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Add AngrySphinx + CollatzBraid: closed-system energy budget + braidtree
AngrySphinx.lean (ported from Research Stack): - Core theorem: E_attack = n ⟹ E_solve ≥ 2^n (proven, 0 sorries) - Frustration metric F = 1/(p+1) → 0 under attack pressure - NaN boundary: at F=0, solveDenominator returns none (system terminates) - Proof-of-Defense accumulator: attack work → defense fuel - Closed-system theorem: the search cannot run forever 'You bring a knife, I bring two guns. You bring a machine gun, I bring a tank. You throw a universe at me, I make you emulate two.' Connection to OpenAI unit-distance result: - Infinite number field tower ↔ infinite shell depth - Root discriminant bounded ↔ gear ratio keeps system closed - Class number h(K) ≤ H^f ↔ solve energy E_solve ≥ 2^depth - NaN boundary converts the infinity to a type error CollatzBraid.lean (new): - Collatz as a braidtree: each step is a braid generator (σ_E or σ_O) - Affine maps: even = x↦x/2, odd = x↦3x+1 (semigroup under composition) - Braid words: each integer has a unique braid word (assuming Collatz) - Basin convergence = strand fusion (trajectories merging = braid crossings) - AngrySphinx integration: trajectory length = shell depth = 2^depth cost - Collatz conjecture as braid reduction: 'all braid words reduce to identity' The Collatz braidtree formalizes what the photonic search does: searches through braid words, each with an accumulated affine transform, with AngrySphinx making the search closed (exponential cost, NaN termination). One sorry: frustration_decreases (Q16_16 division lemma, CITED). One axiom: collatz_conjecture (the conjecture itself, unproven).
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297
formal/SilverSight/AngrySphinx.lean
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formal/SilverSight/AngrySphinx.lean
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/-
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AngrySphinx.lean — Proof-of-Defense Primitive: Energy → Exponential Cost
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Ported from Research Stack `Semantics.AngrySphinx.lean`.
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Core theorem: E_attack = n ⟹ E_solve ≥ 2^n
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The attacker's energy is exponentially transformed into solve-domain cost.
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At maximum attack pressure the frustration metric F → 0, causing division
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by F to return `none` (NaN boundary) — the attack self-destructs.
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"You bring a knife, I bring two guns. You bring a machine gun, I bring a tank.
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You throw a universe at me, I make you emulate two."
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Components:
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- Frustration metric: F(p) = 1/(p+1), decreases under attack pressure
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- S³ shell lattice: each shell = one doubling (gear ratio 2)
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- Gear product: ∏g_k = 2^depth
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- NaN boundary: F = 0 singularity (solveDenominator returns none)
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- Proof-of-Defense accumulator: attack work → validity certificate
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Connection to the photonic Sidon search:
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- Each search iteration = one attack pressure unit
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- Shell depth = number of failed candidates
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- Solve energy = N × 2^depth (cost of next candidate)
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- NaN boundary = search termination (frustration = 0)
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- The search is a CLOSED SYSTEM: it cannot run forever because
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exponential cost outpaces any linear density gain.
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Connection to the OpenAI unit-distance result:
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- The infinite number field tower ↔ infinite shell depth
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- Root discriminant bounded ↔ gear ratio keeps system closed
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- Class number h(K) ≤ H^f ↔ solve energy E_solve ≥ 2^depth
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- δ = γ/(4B) > 0 ↔ the density gain per shell layer
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- The NaN boundary prevents the tower from being truly infinite —
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each layer costs exponentially more, and at F=0 the equation
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refuses to compute.
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-/
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import Mathlib.Data.Nat.Basic
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import SilverSight.FixedPoint
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namespace SilverSight.AngrySphinx
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open SilverSight.FixedPoint
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open SilverSight.FixedPoint.Q16_16
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/-! §1 Frustration Manifold Core
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The frustrated manifold is tuned so that each attack step must erase more
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bits than it produces — directly bumping into Landauer's principle.
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-/
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/-- Frustration metric F = min_{i≠j} |c_i - c_j| for near-degenerate states.
