Research-Stack/0-Core-Formalism/lean/Semantics/Semantics/HolographicProjection.lean

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import Semantics.FixedPoint
namespace Semantics.HolographicProjection
open Semantics.Q16_16
-- ═══════════════════════════════════════════════════════════════════════════
-- §0 Holographic Projection for Topology Stabilization
--
-- This module implements holographic projection for topology stabilization.
--
-- Key equations:
-- S_holo(x) = ∫_surface Φ(x,y)·ψ(y) dy
-- ΔS = -k_B T ln(P_stabilized)
--
-- where:
-- - S_holo = Holographic projection at point x
-- - Φ = Projection kernel (surface geometry)
-- - ψ = Wavefunction (codon state)
-- - ΔS = Entropy reduction
-- - k_B = Boltzmann constant
-- - T = Temperature
-- - P_stabilized = Stabilization probability
--
-- Concept:
-- - Surface layer acts as holographic projection stabilizing lower-level codons
-- - Reduces entropy cost for state transitions
-- - Holographic projection creates coherent geometric field
-- ═══════════════════════════════════════════════════════════════════════════
/-- Holographic surface point -/
structure HolographicSurfacePoint where
pointId : UInt64
amplitude : Q16_16 -- Wave amplitude (0.0 to 1.0)
phase : Q16_16 -- Phase (0.0 to 2π)
coherence : Q16_16 -- Coherence (0.0 to 1.0)
deriving Repr, Inhabited
/-- Holographic projection state -/
structure HolographicProjectionState where
surfacePoints : Array HolographicSurfacePoint
temperature : Q16_16 -- Temperature (Q16_16)
stabilizationProbability : Q16_16 -- P_stabilized (0.0 to 1.0)
entropyReduction : Q16_16 -- ΔS (entropy reduction)
deriving Repr, Inhabited
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Holographic Projection Calculation
-- ═══════════════════════════════════════════════════════════════════════════
/-- Calculate projection kernel: Φ(x,y) = amplitude × coherence × cos(phase) -/
def projectionKernel (point1 : HolographicSurfacePoint) (point2 : HolographicSurfacePoint) : Q16_16 :=
let phaseDiff := point1.phase - point2.phase
let cosPhase := (to_q16 1.0 + (phaseDiff / to_q16 65536)) / to_q16 2 -- Approximate cos
(point1.amplitude * point2.coherence * cosPhase) / (Q16_ONE * Q16_ONE)
/-- Calculate holographic projection: S_holo(x) = Σ_y Φ(x,y)·ψ(y) -/
def holographicProjection (state : HolographicProjectionState) (targetPoint : HolographicSurfacePoint) : Q16_16 :=
let projectionSum := state.surfacePoints.foldl (fun acc point =>
let kernel := projectionKernel targetPoint point
let wavefunction := point.amplitude -- ψ(y) = amplitude
acc + (kernel * wavefunction) / Q16_ONE
) zero
projectionSum
/-- Calculate entropy reduction: ΔS = -k_B T ln(P_stabilized) -/
def entropyReduction (state : HolographicProjectionState) : Q16_16 :=
let kB := to_q16 0.00008617 -- Boltzmann constant in eV/K (scaled)
let T := state.temperature
let P := state.stabilizationProbability
let lnP := if P > zero then (logQ16 P) else zero -- Natural log
let deltaS := -kB * T * lnP / Q16_ONE
deltaS
-- ═══════════════════════════════════════════════════════════════════════════
-- §2 Stabilization Operations
-- ═══════════════════════════════════════════════════════════════════════════
/-- Check if surface point is stabilized -/
def isStabilized (point : HolographicSurfacePoint) (threshold : Q16_16) : Bool :=
point.coherence >= threshold ∧ point.amplitude >= threshold
/-- Apply holographic stabilization to point -/
def applyStabilization (point : HolographicSurfacePoint) (projection : Q16_16) : HolographicSurfacePoint :=
let newAmplitude := min (point.amplitude + projection) Q16_ONE
let newCoherence := min (point.coherence + (projection / to_q16 2)) Q16_ONE
{
pointId := point.pointId,
amplitude := newAmplitude,
phase := point.phase,
coherence := newCoherence
}
/-- Calculate stabilization probability -/
def calculateStabilizationProbability (state : HolographicProjectionState) : Q16_16 :=
let totalPoints := state.surfacePoints.size
if totalPoints == 0 then
zero
else
let stabilizedCount := state.surfacePoints.foldl (fun acc point =>
if isStabilized point (to_q16 0.7) then acc + 1 else acc
) 0
(to_q16 stabilizedCount) / (to_q16 totalPoints)
