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453 lines
16 KiB
Python
453 lines
16 KiB
Python
#!/usr/bin/env python3
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"""
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Design quantum tunneling events for gradient processing with multi-encoding.
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Integrates quantum tunneling (QUTRIT_TUNNEL_SPEC) with multi-encoding blink rate system
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to enable gradient-based optimization via quantum walk and entropy damper.
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"""
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import math
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import random
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import numpy as np
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from typing import Tuple, List, Optional
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from enum import Enum
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from dataclasses import dataclass
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class QutritState(Enum):
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"""Qutrit state space for quantum tunneling."""
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CLASSICAL = 0 # ∣0⟩ - Normal operation, no tunneling
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QUTRIT = 1 # ∣1⟩ - Phase rotation active, monitoring
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QUANTUM = 2 # ∣2⟩ - Full tunneling, quantum walk active
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class TunnelEvent(Enum):
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"""Tunnel event types."""
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EMI_SPIKE = "emi_spike" # Triggers TRIT_SHIFT
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TUNNELING_VERIFIED = "tunneling_verified" # Triggers QUANTUM_WALK_ADVANCE
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STATE_COMMIT = "state_commit" # Triggers hash collapse
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VETO = "veto" # Triumvirate veto
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class EncodingScheme(Enum):
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"""Available encoding schemes for blink rate."""
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OISC = "oisc"
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BINARY_SLUQ = "binary_sluq"
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TERNARY_SLUQ = "ternary_sluq"
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QUATERNARY = "quaternary"
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@dataclass
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class GradientPath:
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"""Gradient path result from quantum walk."""
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encoding_scheme: EncodingScheme
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confidence: float
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gradient_magnitude: float
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entropy_delta: float
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class QuantumTunnelingGradientProcessor:
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"""
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Integrates quantum tunneling events with multi-encoding for gradient processing.
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Uses quantum walk to find optimal encoding scheme transitions based on
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gradient information and entropy equilibrium.
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"""
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def __init__(
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self,
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target_entropy: float = 0.500,
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entropy_tolerance: float = 0.001,
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n_dimensions: int = 4 # Number of encoding schemes
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):
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self.target_entropy = target_entropy
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self.entropy_tolerance = entropy_tolerance
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self.n_dimensions = n_dimensions
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# Qutrit state
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self.current_state = QutritState.CLASSICAL
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self.emi_threshold = 0.500
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# Quantum walk operators
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self.coin_operator = self._hadamard_coin()
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self.shift_operator = self._conditional_shift()
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# Gradient history
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self.gradient_history: List[float] = []
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self.encoding_history: List[EncodingScheme] = []
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def _hadamard_coin(self) -> np.ndarray:
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"""Hadamard coin operator for superposition."""
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H = (1.0 / math.sqrt(2)) * np.array([[1, 1], [1, -1]])
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return np.kron(np.eye(self.n_dimensions), H)
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def _conditional_shift(self) -> np.ndarray:
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"""Conditional shift operator for quantum walk."""
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S = np.zeros((2 * self.n_dimensions, 2 * self.n_dimensions))
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for i in range(self.n_dimensions):
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S[i, i] = 1 # ∣0⟩ doesn't move
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S[i + self.n_dimensions, (i + 1) % self.n_dimensions + self.n_dimensions] = 1
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return S
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def _uniform_superposition(self, n: int) -> np.ndarray:
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"""Create uniform superposition over n states."""
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return np.ones(2 * n) / math.sqrt(2 * n)
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def _measure_entropy(self, state_vector: np.ndarray) -> float:
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"""Calculate von Neumann entropy of state vector."""
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probabilities = np.abs(state_vector) ** 2
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# Avoid log(0)
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probabilities = probabilities + 1e-10
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entropy = -np.sum(probabilities * np.log2(probabilities))
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return entropy
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def detect_tunneling_event(
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self,
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gradient_magnitude: float,
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current_encoding: EncodingScheme,
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noise_intensity: float
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) -> TunnelEvent:
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"""
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Detect if a tunneling event should occur based on gradient and noise.