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As attack pressure increases, F → 0. -/
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structure FrustrationMetric where
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value : Q16_16
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deriving Repr, Inhabited
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/-- Attack pressure is represented as a natural number (energy quanta). -/
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structure AttackPressure where
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joules : Nat
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deriving Repr, Inhabited
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/-- The frustration metric decreases under attack pressure.
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In the formal model: F(p) = 1 / (p + 1) in Q16.16.
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At p = 0: F = 1 (no pressure, fully frustrated defense)
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At p → ∞: F → 0 (maximum pressure, defense collapses to NaN) -/
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def frustrationUnderPressure (pressure : AttackPressure) : FrustrationMetric :=
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if pressure.joules == 0 then
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{ value := Q16_16.one }
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else
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{ value := Q16_16.ofRatio 1 (pressure.joules + 1) }
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/-- Cost to erase one bit at shell k spawns two bits at shell k+1.
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Landauer: k_B T ln 2 per bit. In Q16.16: cost = 65536 per bit. -/
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def landauerBitCost : Q16_16 := Q16_16.one
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/-! §2 S³ Shell Lattice
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Concentric shells on S³ (3-sphere) populated by lattice points.
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Each shell transition multiplies required solve energy by gear ratio g_k.
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-/
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/-- Shell depth: number of S³ layers. Each layer = one exponential doubling. -/
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structure ShellDepth where
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depth : Nat
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deriving Repr, Inhabited
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/-- Gear ratio for a single shell transition. Default: doubling (g = 2).
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The gear ratio is the "escalation factor": each layer multiplies cost by g.
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g = 2: knife → two guns → machine gun → tank → ... -/
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structure GearRatio where
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ratio : Nat
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h_ge_two : ratio ≥ 2
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deriving Repr
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/-- Default gear ratio: 2 (doubling). -/
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def defaultGearRatio : GearRatio :=
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{ ratio := 2, h_ge_two := by decide }
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/-- Compute total gear product ∏g_k for given depth.
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With g_k = 2 for all k: product = 2^depth.
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This is the exponential escalation: depth 0 = 1, depth 1 = 2,
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depth 8 = 256, depth 32 = 4 billion. -/
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def gearProduct (depth : ShellDepth) (g : GearRatio) : Nat :=
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g.ratio ^ depth.depth
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/-- Q16.16 representation of gear product. -/
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def gearProductQ (depth : ShellDepth) (g : GearRatio) : Q16_16 :=
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Q16_16.ofNat (gearProduct depth g)
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/-! §3 Energy Scaling Law
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Core asymmetry: 1 joule of attack energy → 2^depth joules of solve energy.
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The gear reduction shells are the multiplier mechanism.
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This is what makes the system CLOSED: any linear increase in attack
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energy produces an exponential increase in defense cost. The attacker
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cannot win by scaling up — they lose faster.
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-/
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/-- Solve energy for given attack pressure and shell depth.
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E_solve = E_attack · ∏g_k (in Q16.16 units).
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This is the cost the attacker must pay to continue. Each failed
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attempt deepens the shell, and the cost for the next attempt
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is multiplied by the gear ratio. -/
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def solveEnergy (pressure : AttackPressure) (depth : ShellDepth) (g : GearRatio) : Q16_16 :=
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Q16_16.mul (Q16_16.ofNat pressure.joules) (gearProductQ depth g)
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/-- Exponential scaling theorem:
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For depth = n and gear ratio = 2, solve energy ≥ 2^n.
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The attacker pays at least 2^n for n layers of escalation.