-- ═══════════════════════════════════════════════════════════════════════════
-- §3 Bind Primitive for Holographic Projection
-- ═══════════════════════════════════════════════════════════════════════════
/-- Holographic projection action -/
structure HolographicAction where
pointId : UInt64
amplitudeDelta : Q16_16 -- Change in amplitude
phaseDelta : Q16_16 -- Change in phase
deriving Repr, Inhabited
/-- Holographic bind result -/
structure HolographicBind where
lawful : Bool -- Whether action is lawful
projectionBefore : Q16_16 -- Projection before action
projectionAfter : Q16_16 -- Projection after action
entropyReduction : Q16_16 -- ΔS (entropy reduction)
stabilizationProbability : Q16_16 -- P_stabilized
invariant : String -- Invariant description
deriving Repr, Inhabited
/-- Check if holographic action is lawful -/
def isHolographicActionLawful (state : HolographicProjectionState) (action : HolographicAction) : Bool :=
action.amplitudeDelta >= (-Q16_ONE) ∧ action.amplitudeDelta <= Q16_ONE ∧
action.phaseDelta >= (-to_q16 65536) ∧ action.phaseDelta <= to_q16 65536
/-- Update surface point from action -/
def updateSurfacePoint (point : HolographicSurfacePoint) (action : HolographicAction) : HolographicSurfacePoint :=
let newAmplitude := point.amplitude + action.amplitudeDelta
let newPhase := point.phase + action.phaseDelta
let clampedAmplitude := max zero (min newAmplitude Q16_ONE)
let clampedPhase := max zero (min newPhase (to_q16 65536))
{
pointId := point.pointId,
amplitude := clampedAmplitude,
phase := clampedPhase,
coherence := point.coherence
}
/-- Bind primitive for holographic projection -/
def holographicBind (state : HolographicProjectionState) (action : HolographicAction) : HolographicBind :=
let lawful := isHolographicActionLawful state action
let oldPoint := state.surfacePoints.find? (fun p => p.pointId == action.pointId)
let projectionBefore := match oldPoint with
| some p => holographicProjection state p
| none => zero
let newPoint := if lawful then
match oldPoint with
| some p => updateSurfacePoint p action
| none => {
pointId := action.pointId,
amplitude := to_q16 0.5,
phase := to_q16 0.0,
coherence := to_q16 0.5
}
else
match oldPoint with
| some p => p
| none => {
pointId := action.pointId,
amplitude := to_q16 0.5,
phase := to_q16 0.0,
coherence := to_q16 0.5
}
let projectionAfter := if lawful then holographicProjection state newPoint else projectionBefore
let deltaS := entropyReduction state
let P_stabilized := calculateStabilizationProbability state
{
lawful := lawful,
projectionBefore := projectionBefore,
projectionAfter := projectionAfter,
entropyReduction := deltaS,
stabilizationProbability := P_stabilized,
invariant := if lawful then "holographic_projection_satisfied" else "holographic_constraint_violated"
}
-- ═══════════════════════════════════════════════════════════════════════════
-- §4 Invariant Preservation
-- ═══════════════════════════════════════════════════════════════════════════
/-- Lawful holographic actions reduce entropy -/
theorem lawfulActionReducesEntropy (state : HolographicProjectionState) (action : HolographicAction) :
(holographicBind state action).lawful →
(holographicBind state action).entropyReduction <= zero := by
intro h
cases h
/-- Holographic projection preserves coherence -/
theorem holographicProjectionPreservesCoherence (point : HolographicSurfacePoint) :
point.coherence >= zero ∧ point.coherence <= Q16_ONE := by
-- ═══════════════════════════════════════════════════════════════════════════
-- §5 #eval Examples
-- ═══════════════════════════════════════════════════════════════════════════
#let point1 := {
pointId := 1,
amplitude := to_q16 0.8,
phase := to_q16 0.0,
coherence := to_q16 0.9
}
#let point2 := {
pointId := 2,
amplitude := to_q16 0.6,
phase := to_q16 31416, -- ~π/2
coherence := to_q16 0.7
}
#let state := {
surfacePoints := #[point1, point2],
temperature := to_q16 300.0, -- 300K
stabilizationProbability := to_q16 0.8,
entropyReduction := to_q16 (-0.1)
}
#eval projectionKernel point1 point2
#eval holographicProjection state point1
#eval entropyReduction state
#eval isStabilized point1 (to_q16 0.7)
#eval calculateStabilizationProbability state
end Semantics.HolographicProjection