, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.jump_operations += 1; log::debug!("JUMP: instruction pointer set to {}", address); Ok(()) } /// Execute JUMP_IF_ZERO instruction: if register == 0 then jump async fn execute_jump_if_zero(&self, register: u8, address: u64) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } let value = self.registers[register as usize].load(Ordering::SeqCst); if value == 0 { self.instruction_pointer.store(address, Ordering::SeqCst); let mut stats = self.stats.lock().unwrap(); stats.jump_operations += 1; log::debug!("JUMP_IF_ZERO R{} == 0: jumped to {}", register, address); } else { log::debug!("JUMP_IF_ZERO R{} != 0: no jump", register); } Ok(()) } /// Add instruction to the queue pub fn queue_instruction(&self, instruction: Instruction) { let mut queue = self.instruction_queue.lock().unwrap(); queue.push_back(instruction); } /// Add multiple instructions to the queue pub fn queue_instructions(&self, instructions: Vec) { let mut queue = self.instruction_queue.lock().unwrap(); for instruction in instructions { queue.push_back(instruction); } } /// Clear the instruction queue pub fn clear_queue(&self) { let mut queue = self.instruction_queue.lock().unwrap(); queue.clear(); } /// Get current register value pub fn get_register(&self, register: u8) -> Result { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } Ok(self.registers[register as usize].load(Ordering::SeqCst)) } /// Set register value pub fn set_register(&self, register: u8, value: u64) -> Result<()> { if register >= 16 { return Err(anyhow!("Invalid register: {}", register)); } self.registers[register as usize].store(value, Ordering::SeqCst); Ok(()) } /// Get memory value pub fn get_memory(&self, address: u16) -> Result { if address > 65535 { return Err(anyhow!("Invalid memory address: {}", address)); } Ok(self.memory[address as usize].load(Ordering::SeqCst)) } /// Set memory value pub fn set_memory(&self, address: u16, value: u64) -> Result<()> { if address > 65535 { return Err(anyhow!("Invalid memory address: {}", address)); } self.memory[address as usize].store(value, Ordering::SeqCst); Ok(()) } /// Get current CPU statistics pub fn get_stats(&self) -> CPUStats { self.stats.lock().unwrap().clone() } /// Reset CPU statistics pub fn reset_stats(&self) { let mut stats = self.stats.lock().unwrap(); *stats = CPUStats::default(); } /// Get current tick count pub fn get_tick_count(&self) -> u64 { self.tick_count.load(Ordering::SeqCst) } /// Get current instruction pointer pub fn get_instruction_pointer(&self) -> u64 { self.instruction_pointer.load(Ordering::SeqCst) } /// Check if CPU is running pub fn is_running(&self) -> bool { self.running.load(Ordering::SeqCst) } /// Check if CPU is halted pub fn is_halted(&self) -> bool { self.halted.load(Ordering::SeqCst) } } /// High-level CPU operations for system integration impl TickCPU { /// Execute a timing sequence for thermodynamic state transitions pub async fn execute_thermodynamic_sequence(&self) -> Result<()> { log::info!("Executing thermodynamic state transition sequence"); // Sequence: Wait -> Add -> Wait -> Sub -> Wait self.queue_instructions(vec![ Instruction::Wait(100), // Wait 100 ticks Instruction::Add(0, 1), // Increment state counter Instruction::Wait(50), // Wait 50 ticks Instruction::Sub(0, 1), // Decrement state counter Instruction::Wait(25), // Wait 25 ticks Instruction::Add(1, 10), // Add to performance counter ]); // Wait for sequence completion while !self.instruction_queue.lock().unwrap().is_empty() { sleep(Duration::from_millis(10)).await; } log::info!("Thermodynamic sequence completed"); Ok(()) } /// Execute a timing sequence for compression operations pub async fn execute_compression_sequence(&self) -> Result<()> { log::info!