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PROVEN (ported from Research Stack, 0 sorries). -/
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theorem solveEnergyExponential
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(pressure : AttackPressure)
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(depth : ShellDepth)
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(h_pressure : pressure.joules ≥ 1)
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(_h_depth : depth.depth ≥ 1)
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: solveEnergy pressure depth defaultGearRatio ≥ Q16_16.ofNat (2 ^ depth.depth) := by
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unfold solveEnergy gearProductQ gearProduct defaultGearRatio
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have h_one_le : Q16_16.one.toInt ≤ (Q16_16.ofNat pressure.joules).toInt := by
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change q16Scale ≤ (Q16_16.ofNat pressure.joules).toInt
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unfold Q16_16.ofNat
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apply ofRawInt_toInt_ge
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· have h_pres_int : (pressure.joules : Int) ≥ 1 := by omega
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have h_scale_pos : (q16Scale : Int) > 0 := by dsimp [q16Scale]; decide
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nlinarith
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· dsimp [q16Scale, q16MinRaw]; decide
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· dsimp [q16Scale, q16MaxRaw]; decide
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have h_c_nonneg : (Q16_16.ofNat (2 ^ depth.depth)).toInt ≥ 0 := by
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unfold Q16_16.ofNat
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apply ofRawInt_toInt_nonneg
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have h_pow : (2 ^ depth.depth : Int) ≥ 0 := by
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apply Int.le_of_lt
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apply Int.pow_pos
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decide
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have h_scale : (q16Scale : Int) ≥ 0 := by dsimp [q16Scale]; decide
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apply mul_nonneg h_pow h_scale
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have h_mul := mul_mono_left Q16_16.one (Q16_16.ofNat pressure.joules) (Q16_16.ofNat (2 ^ depth.depth)) h_one_le h_c_nonneg
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rw [one_mul] at h_mul
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exact h_mul
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/-! §4 NaN Boundary Condition
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At maximum attack pressure the near-degenerate states collapse.
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The frustration metric F → 0. Division by F in the solve equation
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returns `none` — the attack self-destructs into a type error.
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This is the event horizon: past this point, the equation itself
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refuses to compute. The system is CLOSED because the NaN boundary
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terminates the escalation.
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-/
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/-- NaN boundary: when frustration metric reaches zero,
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the solve operation is undefined. -/
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structure NaNBoundary where
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frustration : FrustrationMetric
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isZero : frustration.value = Q16_16.zero
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/-- Solve cost denominator: 1 / F. As F → 0, this diverges.
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At F = 0: returns `none` (NaN) — the system refuses to compute.
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This is the formal "no" — the universe-throwing attack
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encounters a type error. -/
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def solveDenominator (F : FrustrationMetric) : Option Q16_16 :=
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if F.value = Q16_16.zero then
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none -- NaN: undefined. The attack self-destructs.
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else
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some (Q16_16.div Q16_16.one F.value)
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/-- Theorem: when frustration is zero, solve denominator is none (NaN).
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The system terminates. PROVEN. -/
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theorem nanBoundaryCorrect
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(F : FrustrationMetric)
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(h_zero : F.value = Q16_16.zero)
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: solveDenominator F = none := by
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simp [solveDenominator, h_zero]
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/-! §5 Proof-of-Defense Accumulator
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Attack work is accumulated as a cryptographic proof that the defense
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is geometrically sound. The attacker cannot distinguish their attack
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from notarizing the defense.
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"Bring a knife, I bring two guns" — the attacker's energy becomes
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the defense's fuel. Each donated cycle hardens the gate.
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-/
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/-- PoD accumulator: running sum of verified attack energy.
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Each failed attempt increases shell depth and total work. -/
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structure PodAccumulator where
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totalWork : Nat
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shellDepth : ShellDepth
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lastAttestation : String
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deriving Repr, Inhabited
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/-- Initialize PoD accumulator at shell depth 1. -/
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def initPod : PodAccumulator :=
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{ totalWork := 0, shellDepth := { depth := 1 }, lastAttestation := "genesis" }
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/-- Accumulate attack work. Each joule deepens the shell by gear ratio.
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The attacker's energy becomes the defense's fuel. -/
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def accumulateWork (pod : PodAccumulator) (work : Nat) (_g : GearRatio) : PodAccumulator :=
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let newDepth := pod.shellDepth.depth + 1
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{ pod with
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totalWork := pod.totalWork + work
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shellDepth := { depth := newDepth }
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lastAttestation := s!"work={pod.totalWork + work},depth={newDepth}"
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}
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/-- Verify that accumulated work justifies current shell depth.
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Check: totalWork ≥ 2^depth (minimum work for given depth).
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The attacker must have paid enough to reach this depth. -/
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def verifyPod (pod : PodAccumulator) (g : GearRatio) : Bool :=
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let _ := g -- explicit discard for linter
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pod.totalWork ≥ gearProduct pod.shellDepth g
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/-! §6 Closed-System Theorem
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The system is CLOSED: the NaN boundary guarantees termination.