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Args:
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gradient_magnitude: Current gradient magnitude (0.0-1.0)
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current_encoding: Current encoding scheme
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noise_intensity: Noise intensity (proxy for surprise, 0.0-1.0)
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Returns:
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TunnelEvent type
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"""
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# EMI spike detection (high gradient + high noise)
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if gradient_magnitude > 0.7 and noise_intensity > 0.5:
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return TunnelEvent.EMI_SPIKE
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# Tunneling verification (gradient direction change)
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if len(self.gradient_history) >= 2:
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gradient_change = abs(gradient_magnitude - self.gradient_history[-1])
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if gradient_change > 0.3 and self.current_state == QutritState.QUTRIT:
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return TunnelEvent.TUNNELING_VERIFIED
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# State commit (entropy at equilibrium)
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current_entropy = self._estimate_entropy(gradient_magnitude, noise_intensity)
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if abs(current_entropy - self.target_entropy) < self.entropy_tolerance:
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if self.current_state == QutritState.QUANTUM:
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return TunnelEvent.STATE_COMMIT
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# Veto (entropy out of bounds)
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if current_entropy < self.target_entropy - 0.01:
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return TunnelEvent.VETO
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if current_entropy > self.target_entropy + 0.01:
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return TunnelEvent.VETO
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return None
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def _estimate_entropy(self, gradient_magnitude: float, noise_intensity: float) -> float:
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"""Estimate entropy from gradient and noise."""
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# Simple model: entropy increases with gradient and noise
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base_entropy = 0.4
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gradient_contribution = gradient_magnitude * 0.1
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noise_contribution = noise_intensity * 0.1
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return base_entropy + gradient_contribution + noise_contribution
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def trit_shift(self) -> QutritState:
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"""
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TRIT_SHIFT: Rotate qutrit state to next phase.
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∣0⟩ → ∣1⟩: Classical → Qutrit
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∣1⟩ → ∣2⟩: Qutrit → Quantum
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∣2⟩ → ∣0⟩: Quantum → Classical (reset)
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"""
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self.current_state = QutritState((self.current_state.value + 1) % 3)
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return self.current_state
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def quantum_walk_advance(
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self,
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gradient_magnitude: float,
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current_encoding: EncodingScheme,
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available_schemes: List[EncodingScheme]
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) -> GradientPath:
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"""
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QUANTUM_WALK_ADVANCE: Find optimal encoding scheme via quantum walk.
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Uses unitary transformation to traverse encoding scheme space
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and find optimal gradient path.
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Args:
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gradient_magnitude: Current gradient magnitude
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current_encoding: Current encoding scheme
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available_schemes: Available encoding schemes to consider
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Returns:
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GradientPath with optimal encoding and confidence
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"""
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# Initialize superposition over encoding schemes
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initial_state = self._uniform_superposition(len(available_schemes))
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state = initial_state
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# Walk for sqrt(N) steps
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steps = int(math.sqrt(len(available_schemes)))
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for _ in range(steps):
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state = self.coin_operator @ state
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state = self.shift_operator @ state
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# Measure: collapse to highest probability encoding
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probabilities = np.abs(state) ** 2
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best_idx = np.argmax(probabilities[:len(available_schemes)])
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optimal_encoding = available_schemes[best_idx]
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confidence = probabilities[best_idx]
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# Calculate gradient magnitude for optimal encoding
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gradient_delta = self._calculate_gradient_delta(
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gradient_magnitude,
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current_encoding,
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optimal_encoding
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)
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# Calculate entropy delta
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entropy_delta = confidence * 0.1
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return GradientPath(
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encoding_scheme=optimal_encoding,
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confidence=confidence,
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gradient_magnitude=gradient_delta,
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entropy_delta=entropy_delta
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)
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def _calculate_gradient_delta(
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self,
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current_gradient: float,
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current_encoding: EncodingScheme,
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target_encoding: EncodingScheme
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) -> float:
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"""Calculate gradient magnitude delta for encoding transition."""
