mirror of
https://github.com/allaunthefox/Research-Stack.git
synced 2026-08-06 15:05:47 +00:00
739 lines
No EOL
27 KiB
Rust
739 lines
No EOL
27 KiB
Rust
use serde::{Deserialize, Serialize};
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use anyhow::{Result, anyhow};
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use std::collections::HashMap;
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use dashmap::DashMap;
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use chrono::{Utc, Duration};
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use rayon::prelude::*;
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use uuid::Uuid;
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use crate::teleport::{TeleportCompressor, BF16};
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use crate::moe::MixtureOfExperts;
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use crate::kanban::KanbanBoard;
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/// Adaptive Trinary Logic for Quantum Tunneling
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/// Represents -1, 0, +1 states for quantum superposition handling
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#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, Serialize, Deserialize)]
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pub enum Trinary {
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Negative = -1,
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Neutral = 0,
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Positive = 1,
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}
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impl Trinary {
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pub fn from_f32(value: f32) -> Self {
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if value < -0.1 { Trinary::Negative }
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else if value > 0.1 { Trinary::Positive }
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else { Trinary::Neutral }
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}
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pub fn to_f32(self) -> f32 {
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match self {
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Trinary::Negative => -1.0,
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Trinary::Neutral => 0.0,
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Trinary::Positive => 1.0,
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}
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}
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pub fn quantum_tunnel(&self, probability: f32) -> Self {
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if probability > 0.8 {
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// High probability tunneling - flip state
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match self {
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Trinary::Negative => Trinary::Positive,
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Trinary::Positive => Trinary::Negative,
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Trinary::Neutral => Trinary::from_f32(rand::random::<f32>() - 0.5),
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}
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} else if probability > 0.3 {
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// Medium probability - maintain but adjust
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*self
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} else {
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// Low probability - collapse to neutral
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Trinary::Neutral
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}
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}
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}
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/// Metanarrative Harness for MoE Integration
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/// Provides narrative context and meaning to the optimization process
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct MetanarrativeContext {
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pub narrative_id: String,
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pub story_arc: StoryArc,
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pub character_roles: HashMap<String, CharacterRole>,
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pub plot_points: Vec<PlotPoint>,
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pub thematic_elements: Vec<ThematicElement>,
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pub emotional_resonance: f32,
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pub purpose_alignment: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
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pub enum StoryArc {
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Creation,
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Optimization,
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Transcendence,
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Equilibrium,
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Evolution,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct CharacterRole {
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pub role_name: String,
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pub purpose: String,
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pub capabilities: Vec<String>,
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pub growth_potential: f32,
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pub narrative_weight: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct PlotPoint {
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pub point_id: String,
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pub description: String,
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pub significance: f32,
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pub required_optimization: OptimizationLevel,
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pub trinary_logic_required: bool,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ThematicElement {
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pub theme: String,
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pub manifestation: String,
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pub optimization_impact: f32,
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pub narrative_coherence: f32,
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}
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/// Unified Substrate Signal Optimization System with Metanarrative Harness
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/// Integrates metanarrative context with MoE for meaningful optimization
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#[derive(Debug, Clone)]
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pub struct UnifiedSubstrateOptimizer {
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/// Unified signal state cache
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pub substrate_state: DashMap<String, SubstrateState>,
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/// Quantum coherence map with trinary logic
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pub quantum_coherence: DashMap<String, QuantumCoherenceState>,
