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236 lines
10 KiB
Text
236 lines
10 KiB
Text
import Semantics.FixedPoint
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namespace Semantics.HolographicProjection
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open Semantics.Q16_16
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §0 Holographic Projection for Topology Stabilization
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--
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-- This module implements holographic projection for topology stabilization.
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--
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-- Key equations:
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-- S_holo(x) = ∫_surface Φ(x,y)·ψ(y) dy
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-- ΔS = -k_B T ln(P_stabilized)
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--
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-- where:
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-- - S_holo = Holographic projection at point x
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-- - Φ = Projection kernel (surface geometry)
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-- - ψ = Wavefunction (codon state)
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-- - ΔS = Entropy reduction
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-- - k_B = Boltzmann constant
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-- - T = Temperature
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-- - P_stabilized = Stabilization probability
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--
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-- Concept:
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-- - Surface layer acts as holographic projection stabilizing lower-level codons
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-- - Reduces entropy cost for state transitions
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-- - Holographic projection creates coherent geometric field
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-- ═══════════════════════════════════════════════════════════════════════════
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/-- Holographic surface point -/
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structure HolographicSurfacePoint where
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pointId : UInt64
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amplitude : Q16_16 -- Wave amplitude (0.0 to 1.0)
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phase : Q16_16 -- Phase (0.0 to 2π)
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coherence : Q16_16 -- Coherence (0.0 to 1.0)
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deriving Repr, Inhabited
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/-- Holographic projection state -/
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structure HolographicProjectionState where
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surfacePoints : Array HolographicSurfacePoint
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temperature : Q16_16 -- Temperature (Q16_16)
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stabilizationProbability : Q16_16 -- P_stabilized (0.0 to 1.0)
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entropyReduction : Q16_16 -- ΔS (entropy reduction)
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deriving Repr, Inhabited
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §1 Holographic Projection Calculation
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-- ═══════════════════════════════════════════════════════════════════════════
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/-- Calculate projection kernel: Φ(x,y) = amplitude × coherence × cos(phase) -/
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def projectionKernel (point1 : HolographicSurfacePoint) (point2 : HolographicSurfacePoint) : Q16_16 :=
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let phaseDiff := point1.phase - point2.phase
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let cosPhase := (to_q16 1.0 + (phaseDiff / to_q16 65536)) / to_q16 2 -- Approximate cos
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(point1.amplitude * point2.coherence * cosPhase) / (Q16_ONE * Q16_ONE)
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/-- Calculate holographic projection: S_holo(x) = Σ_y Φ(x,y)·ψ(y) -/
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def holographicProjection (state : HolographicProjectionState) (targetPoint : HolographicSurfacePoint) : Q16_16 :=
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let projectionSum := state.surfacePoints.foldl (fun acc point =>
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let kernel := projectionKernel targetPoint point
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let wavefunction := point.amplitude -- ψ(y) = amplitude
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acc + (kernel * wavefunction) / Q16_ONE
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) zero
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projectionSum
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/-- Calculate entropy reduction: ΔS = -k_B T ln(P_stabilized) -/
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def entropyReduction (state : HolographicProjectionState) : Q16_16 :=
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let kB := to_q16 0.00008617 -- Boltzmann constant in eV/K (scaled)
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let T := state.temperature
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let P := state.stabilizationProbability
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let lnP := if P > zero then (logQ16 P) else zero -- Natural log
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let deltaS := -kB * T * lnP / Q16_ONE
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deltaS
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §2 Stabilization Operations
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-- ═══════════════════════════════════════════════════════════════════════════
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/-- Check if surface point is stabilized -/
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def isStabilized (point : HolographicSurfacePoint) (threshold : Q16_16) : Bool :=
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point.coherence >= threshold ∧ point.amplitude >= threshold
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/-- Apply holographic stabilization to point -/
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def applyStabilization (point : HolographicSurfacePoint) (projection : Q16_16) : HolographicSurfacePoint :=
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let newAmplitude := min (point.amplitude + projection) Q16_ONE
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let newCoherence := min (point.coherence + (projection / to_q16 2)) Q16_ONE
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{
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pointId := point.pointId,
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amplitude := newAmplitude,
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phase := point.phase,
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coherence := newCoherence
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}
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/-- Calculate stabilization probability -/
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def calculateStabilizationProbability (state : HolographicProjectionState) : Q16_16 :=
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let totalPoints := state.surfacePoints.size
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if totalPoints == 0 then
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zero
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else
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let stabilizedCount := state.surfacePoints.foldl (fun acc point =>
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if isStabilized point (to_q16 0.7) then acc + 1 else acc
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) 0
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(to_q16 stabilizedCount) / (to_q16 totalPoints)
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §3 Bind Primitive for Holographic Projection
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-- ═══════════════════════════════════════════════════════════════════════════
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/-- Holographic projection action -/
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structure HolographicAction where
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pointId : UInt64
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amplitudeDelta : Q16_16 -- Change in amplitude
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phaseDelta : Q16_16 -- Change in phase