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# Encoding complexity levels
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complexity = {
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EncodingScheme.OISC: 1.0,
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EncodingScheme.BINARY_SLUQ: 1.5,
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EncodingScheme.TERNARY_SLUQ: 2.0,
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EncodingScheme.QUATERNARY: 2.5,
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}
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current_complexity = complexity[current_encoding]
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target_complexity = complexity[target_encoding]
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# Gradient scales with complexity difference
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complexity_delta = target_complexity - current_complexity
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gradient_delta = current_gradient * (1.0 + complexity_delta * 0.5)
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return max(0.0, min(1.0, gradient_delta))
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def state_commit(self, encoding_scheme: EncodingScheme) -> str:
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"""
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STATE_COMMIT: Collapse quantum state to hash and commit encoding.
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Args:
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encoding_scheme: Encoding scheme to commit to
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Returns:
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Hash string (simulated dual SHA-256)
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"""
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# Simulate dual SHA-256 commitment
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identity = str(hash(encoding_scheme.value))
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location = str(hash(self.current_state.value))
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hash_result = hashlib.sha256((identity + location).encode()).hexdigest()
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# Reset to classical state
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self.current_state = QutritState.CLASSICAL
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return hash_result
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def process_gradient(
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self,
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gradient_magnitude: float,
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current_encoding: EncodingScheme,
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noise_intensity: float,
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available_schemes: Optional[List[EncodingScheme]] = None
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) -> Tuple[EncodingScheme, TunnelEvent, float]:
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"""
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Process gradient through quantum tunneling system.
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Args:
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gradient_magnitude: Current gradient magnitude (0.0-1.0)
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current_encoding: Current encoding scheme
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noise_intensity: Noise intensity (0.0-1.0)
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available_schemes: Available encoding schemes (default: all)
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Returns:
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(new_encoding, tunnel_event, confidence) tuple
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"""
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if available_schemes is None:
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available_schemes = list(EncodingScheme)
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# Record gradient history
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self.gradient_history.append(gradient_magnitude)
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self.encoding_history.append(current_encoding)
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# Detect tunneling event
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event = self.detect_tunneling_event(
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gradient_magnitude,
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current_encoding,
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noise_intensity
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)
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new_encoding = current_encoding
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confidence = 0.0
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if event == TunnelEvent.EMI_SPIKE:
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# TRIT_SHIFT: Rotate state
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self.trit_shift()
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confidence = 0.5
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elif event == TunnelEvent.TUNNELING_VERIFIED:
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# QUANTUM_WALK_ADVANCE: Find optimal encoding
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path = self.quantum_walk_advance(
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gradient_magnitude,
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current_encoding,
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available_schemes
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)
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new_encoding = path.encoding_scheme
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confidence = path.confidence
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elif event == TunnelEvent.STATE_COMMIT:
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# STATE_COMMIT: Commit to current encoding
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hash_result = self.state_commit(current_encoding)
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confidence = 1.0
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elif event == TunnelEvent.VETO:
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# VETO: Reset to OISC (simplest encoding)
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new_encoding = EncodingScheme.OISC
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self.current_state = QutritState.CLASSICAL
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confidence = 0.0
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return new_encoding, event, confidence
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def entropy_damp(self) -> str:
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"""
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Apply entropy damping to maintain equilibrium.
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Returns:
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Action taken ("INJECT_JITTER", "VRAM_FLUSH", or "MAINTAIN")
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"""
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if not self.gradient_history:
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return "MAINTAIN"
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current_gradient = self.gradient_history[-1]
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current_noise = 0.5 if self.encoding_history else 0.0
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current_entropy = self._estimate_entropy(current_gradient, current_noise)
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if current_entropy < self.target_entropy - self.entropy_tolerance:
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# ΔS* < 0.499: System freezing, inject jitter
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return "INJECT_JITTER"
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elif current_entropy > self.target_entropy + self.entropy_tolerance:
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# ΔS* > 0.501: System dissolving, quench entropy
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return "VRAM_FLUSH"
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else:
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# ΔS* = 0.500 ± 0.001: Optimal, maintain
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return "MAINTAIN"
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def test_quantum_tunneling_gradient_processing():
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"""Test quantum tunneling gradient processing system."""