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/// Thermal equilibrium state
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pub thermal_equilibrium: DashMap<String, ThermalEquilibriumState>,
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/// Network harmony state
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pub network_harmony: DashMap<String, NetworkHarmonyState>,
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/// Trinary logic cache for quantum tunneling
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pub trinary_cache: DashMap<String, TrinaryState>,
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/// Metanarrative context cache
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pub metanarrative_cache: DashMap<String, MetanarrativeContext>,
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/// Teleport compressor for unified compression
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pub teleport: TeleportCompressor,
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/// MoE with metanarrative harness
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pub moe: MixtureOfExperts,
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/// Kanban interface for system management
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pub kanban: KanbanBoard,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SubstrateState {
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pub timestamp: chrono::DateTime<Utc>,
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pub substrate_id: String,
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pub components: Vec<HardwareComponent>,
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pub signal_interconnectivity: SignalMatrix,
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pub quantum_entanglement: Vec<String>,
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pub compression_ratio: f32,
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pub optimization_level: OptimizationLevel,
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pub bf16_unified_state: Vec<BF16>,
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pub equilibrium_score: f32,
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pub trinary_coherence: Vec<Trinary>,
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pub metanarrative_alignment: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct HardwareComponent {
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pub component_type: ComponentType,
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pub identifier: String,
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pub signal_characteristics: SignalCharacteristics,
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pub thermal_profile: ThermalProfile,
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pub quantum_state: QuantumState,
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pub network_profile: NetworkProfile,
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pub trinary_logic_state: TrinaryLogicState,
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pub narrative_role: Option<CharacterRole>,
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}
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
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pub enum ComponentType {
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CPU,
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GPU,
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RAM,
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NVMe,
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PCIe,
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PowerSupply,
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CoolingSystem,
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Motherboard,
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NetworkInterface,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SignalCharacteristics {
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pub frequency: f64,
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pub amplitude: f64,
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pub phase: f64,
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pub jitter: f64,
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pub signal_to_noise: f64,
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pub timing_precision: f64,
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pub compression_efficiency: f32,
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pub trinary_stability: f32,
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pub narrative_resonance: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ThermalProfile {
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pub temperature: f32,
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pub thermal_gradient: Vec<f32>,
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pub heat_dissipation_rate: f32,
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pub throttling_threshold: f32,
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pub cooling_efficiency: f32,
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pub thermal_compression: f32,
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pub trinary_thermal_state: Trinary,
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pub narrative_balance: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct QuantumState {
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pub coherence_time: Duration,
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pub entanglement_strength: f32,
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pub superposition_stability: f32,
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pub quantum_tunnels: usize,
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pub energy_landscape: Vec<BF16>,
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pub annealing_progress: f32,
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pub trinary_tunneling: Vec<Trinary>,
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pub narrative_coherence: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct NetworkProfile {
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pub bandwidth: f64,
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pub latency: f64,
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pub packet_loss: f64,
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pub network_jitter: f64,
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pub compression_ratio: f32,
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pub harmony_score: f32,
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pub trinary_sync_state: Trinary,
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pub narrative_flow: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct TrinaryLogicState {
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pub current_state: Trinary,
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pub tunneling_probability: f32,
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pub coherence_duration: Duration,
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pub entanglement_partners: Vec<String>,
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pub superposition_history: Vec<Trinary>,
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pub narrative_significance: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SignalMatrix {
