Research-Stack/5-Applications/teleport-kanban/src/thermodynamic.rs

563 lines
No EOL
21 KiB
Rust

use serde::{Deserialize, Serialize};
use anyhow::{Result, anyhow};
use std::sync::atomic::{AtomicU32, AtomicBool, AtomicPtr, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
use chrono::{Utc, DateTime};
use dashmap::DashMap;
use crate::teleport::TeleportCompressor;
use crate::interface::{HardwareConfig, StoryArc};
use crate::safety::SafetyMonitor;
/// Thermodynamic State Machine for BF16 Teleport Compression System
/// Converts the entire system into a thermodynamic state machine with fail-soft then safe modes
/// Based on Gemini's suggestions for 9600X optimization
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub enum ThermodynamicState {
/// Ground State: Minimal Entropy, Max Performance
/// Soliton-Folded (Branchless), Full AVX-512, High Power
Ground,
/// Metastable State: High Heat/Noise
/// Standard Branching, Mixed Scalar/SIMD, Mid Power
Metastable,
/// High-Entropy State: Thermal Throttling
/// Serialized Logic, Scalar x86 Only, Low Power
ThermalMax,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ThermodynamicMetrics {
pub timestamp: DateTime<Utc>,
pub temperature_c: f64,
pub power_watts: f64,
pub current_entropy: f64,
pub target_entropy: f64,
pub state_transition_count: u64,
pub last_transition: Option<DateTime<Utc>>,
pub thermal_headroom: f64,
pub performance_degradation: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PStateControl {
pub pstate_level: u32,
pub voltage_offset: i32,
pub frequency_cap: u32,
pub efficiency_mode: bool,
pub precision_boost_enabled: bool,
}
#[derive(Debug, Clone)]
pub struct TripleBufferLUT {
/// Ground State LUT: Max P-State + AVX-512 Soliton Folding
pub ground_lut: Arc<DashMap<String, Vec<u8>>>,
/// Fail-Soft LUT: Mid P-State + Standard Branching
pub soft_lut: Arc<DashMap<String, Vec<u8>>>,
/// Fail-Safe LUT: Low P-State + Scalar Serialized Logic
pub safe_lut: Arc<DashMap<String, Vec<u8>>>,
/// Active LUT pointer (Atomic for O(1) switching)
pub active_lut: Arc<AtomicPtr<DashMap<String, Vec<u8>>>>,
}
#[derive(Debug, Clone)]
pub struct DeadMansSwitch {
pub watchdog_enabled: bool,
pub prochot_threshold: f64,
pub emergency_timeout_ms: u64,
pub last_heartbeat: Arc<AtomicU32>,
pub emergency_triggered: Arc<AtomicBool>,
pub ipi_target: Option<String>,
}
/// Thermodynamic Governor for 9600X Optimization
/// Manages the entire system as a non-equilibrium thermodynamic machine
pub struct ThermodynamicGovernor {
/// Current thermodynamic state
pub current_state: Arc<AtomicU32>,
/// System metrics tracking
pub metrics: Arc<DashMap<String, ThermodynamicMetrics>>,
/// P-State control for hardware optimization
pub pstate_control: Arc<AtomicPtr<PStateControl>>,
/// Triple-buffer LUT for state transitions
pub lut_strategy: TripleBufferLUT,
/// Dead man's switch for emergency fallback
pub dead_mans_switch: DeadMansSwitch,
/// Safety monitor integration
pub safety_monitor: SafetyMonitor,
/// Teleport compressor for BF16 operations
pub teleport: TeleportCompressor,
/// Hardware configuration
pub hardware_config: HardwareConfig,
/// State transition history
pub transition_history: Arc<DashMap<u64, ThermodynamicState>>,
/// Performance counters
pub performance_counters: Arc<DashMap<String, u64>>,
}
impl ThermodynamicGovernor {
pub fn new(safety_monitor: SafetyMonitor, hardware_config: HardwareConfig) -> Self {
let lut_strategy = TripleBufferLUT {
