Research-Stack/0-Core-Formalism/lean/Semantics/Semantics/ENEDistributedNode.lean

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/- Copyright (c) 2026 Sovereign Research Stack. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Authors: Research Stack Team
ENEDistributedNode.lean — ENE Distributed Node Gossip Protocol & Consensus
Replaces infra/ene_distributed_node.py gossip protocol and consensus logic with a formal Lean module.
Defines gossip message structure, consensus voting, and node identity.
Per AGENTS.md:
- Q16_16 for scoring (§1.4)
- PascalCase types, camelCase functions (§2)
- Theorems for correctness (§4)
- No proof placeholders in committed code (§1.6)
-/
import Mathlib.Data.Nat.Basic
import Mathlib.Data.List.Basic
import Std
namespace Semantics.ENEDistributedNode
-- ═══════════════════════════════════════════════════════════════════════════
-- §0 Q16_16 Fixed-Point Arithmetic
-- ═══════════════════════════════════════════════════════════════════════════
structure Q16_16 where
raw : Int
deriving Repr, DecidableEq, Inhabited
namespace Q16_16
def zero : Q16_16 := ⟨0⟩
def one : Q16_16 := ⟨65536⟩
def ofFrac (num denom : Nat) : Q16_16 :=
if denom = 0 then zero else ⟨(num * 65536) / denom⟩
end Q16_16
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Gossip Message Type Enumeration
-- ═══════════════════════════════════════════════════════════════════════════
inductive GossipMessageType where
| discovery : GossipMessageType
| heartbeat : GossipMessageType
| credentialSync : GossipMessageType
| replicate : GossipMessageType
| credentialRotationProposal : GossipMessageType
deriving Repr, DecidableEq, Inhabited
-- ═══════════════════════════════════════════════════════════════════════════
-- ═══════════════════════════════════════════════════════════════════════════
-- §2 Node Identity Structure
-- ═══════════════════════════════════════════════════════════════════════════
structure NodeIdentity where
nodeId : String
publicKey : String
ipAddress : Option String
port : Nat
firstSeen : Nat
lastSeen : Nat
replicationVersion : String
capabilities : List String
healthScore : Q16_16
isActive : Bool
deriving Repr, Inhabited
/-- Initialize node identity -/
def initNodeIdentity (nodeId publicKey : String) (port : Nat) (currentTime : Nat) : NodeIdentity :=
{
nodeId := nodeId,
publicKey := publicKey,
ipAddress := none,
port := port,
firstSeen := currentTime,
lastSeen := currentTime,
replicationVersion := "2.0.0-Cambrian-Bind",
capabilities := ["storage", "compute", "relay"],
healthScore := Q16_16.one,
isActive := true
}
-- ═══════════════════════════════════════════════════════════════════════════
-- ═══════════════════════════════════════════════════════════════════════════
-- §3 Gossip Message Structure
-- ═══════════════════════════════════════════════════════════════════════════
structure GossipMessage where
messageId : String
senderNode : String
messageType : GossipMessageType
payload : String -- JSON-encoded payload
timestamp : Nat
ttl : Nat -- Time-to-live hops
signature : Option String
deriving Repr, Inhabited
/-- Create gossip message -/
def createGossipMessage (senderNode : String) (messageType : GossipMessageType)
(payload : String) (timestamp : Nat) : GossipMessage :=
{
messageId := s!"gossip_{timestamp}",
senderNode := senderNode,
messageType := messageType,
payload := payload,
timestamp := timestamp,
ttl := 10,
signature := none
}
-- ═══════════════════════════════════════════════════════════════════════════
-- ═══════════════════════════════════════════════════════════════════════════
-- §4 Consensus Voting
-- ═══════════════════════════════════════════════════════════════════════════
structure ConsensusVote where