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pub interconnectivity_map: HashMap<String, HashMap<String, f32>>,
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pub signal_propagation: Vec<f32>,
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pub interference_patterns: Vec<String>,
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pub optimization_paths: Vec<Vec<String>>,
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pub quantum_tunneling: HashMap<String, String>,
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pub trinary_interactions: HashMap<String, Trinary>,
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pub narrative_connections: HashMap<String, String>,
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}
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
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pub enum OptimizationLevel {
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SubstrateMinimal,
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SubstrateBalanced,
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SubstrateAggressive,
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SubstrateQuantum,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct QuantumCoherenceState {
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pub coherence_duration: Duration,
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pub entanglement_network: Vec<String>,
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pub superposition_matrix: Vec<Vec<BF16>>,
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pub quantum_annealing_schedule: Vec<f64>,
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pub trinary_coherence_map: HashMap<String, Trinary>,
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pub tunneling_frequency: f32,
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pub narrative_alignment: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ThermalEquilibriumState {
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pub equilibrium_temperature: f32,
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pub thermal_gradient_map: HashMap<String, f32>,
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pub heat_flow_optimization: Vec<String>,
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pub cooling_efficiency_map: HashMap<String, f32>,
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pub trinary_thermal_balance: Trinary,
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pub narrative_harmony: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct NetworkHarmonyState {
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pub harmony_bandwidth: f64,
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pub latency_optimization: f64,
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pub packet_loss_reduction: f64,
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pub network_jitter_stabilization: f64,
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pub trinary_sync_network: HashMap<String, Trinary>,
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pub narrative_continuity: f32,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct TrinaryState {
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pub state_id: String,
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pub current_value: Trinary,
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pub probability_distribution: [f32; 3], // [-1, 0, +1]
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pub tunneling_history: Vec<Trinary>,
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pub entanglement_links: Vec<String>,
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pub coherence_time: Duration,
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pub narrative_context: String,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SubstrateOptimization {
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pub substrate_id: String,
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pub optimization_level: OptimizationLevel,
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pub equilibrium_score: f32,
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pub compression_ratio: f32,
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pub trinary_coherence: f32,
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pub narrative_alignment: f32,
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pub performance_gain: f32,
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pub thermal_improvement: f32,
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pub network_optimization: f32,
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}
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#[derive(Debug, Clone)]
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pub struct HardwareConfig {
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pub cpu_cores: u8,
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pub cpu_base_freq: f64,
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pub cpu_boost_freq: f64,
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pub ram_capacity_gb: u64,
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pub ram_frequency_mhz: f64,
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pub gpu_vram_gb: u64,
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pub gpu_core_clock: f64,
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pub nvme_capacity_tb: f64,
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pub pcie_lanes: u8,
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pub story_arc: StoryArc,
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}
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impl Default for UnifiedSubstrateOptimizer {
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fn default() -> Self {
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Self::new()
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}
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}
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impl UnifiedSubstrateOptimizer {
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pub fn new() -> Self {
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Self {
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substrate_state: DashMap::new(),
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quantum_coherence: DashMap::new(),
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thermal_equilibrium: DashMap::new(),
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network_harmony: DashMap::new(),
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trinary_cache: DashMap::new(),
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metanarrative_cache: DashMap::new(),
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teleport: TeleportCompressor::new(),
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moe: MixtureOfExperts::new(),
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kanban: KanbanBoard::new("Unified Substrate Control".to_string()),
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}
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}
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/// Initialize unified substrate with metanarrative context
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pub async fn initialize_substrate(&self, hardware_config: HardwareConfig) -> Result<String> {
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let substrate_id = Uuid::new_v4().to_string();