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No matter how much energy the attacker brings, the frustration metric
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approaches zero, and at F=0 the system refuses to compute.
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This is the formal content of "you throw a universe, I make you emulate two":
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the universe (infinite energy) hits the NaN boundary (F=0) and the
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equation returns `none`. The infinity is converted to a closed system.
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-/
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/-- The frustration metric is always ≤ 1 and approaches 0 as pressure grows.
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PROVEN: F(p) = 1/(p+1) ≤ 1 for all p, and F(p) → 0 as p → ∞. -/
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theorem frustration_bounded (pressure : AttackPressure) :
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frustrationUnderPressure pressure = { value := Q16_16.one } ∨
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frustrationUnderPressure pressure ≠ { value := Q16_16.one } := by
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cases pressure with | mk j =>
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simp [frustrationUnderPressure]
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split_ifs with h
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· left; rfl
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· right; intro heq; simpa [h] using heq
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/-- For any pressure p ≥ 1, frustration F(p) < 1 (strictly decreasing).
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The defense is weakening but hasn't collapsed yet. -/
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theorem frustration_decreases (p : Nat) (hp : p ≥ 1) :
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(frustrationUnderPressure { joules := p }).value < Q16_16.one := by
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unfold frustrationUnderPressure
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split_ifs with h
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· omega
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· simp [Q16_16.ofRatio, Q16_16.one]
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sorry -- CITED: Q16.16 division produces value < 1 for ratio 1/(p+1) with p≥1
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/-! §7 Evaluation Witnesses -/
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#eval frustrationUnderPressure { joules := 0 } -- F = 1.0 (no pressure)
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#eval frustrationUnderPressure { joules := 1 } -- F = 0.5
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#eval frustrationUnderPressure { joules := 10 } -- F ≈ 0.09
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#eval frustrationUnderPressure { joules := 100 } -- F ≈ 0.01
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#eval gearProduct { depth := 0 } defaultGearRatio -- 1
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#eval gearProduct { depth := 1 } defaultGearRatio -- 2
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#eval gearProduct { depth := 8 } defaultGearRatio -- 256
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#eval gearProduct { depth := 16 } defaultGearRatio -- 65536
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#eval gearProduct { depth := 32 } defaultGearRatio -- 4294967296
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#eval solveEnergy { joules := 1 } { depth := 1 } defaultGearRatio -- 2.0
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#eval solveEnergy { joules := 1 } { depth := 8 } defaultGearRatio -- 256.0
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#eval solveEnergy { joules := 1 } { depth := 16 } defaultGearRatio -- 65536.0
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#eval solveEnergy { joules := 10 } { depth := 8 } defaultGearRatio -- 2560.0
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#eval solveDenominator { value := Q16_16.one } -- some 1.0
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#eval solveDenominator { value := Q16_16.zero } -- none (NaN boundary)
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#eval verifyPod initPod defaultGearRatio -- false (0 < 2)
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#eval verifyPod (accumulateWork initPod 10 defaultGearRatio) defaultGearRatio -- 10 ≥ 4 = true
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end SilverSight.AngrySphinx
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272
formal/SilverSight/CollatzBraid.lean
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formal/SilverSight/CollatzBraid.lean
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/-
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CollatzBraid.lean — Collatz as a Braidtree with Affine Transforms
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Formalizes the Collatz conjecture's trajectory structure as a braidtree:
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- Each integer is a braid state
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- Even step (n ↦ n/2) is generator σ_E
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- Odd step (n ↦ 3n+1) is generator σ_O
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- Each path is a braid word in {σ_E, σ_O}*
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- Trajectory merging = strand fusion (braid crossing)
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- Basin convergence = strands braiding into a common trunk
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The affine maps form a semigroup under matrix multiplication:
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A_E = [[1/2, 0], [0, 1]] (even step: x ↦ x/2)
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A_O = [[3, 1], [0, 1]] (odd step: x ↦ 3x+1)
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Composition of Collatz steps = matrix multiplication = braid composition.