ground_lut: Arc::new(DashMap::new()),
soft_lut: Arc::new(DashMap::new()),
safe_lut: Arc::new(DashMap::new()),
active_lut: Arc::new(AtomicPtr::new(std::ptr::null_mut())),
};
// Initialize active LUT to ground state
let active_ptr = Arc::as_ptr(&lut_strategy.ground_lut) as *mut DashMap<String, Vec<u8>>;
lut_strategy.active_lut.store(active_ptr, Ordering::SeqCst);
Self {
current_state: Arc::new(AtomicU32::new(ThermodynamicState::Ground as u32)),
metrics: Arc::new(DashMap::new()),
pstate_control: Arc::new(AtomicPtr::new(Box::into_raw(Box::new(PStateControl {
pstate_level: 255,
voltage_offset: 0,
frequency_cap: 5200,
efficiency_mode: false,
precision_boost_enabled: true,
})))),
lut_strategy,
dead_mans_switch: DeadMansSwitch {
watchdog_enabled: true,
prochot_threshold: 95.0,
emergency_timeout_ms: 1000,
last_heartbeat: Arc::new(AtomicU32::new(0)),
emergency_triggered: Arc::new(AtomicBool::new(false)),
ipi_target: None,
},
safety_monitor,
teleport: TeleportCompressor::new(),
hardware_config,
transition_history: Arc::new(DashMap::new()),
performance_counters: Arc::new(DashMap::new()),
}
}
/// Main thermodynamic control loop
pub async fn run_thermodynamic_loop(&self) -> Result<()> {
let mut last_state_check = Instant::now();
let state_check_interval = Duration::from_millis(10); // 100Hz polling
loop {
if last_state_check.elapsed() >= state_check_interval {
self.update_thermodynamic_state().await?;
self.update_pstate_control().await?;
self.update_triple_buffer_lut().await?;
self.check_dead_mans_switch().await?;
last_state_check = Instant::now();
}
// Small delay to prevent CPU spinning
tokio::time::sleep(Duration::from_millis(1)).await;
}
}
/// Update thermodynamic state based on system metrics
async fn update_thermodynamic_state(&self) -> Result<()> {
let current_temp = self.read_zen5_temperature().await?;
let current_power = self.read_zen5_power().await?;
let current_entropy = self.calculate_system_entropy(current_temp, current_power).await?;
let target_state = self.determine_thermodynamic_state(current_temp, current_power, current_entropy).await?;
if target_state != self.get_current_state() {
self.transition_to_state(&target_state).await?;
}
// Update metrics
let metrics = ThermodynamicMetrics {
timestamp: Utc::now(),
temperature_c: current_temp,
power_watts: current_power,
current_entropy,
target_entropy: self.get_target_entropy(&target_state),
state_transition_count: self.get_transition_count() + 1,
last_transition: Some(Utc::now()),
thermal_headroom: 95.0 - current_temp,
performance_degradation: self.calculate_performance_degradation(&target_state),
};
self.metrics.insert("current".to_string(), metrics);
Ok(())
}
/// Determine thermodynamic state based on physical constraints
async fn determine_thermodynamic_state(
&self,
temp: f64,
power: f64,
entropy: f64
) -> Result<ThermodynamicState> {
// Ground State: High performance, controlled heat
if temp < 75.0 && power < 120.0 && entropy < 0.3 {
Ok(ThermodynamicState::Ground)
}
// Metastable State: Moderate heat, reduced performance
else if temp < 85.0 && power < 150.0 && entropy < 0.7 {
Ok(ThermodynamicState::Metastable)
}
// ThermalMax State: Critical heat, emergency mode
else {
Ok(ThermodynamicState::ThermalMax)
}
}
/// Transition to new thermodynamic state
async fn transition_to_state(&self, new_state: &ThermodynamicState) -> Result<()> {
let old_state = self.get_current_state();
// Record transition
self.transition_history.insert(
Utc::now().timestamp() as u64,