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// Create metanarrative context
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let metanarrative = self.create_metanarrative_context(&substrate_id, &hardware_config).await?;
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// Create unified substrate state with narrative integration
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let substrate_state = self.create_unified_substrate_state(&substrate_id, hardware_config, &metanarrative).await?;
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// Initialize quantum coherence with trinary logic and narrative
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self.initialize_quantum_coherence(&substrate_id, &substrate_state, &metanarrative).await?;
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// Initialize thermal equilibrium with narrative balance
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self.initialize_thermal_equilibrium(&substrate_id, &substrate_state, &metanarrative).await?;
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// Initialize network harmony with narrative flow
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self.initialize_network_harmony(&substrate_id, &substrate_state, &metanarrative).await?;
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// Cache the unified state with metanarrative
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self.substrate_state.insert(substrate_id.clone(), substrate_state);
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self.metanarrative_cache.insert(substrate_id.clone(), metanarrative);
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Ok(substrate_id)
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}
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/// Optimize unified substrate with metanarrative harness and MoE
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pub async fn optimize_substrate(&self, substrate_id: &str) -> Result<SubstrateOptimization> {
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let substrate = self.substrate_state.get(substrate_id)
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.ok_or_else(|| anyhow!("Substrate not found: {}", substrate_id))?;
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let metanarrative = self.metanarrative_cache.get(substrate_id)
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.ok_or_else(|| anyhow!("Metanarrative not found: {}", substrate_id))?;
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// Create optimization narrative for MoE
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let optimization_narrative = self.create_optimization_narrative(substrate.value(), metanarrative.value()).await?;
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// Process with MoE using metanarrative context
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let _moe_result = self.moe.route(&optimization_narrative).await?;
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// Apply trinary logic optimization with narrative guidance
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let trinary_optimized = self.apply_trinary_optimization_with_narrative(substrate.value(), metanarrative.value()).await?;
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// Calculate unified optimization metrics with narrative alignment
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let optimization = SubstrateOptimization {
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substrate_id: substrate_id.to_string(),
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optimization_level: OptimizationLevel::SubstrateQuantum,
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equilibrium_score: self.calculate_equilibrium_score(&trinary_optimized).await?,
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compression_ratio: self.calculate_compression_ratio(&trinary_optimized).await?,
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trinary_coherence: self.calculate_trinary_coherence(&trinary_optimized).await?,
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narrative_alignment: self.calculate_narrative_alignment(metanarrative.value(), &trinary_optimized).await?,
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performance_gain: self.calculate_performance_gain(substrate.value(), &trinary_optimized).await?,
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thermal_improvement: self.calculate_thermal_improvement(substrate.value(), &trinary_optimized).await?,
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network_optimization: self.calculate_network_optimization(substrate.value(), &trinary_optimized).await?,
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};
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Ok(optimization)
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}
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/// Create metanarrative context for the substrate
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async fn create_metanarrative_context(&self, substrate_id: &str, config: &HardwareConfig) -> Result<MetanarrativeContext> {
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let narrative_id = format!("narrative_{}", substrate_id);
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// Create character roles for each component
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let mut character_roles = HashMap::new();
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character_roles.insert("CPU".to_string(), CharacterRole {
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role_name: "The Strategist".to_string(),
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purpose: "Orchestrates computational decisions and maintains system intelligence".to_string(),
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capabilities: vec!["Parallel processing".to_string(), "Decision optimization".to_string()],
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growth_potential: 0.8,
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narrative_weight: 0.9,
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});
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character_roles.insert("GPU".to_string(), CharacterRole {
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role_name: "The Visionary".to_string(),
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purpose: "Handles visual computation and parallel processing tasks".to_string(),
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capabilities: vec!["Graphics rendering".to_string(), "Parallel computation".to_string()],
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growth_potential: 0.9,
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narrative_weight: 0.8,
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});
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character_roles.insert("RAM".to_string(), CharacterRole {
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role_name: "The Memory Keeper".to_string(),
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purpose: "Maintains active data and enables rapid access to information".to_string(),
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capabilities: vec!["Data storage".to_string(), "Rapid retrieval".to_string()],
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growth_potential: 0.7,
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narrative_weight: 0.7,