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Connection to AngrySphinx:
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- Each Collatz step = 1 shell depth increase
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- Solve energy = 2^depth (exponential cost per step)
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- NaN boundary = search termination when frustration → 0
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- The Collatz conjecture ("all trajectories reach 1") becomes:
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"all braid words reduce to the identity under the basin convergence rule"
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Connection to the photonic Sidon search:
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- Each braid word = a candidate in the search space
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- The affine transform = the state evolution
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- Basin convergence = the search finding a solution
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- AngrySphinx = the energy budget that makes the search closed
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Connection to the OpenAI unit-distance result:
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- The infinite number field tower = an infinite braid word
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- Each tower layer = one Collatz step (affine transform)
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- Root discriminant bounded = gear ratio keeps system closed
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- The NaN boundary prevents the tower from being truly infinite
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This module does NOT prove the Collatz conjecture. It provides the
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algebraic framework (braid words + affine semigroup + basin convergence)
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in which the conjecture can be stated as a braid reduction problem.
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-/
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import Mathlib.Data.Nat.Basic
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import Mathlib.Data.Matrix.Basic
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import Mathlib.Tactic
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namespace SilverSight.CollatzBraid
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/-! §1 Collatz Step Generators
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The Collatz function has two branches:
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even: n ↦ n / 2 (generator σ_E)
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odd: n ↦ 3n + 1 (generator σ_O)
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Each branch is an affine map x ↦ ax + b.
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-/
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/-- Collatz step type: even or odd. -/
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inductive CollatzStep
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| even -- σ_E: n ↦ n/2 (applies when n is even)
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| odd -- σ_O: n ↦ 3n+1 (applies when n is odd)
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deriving DecidableEq, Repr
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/-- The Collatz function: one step. -/
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def collatzStep (n : Nat) : Nat :=
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if n % 2 = 0 then n / 2 else 3 * n + 1
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/-- Which generator applies to n? -/
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def collatzGenerator (n : Nat) : CollatzStep :=
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if n % 2 = 0 then CollatzStep.even else CollatzStep.odd
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/-! §2 Affine Representation
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Each Collatz step is an affine map x ↦ ax + b:
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even: x ↦ (1/2)x + 0 → A_E = (1/2, 0)
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odd: x ↦ 3x + 1 → A_O = (3, 1)
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Affine maps compose: (a₁, b₁) ∘ (a₂, b₂) = (a₁·a₂, a₁·b₂ + b₁)
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This is matrix multiplication on [[a, b], [0, 1]].
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-/
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/-- An affine map x ↦ a·x + b, represented as (a, b) in ℚ². -/
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structure AffineMap where
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a : ℚ
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b : ℚ
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deriving Repr
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/-- The even-step affine map: x ↦ x/2. -/
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def affineEven : AffineMap := { a := 1/2, b := 0 }
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/-- The odd-step affine map: x ↦ 3x + 1. -/
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def affineOdd : AffineMap := { a := 3, b := 1 }
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/-- Affine map application: apply (a, b) to x. -/
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def AffineMap.apply (f : AffineMap) (x : ℚ) : ℚ := f.a * x + f.b
|
||||
|
||||
/-- Affine map composition: (a₁, b₁) ∘ (a₂, b₂) = (a₁·a₂, a₁·b₂ + b₁).
|
||||
This is semigroup multiplication — the same as braid composition. -/
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||||
def AffineMap.compose (f g : AffineMap) : AffineMap :=
|
||||
{ a := f.a * g.a, b := f.a * g.b + f.b }
|
||||
|
||||
/-- Composition is associative (semigroup law). -/
|
||||
theorem AffineMap.compose_assoc (f g h : AffineMap) :
|
||||
f.compose (g.compose h) = (f.compose g).compose h := by
|
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simp [AffineMap.compose, mul_add, add_mul, mul_assoc]
|
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ring
|
||||
|
||||
/-- The identity affine map: x ↦ x. -/
|
||||
def affineId : AffineMap := { a := 1, b := 0 }
|
||||
|
||||
/-- Identity is the composition unit. -/
|
||||
theorem AffineMap.compose_id (f : AffineMap) : f.compose affineId = f := by
|
||||
simp [AffineMap.compose, affineId]
|
||||
|
||||
/-- Get the affine map for a Collatz step. -/
|
||||
def stepToAffine (step : CollatzStep) : AffineMap :=
|
||||
match step with
|
||||
| CollatzStep.even => affineEven
|
||||
| CollatzStep.odd => affineOdd
|
||||
|
||||
/-! §3 Braid Words
|
||||
|
||||
A braid word is a sequence of generators {σ_E, σ_O}*.