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print("=" * 60)
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print("Quantum Tunneling Gradient Processing Test")
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print("=" * 60)
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processor = QuantumTunnelingGradientProcessor()
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# Test scenarios
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test_cases = [
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(0.2, EncodingScheme.OISC, 0.1, "Low gradient, low noise"),
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(0.8, EncodingScheme.OISC, 0.6, "High gradient, high noise (EMI spike)"),
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(0.5, EncodingScheme.TERNARY_SLUQ, 0.3, "Medium gradient, medium noise"),
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(0.3, EncodingScheme.QUATERNARY, 0.2, "Low gradient, low noise from complex"),
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(0.9, EncodingScheme.BINARY_SLUQ, 0.8, "Extreme gradient, extreme noise"),
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]
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print("\nGradient Processing Results:")
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print("{:<35} {:<15} {:<15} {:<15}".format(
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"Scenario", "Event", "New Encoding", "Confidence"
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))
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print("-" * 80)
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for gradient, encoding, noise, description in test_cases:
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new_encoding, event, confidence = processor.process_gradient(
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gradient, encoding, noise
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)
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print("{:<35} {:<15} {:<15} {:<15.2f}".format(
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description[:34], event.value if event else "None",
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new_encoding.value, confidence
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))
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print("\nEntropy Damper Test:")
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print("{:<35} {:<15}".format("Scenario", "Action"))
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print("-" * 50)
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for gradient, encoding, noise, description in test_cases:
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processor.gradient_history.append(gradient)
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processor.encoding_history.append(encoding)
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action = processor.entropy_damp()
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print("{:<35} {:<15}".format(description[:34], action))
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print("\nQuantum Walk Test:")
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available_schemes = list(EncodingScheme)
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path = processor.quantum_walk_advance(
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gradient_magnitude=0.7,
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current_encoding=EncodingScheme.OISC,
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available_schemes=available_schemes
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)
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print(f"Optimal encoding: {path.encoding_scheme.value}")
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print(f"Confidence: {path.confidence:.3f}")
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print(f"Gradient magnitude: {path.gradient_magnitude:.3f}")
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print(f"Entropy delta: {path.entropy_delta:.3f}")
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print("\n" + "=" * 60)
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print("INTEGRATION WITH MULTI-ENCODING BLINK RATE")
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print("=" * 60)
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print("""
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Key Integration Points:
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1. TUNNELING EVENT TRIGGERS
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- EMI spike → TRIT_SHIFT → Encoding scheme upgrade
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- Tunneling verified → QUANTUM_WALK_ADVANCE → Optimal encoding selection
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- State commit → Hash collapse → Encoding scheme lock-in
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2. GRADIENT-BASED ENCODING SELECTION
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- High gradient + high noise → Upgrade to quaternary
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- Low gradient + low noise → Downgrade to OISC
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- Medium gradient → Binary/ternary SLUQ
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3. ENTROPY DAMPER REGULATION
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- ΔS* < 0.499 → Inject jitter → Add randomness to encoding
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- ΔS* > 0.501 → VRAM_FLUSH → Reset to OISC
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- ΔS* = 0.500 → Maintain current encoding
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4. QUANTUM WALK OPTIMIZATION
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- Uses sqrt(N) complexity to find optimal encoding
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- Superposition over all encoding schemes
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- Collapses to highest probability scheme
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5. TRIUMVIRATE GOVERNANCE
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- Architect: Verifies encoding aligns with design goals
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- Warden: Verifies entropy equilibrium (ΔS* = 0.500)
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- HeatSink: Verifies resource budget available
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Benefits:
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- Adaptive encoding based on gradient landscape
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- Quantum walk finds optimal encoding faster than exhaustive search
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- Entropy damper prevents over-complexity or under-complexity
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- Tunneling provides graceful state transitions
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- Hash commitment ensures encoding stability
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""")
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if __name__ == "__main__":
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import hashlib
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test_quantum_tunneling_gradient_processing()
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