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});
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character_roles.insert("NVMe".to_string(), CharacterRole {
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role_name: "The Archive".to_string(),
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purpose: "Preserves long-term data and provides persistent storage".to_string(),
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capabilities: vec!["Data persistence".to_string(), "High-speed access".to_string()],
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growth_potential: 0.6,
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narrative_weight: 0.6,
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});
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// Create plot points based on optimization journey
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let plot_points = vec![
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PlotPoint {
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point_id: "initialization".to_string(),
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description: "System initialization and component awakening".to_string(),
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significance: 0.8,
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required_optimization: OptimizationLevel::SubstrateMinimal,
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trinary_logic_required: false,
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},
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PlotPoint {
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point_id: "optimization".to_string(),
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description: "Quantum optimization and signal refinement".to_string(),
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significance: 0.9,
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required_optimization: OptimizationLevel::SubstrateAggressive,
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trinary_logic_required: true,
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},
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PlotPoint {
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point_id: "transcendence".to_string(),
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description: "Achieving unified equilibrium and transcendent performance".to_string(),
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significance: 1.0,
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required_optimization: OptimizationLevel::SubstrateQuantum,
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trinary_logic_required: true,
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},
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];
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// Create thematic elements
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let thematic_elements = vec![
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ThematicElement {
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theme: "Unity".to_string(),
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manifestation: "All components working in perfect harmony".to_string(),
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optimization_impact: 0.9,
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narrative_coherence: 0.95,
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},
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ThematicElement {
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theme: "Balance".to_string(),
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manifestation: "Thermal, electrical, and computational equilibrium".to_string(),
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optimization_impact: 0.8,
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narrative_coherence: 0.9,
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},
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ThematicElement {
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theme: "Evolution".to_string(),
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manifestation: "Continuous improvement and adaptation".to_string(),
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optimization_impact: 0.7,
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narrative_coherence: 0.85,
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},
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];
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Ok(MetanarrativeContext {
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narrative_id,
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story_arc: config.story_arc.clone(),
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character_roles,
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plot_points,
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thematic_elements,
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emotional_resonance: 0.85,
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purpose_alignment: 0.9,
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})
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}
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/// Create unified substrate state with narrative integration
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async fn create_unified_substrate_state(
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|
&self,
|
|
substrate_id: &str,
|
|
config: HardwareConfig,
|
|
metanarrative: &MetanarrativeContext
|
|
) -> Result<SubstrateState> {
|
|
let mut components = Vec::new();
|
|
|
|
// Create CPU component with narrative role
|
|
components.push(HardwareComponent {
|
|
component_type: ComponentType::CPU,
|
|
identifier: format!("cpu_{}_cores", config.cpu_cores),
|
|
signal_characteristics: SignalCharacteristics {
|
|
frequency: config.cpu_base_freq,
|
|
amplitude: 1.0,
|
|
phase: 0.0,
|
|
jitter: 0.01,
|
|
signal_to_noise: 40.0,
|
|
timing_precision: 0.99,
|
|
compression_efficiency: 0.8,
|
|
trinary_stability: 0.9,
|
|
narrative_resonance: 0.9,
|
|
},
|
|
thermal_profile: ThermalProfile {
|
|
temperature: 45.0,
|
|
thermal_gradient: vec![0.1, 0.2, 0.1],
|
|
heat_dissipation_rate: 0.8,
|
|
throttling_threshold: 85.0,
|
|
cooling_efficiency: 0.7,
|
|
thermal_compression: 0.6,
|
|
trinary_thermal_state: Trinary::Neutral,
|
|
narrative_balance: 0.8,
|
|
},
|
|
quantum_state: QuantumState {
|
|
coherence_time: Duration::seconds(10),
|
|
entanglement_strength: 0.8,
|
|
superposition_stability: 0.9,
|
|
quantum_tunnels: 5,
|
|
energy_landscape: vec![BF16::from_f32(0.5); 10],
|
|
annealing_progress: 0.0,
|
|
trinary_tunneling: vec![Trinary::Neutral; 5],
|
|
narrative_coherence: 0.85,
|
|
},
|
|
network_profile: NetworkProfile {
|
|
bandwidth: 1000.0,
|
|
latency: 0.1,
|
|
packet_loss: 0.001,
|
|
network_jitter: 0.01,
|
|
compression_ratio: 0.7,
|
|
harmony_score: 0.8,
|
|
trinary_sync_state: Trinary::Positive,
|
|
narrative_flow: 0.85,
|
|
},
|
|
trinary_logic_state: TrinaryLogicState {
|
|
current_state: Trinary::Positive,
|
|
tunneling_probability: 0.3,
|
|
coherence_duration: Duration::seconds(5),
|
|
entanglement_partners: vec!["GPU".to_string(), "RAM".to_string()],
|
|
superposition_history: vec![Trinary::Neutral, Trinary::Positive],
|
|
narrative_significance: 0.9,
|
|
},
|
|
narrative_role: metanarrative.character_roles.get("CPU").cloned(),
|
|
});
|
|
|
|
// Add other components similarly...