new_state.clone()
);
// Update P-State control based on new state
self.configure_pstate_for_state(&new_state).await?;
// Switch LUT strategy
self.switch_lut_strategy(&new_state).await?;
// Update safety monitor
self.update_safety_monitor_for_state(&new_state).await?;
// Log transition
log::info!("Thermodynamic state transition: {:?} -> {:?}", old_state, new_state);
self.current_state.store(new_state as *const _ as u32, Ordering::SeqCst);
Ok(())
}
/// Configure P-State control for specific thermodynamic state
async fn configure_pstate_for_state(&self, state: &ThermodynamicState) -> Result<()> {
let pstate_config = match state {
ThermodynamicState::Ground => PStateControl {
pstate_level: 255, // Max performance
voltage_offset: 0, // Standard voltage
frequency_cap: 5200, // Max boost
efficiency_mode: false,
precision_boost_enabled: true,
},
ThermodynamicState::Metastable => PStateControl {
pstate_level: 192, // Mid performance
voltage_offset: -25, // Slight undervolt
frequency_cap: 4800, // Reduced boost
efficiency_mode: true,
precision_boost_enabled: false,
},
ThermodynamicState::ThermalMax => PStateControl {
pstate_level: 128, // Low performance
voltage_offset: -50, // Aggressive undervolt
frequency_cap: 4200, // Thermal cap
efficiency_mode: true,
precision_boost_enabled: false,
},
};
let pstate_ptr = Box::into_raw(Box::new(pstate_config));
self.pstate_control.store(pstate_ptr, Ordering::SeqCst);
// Apply hardware P-State changes
self.apply_hardware_pstate_changes(unsafe { &*pstate_ptr }).await?;
Ok(())
}
/// Switch LUT strategy based on thermodynamic state
async fn switch_lut_strategy(&self, state: &ThermodynamicState) -> Result<()> {
let target_lut = match state {
ThermodynamicState::Ground => Arc::as_ptr(&self.lut_strategy.ground_lut),
ThermodynamicState::Metastable => Arc::as_ptr(&self.lut_strategy.soft_lut),
ThermodynamicState::ThermalMax => Arc::as_ptr(&self.lut_strategy.safe_lut),
};
// O(1) LUT switch
self.lut_strategy.active_lut.store(
target_lut as *mut DashMap<String, Vec<u8>>,
Ordering::SeqCst
);
log::debug!("Switched LUT strategy to: {:?}", state);
Ok(())
}
/// Update safety monitor based on thermodynamic state
async fn update_safety_monitor_for_state(&self, state: &ThermodynamicState) -> Result<()> {
match state {
ThermodynamicState::Ground => {
// Enable full optimization with safety monitoring
self.safety_monitor.reset_to_normal_operation().await?;
},
ThermodynamicState::Metastable => {
// Enable fail-soft mode
self.safety_monitor.handle_user_action(crate::safety::UserAction {
action_id: "fail_soft_transition".to_string(),
user_id: "thermodynamic_governor".to_string(),
action_type: crate::safety::UserActionType::OverrideOptimization,
timestamp: Utc::now(),
priority: 5,
description: "Fail-soft transition due to thermal constraints".to_string(),
requires_immediate: false,
approved: true,
executed: true,
}).await?;
},
ThermodynamicState::ThermalMax => {
// Emergency fallback
self.safety_monitor.trigger_emergency_fallback(
"Thermal emergency: system in ThermalMax state".to_string()
).await?;
},
}
Ok(())
}
/// Update P-State control based on current state
async fn update_pstate_control(&self) -> Result<()> {
// This would interface with actual MSR registers on real hardware
// For now, we simulate the behavior
let current_state = self.get_current_state();
let pstate_ptr = self.pstate_control.load(Ordering::SeqCst);
if !pstate_ptr.is_null() {
let pstate_ref = unsafe { &*pstate_ptr };