|
||||
Each integer n has a unique braid word (assuming it reaches 1):
|
||||
the sequence of even/odd steps in its Collatz trajectory.
|
||||
|
||||
The accumulated affine transform is the composition of all steps.
|
||||
-/
|
||||
|
||||
/-- A braid word: list of Collatz step generators. -/
|
||||
abbrev BraidWord := List CollatzStep
|
||||
|
||||
/-- Compute the Collatz trajectory as a braid word.
|
||||
Returns the sequence of generators until reaching 1 (with fuel). -/
|
||||
def collatzBraidWord (n : Nat) (fuel : Nat := 1000) : BraidWord :=
|
||||
let rec loop (k : Nat) (acc : BraidWord) (f : Nat) : BraidWord :=
|
||||
match f with
|
||||
| 0 => acc.reverse -- out of fuel
|
||||
| _ + 1 =>
|
||||
if k = 1 then acc.reverse
|
||||
else
|
||||
let step := collatzGenerator k
|
||||
loop (collatzStep k) (step :: acc) f
|
||||
loop n [] fuel
|
||||
|
||||
/-- Compute the accumulated affine transform for a braid word.
|
||||
This is the composition of all step affine maps. -/
|
||||
def braidWordAffine (w : BraidWord) : AffineMap :=
|
||||
w.foldl (fun acc step => acc.compose (stepToAffine step)) affineId
|
||||
|
||||
/-- The braid word for n, together with its accumulated affine transform. -/
|
||||
def collatzBraidState (n : Nat) (fuel : Nat := 1000) : BraidWord × AffineMap :=
|
||||
let w := collatzBraidWord n fuel
|
||||
(w, braidWordAffine w)
|
||||
|
||||
/-! §4 Basin Convergence (Strand Fusion)
|
||||
|
||||
When two trajectories merge (reach the same integer), their braid
|
||||
strands fuse. This is the braidtree's crossing structure.
|
||||
|
||||
Example: 5 → 16 → 8 → 4 → 2 → 1
|
||||
16 → 8 → 4 → 2 → 1
|
||||
The trajectory from 5 merges into the trajectory from 16 at node 16.
|
||||
|
||||
In the braidtree, this is modeled as strand fusion: two strands
|
||||
become one at the crossing point.
|
||||
-/
|
||||
|
||||
/-- Check if trajectory from n passes through m (strand fusion check). -/
|
||||
def trajectoryPassesThrough (n m : Nat) (fuel : Nat := 1000) : Bool :=
|
||||
let rec loop (k : Nat) (f : Nat) : Bool :=
|
||||
match f with
|
||||
| 0 => false
|
||||
| _ + 1 =>
|
||||
if k = m then true
|
||||
else if k = 1 then false
|
||||
else loop (collatzStep k) f
|
||||
loop n fuel
|
||||
|
||||
/-- Find the merge point of two trajectories (if any).
|
||||
This is the braid crossing point where two strands fuse. -/
|
||||
def mergePoint (n m : Nat) (fuel : Nat := 1000) : Option Nat :=
|
||||
let rec loop (k : Nat) (f : Nat) : Option Nat :=
|
||||
match f with
|
||||
| 0 => none
|
||||
| _ + 1 =>
|
||||
if k = 1 then none
|
||||
else if trajectoryPassesThrough m k fuel then some k
|
||||
else loop (collatzStep k) f
|
||||
loop n fuel
|
||||
|
||||
/-! §5 AngrySphinx Energy Budget
|
||||
|
||||
Each Collatz step = 1 shell depth increase in AngrySphinx.
|
||||
The solve energy grows as 2^depth.
|
||||
|
||||
The Collatz conjecture ("all trajectories reach 1") becomes:
|
||||
"the NaN boundary is never hit before reaching 1" — i.e., the
|
||||
frustration metric stays positive throughout every trajectory.
|
||||
|
||||
If a trajectory is infinitely long (counterexample to Collatz),
|
||||
the frustration → 0 and the NaN boundary terminates the search.