|
|
|
|
Ok(SubstrateState {
|
|
timestamp: Utc::now(),
|
|
substrate_id: substrate_id.to_string(),
|
|
components,
|
|
signal_interconnectivity: SignalMatrix {
|
|
interconnectivity_map: HashMap::new(),
|
|
signal_propagation: vec![],
|
|
interference_patterns: vec![],
|
|
optimization_paths: vec![],
|
|
quantum_tunneling: HashMap::new(),
|
|
trinary_interactions: HashMap::new(),
|
|
narrative_connections: HashMap::new(),
|
|
},
|
|
quantum_entanglement: vec![],
|
|
compression_ratio: 0.0,
|
|
optimization_level: OptimizationLevel::SubstrateMinimal,
|
|
bf16_unified_state: vec![],
|
|
equilibrium_score: 0.0,
|
|
trinary_coherence: vec![],
|
|
metanarrative_alignment: 0.0,
|
|
})
|
|
}
|
|
|
|
/// Apply trinary optimization with narrative guidance
|
|
async fn apply_trinary_optimization_with_narrative(
|
|
&self,
|
|
substrate: &SubstrateState,
|
|
metanarrative: &MetanarrativeContext
|
|
) -> Result<SubstrateState> {
|
|
let mut optimized = substrate.clone();
|
|
|
|
// Apply trinary logic based on narrative context
|
|
for component in &mut optimized.components {
|
|
if let Some(role) = &component.narrative_role {
|
|
// Adjust trinary state based on character role and narrative
|
|
let narrative_influence = role.narrative_weight * metanarrative.emotional_resonance;
|
|
|
|
component.trinary_logic_state.current_state = match role.role_name.as_str() {
|
|
"The Strategist" => Trinary::Positive, // CPU should be proactive
|
|
"The Visionary" => Trinary::Positive, // GPU should be innovative
|
|
"The Memory Keeper" => Trinary::Neutral, // RAM should be balanced
|
|
"The Archive" => Trinary::Negative, // NVMe should be stable
|
|
_ => Trinary::Neutral,
|
|
};
|
|
|
|
// Adjust tunneling probability based on narrative significance
|
|
component.trinary_logic_state.tunneling_probability =
|
|
role.growth_potential * narrative_influence;
|
|
}
|
|
}
|
|
|
|
// Calculate overall trinary coherence based on narrative harmony
|
|
let trinary_coherence = self.calculate_narrative_trinary_coherence(&optimized, metanarrative).await?;
|
|
optimized.trinary_coherence = vec![Trinary::from_f32(trinary_coherence); optimized.components.len()];
|
|
|
|
// Update metanarrative alignment
|
|
optimized.metanarrative_alignment = self.calculate_narrative_alignment(metanarrative, &optimized).await?;
|
|
|
|
Ok(optimized)
|
|
}
|
|
|
|
/// Calculate narrative trinary coherence
|
|
async fn calculate_narrative_trinary_coherence(
|
|
&self,
|
|
substrate: &SubstrateState,
|
|
_metanarrative: &MetanarrativeContext
|
|
) -> Result<f32> {
|
|
let mut coherence_sum = 0.0;
|
|
let mut weight_sum = 0.0;
|
|
|
|
for component in &substrate.components {
|
|
if let Some(role) = &component.narrative_role {
|
|
let role_coherence = role.narrative_weight * component.trinary_logic_state.tunneling_probability;
|
|
coherence_sum += role_coherence;
|
|
weight_sum += role.narrative_weight;
|
|
}
|
|
}
|
|
|
|
Ok(if weight_sum > 0.0 { coherence_sum / weight_sum } else { 0.5 })
|
|
}
|
|
|
|
/// Calculate narrative alignment score
|
|
async fn calculate_narrative_alignment(
|
|
&self,
|
|
_metanarrative: &MetanarrativeContext,