log::debug!("Current P-State: {:?}, Level: {}", current_state, pstate_ref.pstate_level);
}
Ok(())
}
/// Update triple-buffer LUT based on current workload
async fn update_triple_buffer_lut(&self) -> Result<()> {
let active_lut_ptr = self.lut_strategy.active_lut.load(Ordering::SeqCst);
if !active_lut_ptr.is_null() {
let active_lut = unsafe { &*active_lut_ptr };
// Update LUT with current compression patterns
let compression_result = self.teleport.compress_semantic("thermodynamic_workload").await?;
active_lut.insert("current_workload".to_string(), compression_result.into_bytes());
}
Ok(())
}
/// Check dead man's switch for emergency fallback
async fn check_dead_mans_switch(&self) -> Result<()> {
if !self.dead_mans_switch.watchdog_enabled {
return Ok(());
}
let current_time = Utc::now().timestamp_millis() as u64;
let last_heartbeat = self.dead_mans_switch.last_heartbeat.load(Ordering::Relaxed);
// Update heartbeat
self.dead_mans_switch.last_heartbeat.store(current_time as u32, Ordering::Relaxed);
// Check for emergency conditions
let current_temp = self.read_zen5_temperature().await?;
if current_temp > self.dead_mans_switch.prochot_threshold {
self.trigger_emergency_fallback().await?;
}
// Check for timeout
if current_time - (last_heartbeat as u64) > self.dead_mans_switch.emergency_timeout_ms {
self.trigger_emergency_fallback().await?;
}
Ok(())
}
/// Trigger emergency fallback
async fn trigger_emergency_fallback(&self) -> Result<()> {
self.dead_mans_switch.emergency_triggered.store(true, Ordering::SeqCst);
// Force transition to ThermalMax state
self.transition_to_state(&ThermodynamicState::ThermalMax).await?;
// Notify safety monitor
self.safety_monitor.trigger_emergency_fallback(
"Dead man's switch emergency trigger".to_string()
).await?;
log::error!("Emergency fallback triggered by dead man's switch");
Ok(())
}
/// Apply hardware P-State changes (MSR interface)
async fn apply_hardware_pstate_changes(&self, pstate: &PStateControl) -> Result<()> {
// This would interface with actual MSR registers:
// - MSR_AMD_PSTATE_CTL (0xC0010062)
// - MSR_AMD_CPPC_CAP1 (0xC00102B0)
// - MSR_AMD_CPPC_REQ (0xC00102B1)
log::debug!("Would apply P-State changes: level={}, cap={}MHz",
pstate.pstate_level, pstate.frequency_cap);
Ok(())
}
/// Read Zen 5 temperature (simulated)
async fn read_zen5_temperature(&self) -> Result<f64> {
// In real implementation, this would read from:
// - MSR 0xC00102E3 (TjMax)
// - MSR 0xC00102E4 (Current Temperature)
// Simulated temperature based on load
let base_temp = 45.0;
let load_factor = self.get_current_load_factor().await?;
Ok(base_temp + (load_factor * 30.0))
}
/// Read Zen 5 power consumption (simulated)
async fn read_zen5_power(&self) -> Result<f64> {
// In real implementation, this would read from:
// - MSR 0xC0010299 (Power Consumption)
// - MSR 0xC001029A (Energy Counter)
// Simulated power based on state
let base_power = 65.0;
let state_factor = match self.get_current_state() {
ThermodynamicState::Ground => 1.5,
ThermodynamicState::Metastable => 1.2,
ThermodynamicState::ThermalMax => 0.8,
};
Ok(base_power * state_factor)
}
/// Calculate system entropy based on temperature and power
async fn calculate_system_entropy(&self, temp: f64, power: f64) -> Result<f64> {
// Entropy calculation based on thermodynamic principles
let temp_factor = (temp - 45.0) / 50.0; // Normalize to 0-1
let power_factor = (power - 65.0) / 100.0; // Normalize to 0-1
// Combined entropy (0.0 = perfect order, 1.0 = maximum entropy)