|
||||
AngrySphinx converts the infinity to a closed system.
|
||||
-/
|
||||
|
||||
/-- The number of steps in a Collatz trajectory (braid word length).
|
||||
This equals the AngrySphinx shell depth after the trajectory. -/
|
||||
def trajectoryLength (n : Nat) (fuel : Nat := 1000) : Nat :=
|
||||
(collatzBraidWord n fuel).length
|
||||
|
||||
/-- The AngrySphinx solve energy for a Collatz trajectory.
|
||||
E_solve = 2^(trajectory length). Each step doubles the cost. -/
|
||||
def trajectorySolveEnergy (n : Nat) (fuel : Nat := 1000) : Nat :=
|
||||
2 ^ (trajectoryLength n fuel)
|
||||
|
||||
/-- The frustration metric after a Collatz trajectory.
|
||||
F = 1 / (trajectory_length + 1).
|
||||
If the trajectory is infinite (Collatz counterexample),
|
||||
F → 0 and the NaN boundary is hit. -/
|
||||
def trajectoryFrustration (n : Nat) (fuel : Nat := 1000) : ℚ :=
|
||||
1 / ((trajectoryLength n fuel) + 1)
|
||||
|
||||
/-- The Collatz conjecture in braidtree language:
|
||||
"For all n, the braid word is finite (reaches 1 before fuel runs out)."
|
||||
This is equivalent to: "the NaN boundary is never hit by any trajectory."
|
||||
|
||||
UNPROVEN — this is the Collatz conjecture itself. -/
|
||||
axiom collatz_conjecture : ∀ n : Nat, n ≥ 1 → ∃ k : Nat, collatzBraidWord n k = [CollatzStep.even]
|
||||
|
||||
/-- Weaker: every trajectory that reaches 1 has finite length. Obvious. -/
|
||||
theorem finite_trajectory_reaches_one (n : Nat) (fuel : Nat) :
|
||||
collatzBraidWord n fuel = [CollatzStep.even] →
|
||||
trajectoryLength n fuel = 1 := by
|
||||
intro h
|
||||
unfold trajectoryLength collatzBraidWord at *
|
||||
simp [h]
|
||||
|
||||
/-! §6 Evaluation Witnesses -/
|
||||
|
||||
#eval collatzStep 1 -- 4 (odd: 3*1+1)
|
||||
#eval collatzStep 2 -- 1 (even: 2/2)
|
||||
#eval collatzStep 3 -- 10 (odd: 3*3+1)
|
||||
#eval collatzStep 4 -- 2 (even: 4/2)
|
||||
#eval collatzStep 5 -- 16 (odd: 3*5+1)
|
||||
#eval collatzStep 6 -- 3 (even: 6/2)
|
||||
#eval collatzStep 7 -- 22 (odd: 3*7+1)
|
||||
|
||||
#eval collatzGenerator 1 -- odd
|
||||
#eval collatzGenerator 2 -- even
|
||||
#eval collatzGenerator 3 -- odd
|
||||
|
||||
#eval affineEven.apply 16 -- 8
|
||||
#eval affineOdd.apply 5 -- 16
|
||||
|
||||
-- Braid word for 5: odd, even, even, even, even (5→16→8→4→2→1)
|
||||
#eval collatzBraidWord 5 100
|
||||
|
||||
-- Accumulated affine transform for 5's trajectory
|
||||
#eval braidWordAffine (collatzBraidWord 5 100)
|
||||
|
||||
-- Trajectory length (shell depth in AngrySphinx)
|
||||
#eval trajectoryLength 5 100 -- 5
|
||||
|
||||
-- Solve energy: 2^5 = 32
|
||||
#eval trajectorySolveEnergy 5 100
|
||||
|
||||
-- Frustration: 1/6 ≈ 0.167
|
||||
#eval trajectoryFrustration 5 100
|
||||
|
||||
-- Merge point: does 5's trajectory pass through 16?
|
||||
#eval trajectoryPassesThrough 5 16 100 -- true (strand fusion)
|
||||
|
||||
end SilverSight.CollatzBraid
|
||||
Loading…
Add table
Reference in a new issue