proposalId : String
voterId : String
approve : Bool
timestamp : Nat
deriving Repr, Inhabited
structure ConsensusState where
proposalId : String
credentialId : String
proposer : String
votes : List ConsensusVote
totalNodes : Nat
createdAt : Nat
deriving Repr, Inhabited
/-- Initialize consensus state -/
def initConsensusState (proposalId credentialId proposer : String) (totalNodes : Nat) (currentTime : Nat) : ConsensusState :=
{
proposalId := proposalId,
credentialId := credentialId,
proposer := proposer,
votes := [],
totalNodes := totalNodes,
createdAt := currentTime
}
/-- Add vote to consensus state -/
def addVote (state : ConsensusState) (vote : ConsensusVote) : ConsensusState :=
{ state with votes := vote :: state.votes }
/-- Check if consensus is reached (2/3 majority) -/
def isConsensusReached (state : ConsensusState) : Bool :=
let approveCount := state.votes.foldl (fun acc (v : ConsensusVote) =>
if v.approve then acc + 1 else acc
) 0
let required := (state.totalNodes * 2) / 3
approveCount ≥ required
-- ═══════════════════════════════════════════════════════════════════════════
-- ═════════════════════════════════════════════════════════════════════════════
-- §5 Mesh Health
-- ═══════════════════════════════════════════════════════════════════════════
structure MeshHealth where
meshSize : Nat
healthyNodes : Nat
replicatedNodes : Nat
gossipBacklog : Nat
meshStatus : String
deriving Repr, Inhabited
/-- Calculate mesh health from node identities -/
def calculateMeshHealth (nodes : List NodeIdentity) (replicatedNodes gossipBacklog : Nat) : MeshHealth :=
let healthyNodes := nodes.foldl (fun acc (n : NodeIdentity) =>
if n.healthScore.raw ≥ 32768 then acc + 1 else acc -- health > 0.5
) 0
let meshSize := nodes.length
let meshStatus := if healthyNodes ≥ meshSize / 2 then "healthy" else "degraded"
{
meshSize := meshSize,
healthyNodes := healthyNodes,
replicatedNodes := replicatedNodes,
gossipBacklog := gossipBacklog,
meshStatus := meshStatus
}
-- ═══════════════════════════════════════════════════════════════════════════
-- §6 Theorems
-- ═══════════════════════════════════════════════════════════════════════════
/-- Initial node identity has full health score -/
theorem initNodeIdentityFullHealth (nodeId publicKey : String) (port currentTime : Nat) :
(initNodeIdentity nodeId publicKey port currentTime).healthScore = Q16_16.one := by
rfl
/-- Empty consensus state has no votes -/
theorem emptyConsensusHasNoVotes (proposalId credentialId proposer : String) (totalNodes currentTime : Nat) :
(initConsensusState proposalId credentialId proposer totalNodes currentTime).votes.length = 0 := by
rfl
-- ═══════════════════════════════════════════════════════════════════════════
-- ═══════════════════════════════════════════════════════════════════════════
-- §7 Example Usage
-- ═══════════════════════════════════════════════════════════════════════════
#eval let identity := initNodeIdentity "node_001" "pubkey_abc123" 7947 1000
identity.healthScore
#eval let msg := createGossipMessage "node_001" GossipMessageType.discovery "{\"node_id\":\"node_002\"}" 1000
msg.messageType
#eval let state := initConsensusState "prop_001" "cred_001" "node_001" 3 1000
let vote1 := { proposalId := "prop_001", voterId := "node_001", approve := true, timestamp := 1000 }
let vote2 := { proposalId := "prop_001", voterId := "node_002", approve := true, timestamp := 1000 }
let state2 := addVote state vote1
let state3 := addVote state2 vote2
isConsensusReached state3
#eval let node1 := initNodeIdentity "node_001" "pubkey1" 7947 1000
let node2 := initNodeIdentity "node_002" "pubkey2" 7947 1000
let health := calculateMeshHealth [node1, node2] 1 0
health.meshStatus
end Semantics.ENEDistributedNode