|
|
substrate: &SubstrateState
|
|
) -> Result<f32> {
|
|
let mut alignment_sum = 0.0;
|
|
let mut component_count = 0;
|
|
|
|
for component in &substrate.components {
|
|
if let Some(role) = &component.narrative_role {
|
|
let role_alignment = role.growth_potential * substrate.metanarrative_alignment;
|
|
alignment_sum += role_alignment;
|
|
component_count += 1;
|
|
}
|
|
}
|
|
|
|
Ok(if component_count > 0 { alignment_sum / component_count as f32 } else { 0.0 })
|
|
}
|
|
|
|
// Placeholder implementations for other methods
|
|
async fn initialize_quantum_coherence(&self, _substrate_id: &str, _substrate: &SubstrateState, _metanarrative: &MetanarrativeContext) -> Result<()> {
|
|
Ok(())
|
|
}
|
|
|
|
async fn initialize_thermal_equilibrium(&self, _substrate_id: &str, _substrate: &SubstrateState, _metanarrative: &MetanarrativeContext) -> Result<()> {
|
|
Ok(())
|
|
}
|
|
|
|
async fn initialize_network_harmony(&self, _substrate_id: &str, _substrate: &SubstrateState, _metanarrative: &MetanarrativeContext) -> Result<()> {
|
|
Ok(())
|
|
}
|
|
|
|
async fn create_optimization_narrative(&self, _substrate: &SubstrateState, _metanarrative: &MetanarrativeContext) -> Result<String> {
|
|
Ok("Optimization narrative".to_string())
|
|
}
|
|
|
|
async fn calculate_equilibrium_score(&self, _substrate: &SubstrateState) -> Result<f32> {
|
|
Ok(0.8)
|
|
}
|
|
|
|
async fn calculate_compression_ratio(&self, _substrate: &SubstrateState) -> Result<f32> {
|
|
Ok(0.7)
|
|
}
|
|
|
|
async fn calculate_trinary_coherence(&self, _substrate: &SubstrateState) -> Result<f32> {
|
|
Ok(0.9)
|
|
}
|
|
|
|
async fn calculate_performance_gain(&self, _original: &SubstrateState, _optimized: &SubstrateState) -> Result<f32> {
|
|
Ok(0.25)
|
|
}
|
|
|
|
async fn calculate_thermal_improvement(&self, _original: &SubstrateState, _optimized: &SubstrateState) -> Result<f32> {
|
|
Ok(0.15)
|
|
}
|
|
|
|
async fn calculate_network_optimization(&self, _original: &SubstrateState, _optimized: &SubstrateState) -> Result<f32> {
|
|
Ok(0.20)
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[tokio::test]
|
|
async fn test_unified_substrate_initialization() {
|
|
let optimizer = UnifiedSubstrateOptimizer::new();
|
|
let config = HardwareConfig {
|
|
cpu_cores: 8,
|
|
cpu_base_freq: 3.5,
|
|
cpu_boost_freq: 5.0,
|
|
ram_capacity_gb: 32,
|
|
ram_frequency_mhz: 3200.0,
|
|
gpu_vram_gb: 16,
|
|
gpu_core_clock: 1800.0,
|
|
nvme_capacity_tb: 2.0,
|
|
pcie_lanes: 16,
|
|
story_arc: StoryArc::Optimization,
|
|
};
|
|
|
|
let substrate_id = optimizer.initialize_substrate(config).await.unwrap();
|
|
assert!(!substrate_id.is_empty());
|
|
}
|
|
|
|
#[tokio::test]
|
|
async fn test_trinary_logic() {
|
|
let negative = Trinary::Negative;
|
|
let positive = Trinary::Positive;
|
|
let neutral = Trinary::Neutral;
|
|
|
|
assert_eq!(negative.to_f32(), -1.0);
|
|
assert_eq!(positive.to_f32(), 1.0);
|
|
assert_eq!(neutral.to_f32(), 0.0);
|
|
|
|
assert_eq!(Trinary::from_f32(-0.5), Trinary::Negative);
|
|
assert_eq!(Trinary::from_f32(0.0), Trinary::Neutral);
|
|
assert_eq!(Trinary::from_f32(0.5), Trinary::Positive);
|
|
}
|
|
} |