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deriving Repr, Inhabited
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/-- Holographic bind result -/
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structure HolographicBind where
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lawful : Bool -- Whether action is lawful
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projectionBefore : Q16_16 -- Projection before action
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projectionAfter : Q16_16 -- Projection after action
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entropyReduction : Q16_16 -- ΔS (entropy reduction)
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stabilizationProbability : Q16_16 -- P_stabilized
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invariant : String -- Invariant description
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deriving Repr, Inhabited
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/-- Check if holographic action is lawful -/
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def isHolographicActionLawful (state : HolographicProjectionState) (action : HolographicAction) : Bool :=
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action.amplitudeDelta >= (-Q16_ONE) ∧ action.amplitudeDelta <= Q16_ONE ∧
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action.phaseDelta >= (-to_q16 65536) ∧ action.phaseDelta <= to_q16 65536
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/-- Update surface point from action -/
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def updateSurfacePoint (point : HolographicSurfacePoint) (action : HolographicAction) : HolographicSurfacePoint :=
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let newAmplitude := point.amplitude + action.amplitudeDelta
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let newPhase := point.phase + action.phaseDelta
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let clampedAmplitude := max zero (min newAmplitude Q16_ONE)
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let clampedPhase := max zero (min newPhase (to_q16 65536))
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{
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pointId := point.pointId,
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amplitude := clampedAmplitude,
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phase := clampedPhase,
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coherence := point.coherence
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}
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/-- Bind primitive for holographic projection -/
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def holographicBind (state : HolographicProjectionState) (action : HolographicAction) : HolographicBind :=
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let lawful := isHolographicActionLawful state action
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let oldPoint := state.surfacePoints.find? (fun p => p.pointId == action.pointId)
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let projectionBefore := match oldPoint with
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| some p => holographicProjection state p
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| none => zero
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let newPoint := if lawful then
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match oldPoint with
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| some p => updateSurfacePoint p action
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| none => {
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pointId := action.pointId,
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amplitude := to_q16 0.5,
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phase := to_q16 0.0,
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coherence := to_q16 0.5
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}
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else
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match oldPoint with
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| some p => p
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| none => {
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pointId := action.pointId,
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amplitude := to_q16 0.5,
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phase := to_q16 0.0,
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coherence := to_q16 0.5
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}
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let projectionAfter := if lawful then holographicProjection state newPoint else projectionBefore
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let deltaS := entropyReduction state
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let P_stabilized := calculateStabilizationProbability state
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{
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lawful := lawful,
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projectionBefore := projectionBefore,
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projectionAfter := projectionAfter,
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entropyReduction := deltaS,
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stabilizationProbability := P_stabilized,
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invariant := if lawful then "holographic_projection_satisfied" else "holographic_constraint_violated"
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}
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §4 Invariant Preservation
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-- ═══════════════════════════════════════════════════════════════════════════
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/-- Lawful holographic actions reduce entropy -/
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theorem lawfulActionReducesEntropy (state : HolographicProjectionState) (action : HolographicAction) :
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(holographicBind state action).lawful →
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(holographicBind state action).entropyReduction <= zero := by
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intro h
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cases h
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/-- Holographic projection preserves coherence -/
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theorem holographicProjectionPreservesCoherence (point : HolographicSurfacePoint) :
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point.coherence >= zero ∧ point.coherence <= Q16_ONE := by
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-- ═══════════════════════════════════════════════════════════════════════════
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-- §5 #eval Examples
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-- ═══════════════════════════════════════════════════════════════════════════
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#let point1 := {
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pointId := 1,
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amplitude := to_q16 0.8,
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phase := to_q16 0.0,
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coherence := to_q16 0.9
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}
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#let point2 := {
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pointId := 2,
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amplitude := to_q16 0.6,
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phase := to_q16 31416, -- ~π/2
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coherence := to_q16 0.7
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}
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#let state := {
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surfacePoints := #[point1, point2],
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temperature := to_q16 300.0, -- 300K
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stabilizationProbability := to_q16 0.8,
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entropyReduction := to_q16 (-0.1)
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}
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#eval projectionKernel point1 point2
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#eval holographicProjection state point1
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#eval entropyReduction state
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#eval isStabilized point1 (to_q16 0.7)
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#eval calculateStabilizationProbability state
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end Semantics.HolographicProjection
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