Ok((temp_factor + power_factor) / 2.0)
}
/// Get current thermodynamic state
fn get_current_state(&self) -> ThermodynamicState {
match self.current_state.load(Ordering::SeqCst) {
0 => ThermodynamicState::Ground,
1 => ThermodynamicState::Metastable,
2 => ThermodynamicState::ThermalMax,
_ => ThermodynamicState::Ground,
}
}
/// Get target entropy for state
fn get_target_entropy(&self, state: &ThermodynamicState) -> f64 {
match state {
ThermodynamicState::Ground => 0.2,
ThermodynamicState::Metastable => 0.5,
ThermodynamicState::ThermalMax => 0.8,
}
}
/// Get transition count
fn get_transition_count(&self) -> u64 {
self.transition_history.len() as u64
}
/// Calculate performance degradation for state
fn calculate_performance_degradation(&self, state: &ThermodynamicState) -> f64 {
match state {
ThermodynamicState::Ground => 0.0, // No degradation
ThermodynamicState::Metastable => 0.25, // 25% degradation
ThermodynamicState::ThermalMax => 0.60, // 60% degradation
}
}
/// Get current load factor (simulated)
async fn get_current_load_factor(&self) -> Result<f64> {
// Simulate load based on compression activity
let compression_count = self.performance_counters.get("compressions").map(|c| *c.value()).unwrap_or(0);
Ok((compression_count % 100) as f64 / 100.0)
}
/// Get active LUT reference
pub fn get_active_lut(&self) -> Arc<DashMap<String, Vec<u8>>> {
let active_ptr = self.lut_strategy.active_lut.load(Ordering::SeqCst);
if active_ptr.is_null() {
self.lut_strategy.ground_lut.clone()
} else {
unsafe { Arc::from_raw(active_ptr) }
}
}
/// Record performance counter
pub fn record_performance(&self, counter: &str, value: u64) {
let mut entry = self.performance_counters.entry(counter.to_string()).or_insert(0);
*entry += value;
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::safety::SafetyMonitor;
#[tokio::test]
async fn test_thermodynamic_state_transitions() {
let safety_monitor = SafetyMonitor::new();
let config = HardwareConfig {
cpu_cores: 6,
cpu_base_freq: 3.5,
cpu_boost_freq: 5.2,
ram_capacity_gb: 32,
ram_frequency_mhz: 3200.0,
gpu_vram_gb: 8,
gpu_core_clock: 2000.0,
nvme_capacity_tb: 1.0,
pcie_lanes: 16,
story_arc: StoryArc::Optimization,
};
let governor = ThermodynamicGovernor::new(safety_monitor, config);
// Test state transitions
assert_eq!(governor.get_current_state(), ThermodynamicState::Ground);
// Simulate thermal stress
let metrics = ThermodynamicMetrics {
timestamp: Utc::now(),
temperature_c: 85.0,
power_watts: 150.0,
current_entropy: 0.8,
target_entropy: 0.8,
state_transition_count: 1,
last_transition: Some(Utc::now()),
thermal_headroom: 10.0,
performance_degradation: 0.6,
};
governor.metrics.insert("test".to_string(), metrics);
// Should transition to ThermalMax
let new_state = governor.determine_thermodynamic_state(85.0, 150.0, 0.8).await.unwrap();
assert_eq!(new_state, ThermodynamicState::ThermalMax);
}
#[test]
fn test_pstate_configuration() {
let ground_config = PStateControl {
pstate_level: 255,
voltage_offset: 0,
frequency_cap: 5200,
efficiency_mode: false,
precision_boost_enabled: true,
};
let thermal_max_config = PStateControl {
pstate_level: 128,
voltage_offset: -50,
frequency_cap: 4200,
efficiency_mode: true,
precision_boost_enabled: false,
};
assert!(ground_config.pstate_level > thermal_max_config.pstate_level);
assert!(ground_config.frequency_cap > thermal_max_config.frequency_cap);
assert!(ground_config.voltage_offset > thermal_max_config.voltage_offset);
}
}