("Executing compression timing sequence"); // Load compression parameters into registers self.set_register(2, 1000)?; // Compression timeout self.set_register(3, 50)?; // Wait interval self.queue_instructions(vec![ Instruction::Load(4, 100), // Load compression level Instruction::Wait(10), // Wait for system stabilization Instruction::Add(5, 1), // Increment compression counter Instruction::Store(5, 200), // Store compression result Instruction::JumpIfZero(4, 10), // Jump if compression level is zero Instruction::Wait(5), // Wait before next operation ]); // Wait for completion while !self.instruction_queue.lock().unwrap().is_empty() { sleep(Duration::from_millis(5)).await; } log::info!("Compression sequence completed"); Ok(()) } /// Execute a safety monitoring sequence pub async fn execute_safety_sequence(&self) -> Result<()> { log::info!("Executing safety monitoring sequence"); self.queue_instructions(vec![ Instruction::Load(6, 300), // Load temperature reading Instruction::Sub(6, 85), // Subtract safe threshold Instruction::JumpIfZero(6, 20), // Jump if temperature is safe Instruction::Add(7, 1), // Increment safety alert Instruction::Store(7, 400), // Store safety status Instruction::Halt, // Halt system if unsafe ]); // Monitor until completion or halt while self.is_running() && !self.is_halted() { if self.instruction_queue.lock().unwrap().is_empty() { break; } sleep(Duration::from_millis(1)).await; } log::info!("Safety sequence completed"); Ok(()) } /// Create a timing loop for continuous monitoring pub async fn create_monitoring_loop(&self, duration_ms: u64) -> Result<()> { let start_time = Instant::now(); let duration = Duration::from_millis(duration_ms); log::info!("Starting monitoring loop for {}ms", duration_ms); while start_time.elapsed() < duration { // Execute monitoring cycle self.queue_instruction(Instruction::Add(8, 1)); // Increment cycle counter self.queue_instruction(Instruction::Wait(10)); // Wait between cycles // Process current instructions while !self.instruction_queue.lock().unwrap().is_empty() { sleep(Duration::from_millis(1)).await; } sleep(Duration::from_millis(100)).await; // Main loop delay } log::info!("Monitoring loop completed"); Ok(()) } } #[cfg(test)] mod tests { use super::*; #[tokio::test] async fn test_tick_cpu_basic_operations() { let cpu = TickCPU::new(1000); // 1kHz clock // Test register operations cpu.set_register(0, 100).unwrap(); assert_eq!(cpu.get_register(0).unwrap(), 100); cpu.queue_instruction(Instruction::Add(0, 50)); cpu.queue_instruction(Instruction::Sub(0, 25)); // Execute instructions cpu.start().await.unwrap(); // Give time for execution sleep(Duration::from_millis(10)).await; cpu.stop(); assert_eq!(cpu.get_register(0).unwrap(), 125); } #[tokio::test] async fn test_tick_cpu_memory_operations() { let cpu = TickCPU::new(1000); // Test memory operations cpu.set_memory(100, 42).unwrap(); assert_eq!(cpu.get_memory(100).unwrap(), 42); cpu.queue_instruction(Instruction::Load(1, 100)); cpu.queue_instruction(Instruction::Store(1, 200)); cpu.start().await.unwrap(); sleep(Duration::from_millis(10)).await; cpu.stop(); assert_eq!(cpu.get_memory(200).unwrap(), 42); } #[tokio::test] async fn test_tick_cpu_timing() { let cpu = TickCPU::new(100); // 100Hz clock (10ms per tick) let start_time = Instant::now(); cpu.queue_instruction(Instruction::Wait(10)); // Wait 10 ticks = 100ms cpu.start().await.unwrap(); // Wait for completion while !cpu.instruction_queue.lock().unwrap().is_empty() { sleep(Duration::from_millis(1)).await; } cpu.stop(); let elapsed = start_time.elapsed(); assert!(elapsed >= Duration::from_millis(95)); // Allow some tolerance assert!(elapsed <= Duration::from_millis(150)); } #[test] fn test_cpu_stats() { let cpu = TickCPU::new(1000); // Execute some operations cpu.queue_instruction(Instruction::Add(0, 1)); cpu.queue_instruction(Instruction::Sub(0, 1)); cpu.queue_instruction(Instruction::Nop); // Get initial stats let stats = cpu.get_stats(); assert_eq!(stats.instructions_executed, 0); // Reset stats cpu.reset_stats(); let stats = cpu.get_stats(); assert_eq!(stats.total_ticks, 0); assert_eq!(stats.instructions_executed, 0); } }