Semantics: modularize quaternion, resolve circular dependencies, and eliminate float operations

This commit is contained in:
Brandon Schneider 2026-05-19 14:29:41 +00:00
parent ec4166edb2
commit 0b936c8e39
6 changed files with 249 additions and 287 deletions

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@ -0,0 +1,3 @@
import Semantics.Biology.BioRxivFormalization
import Semantics.Biology.QuaternionGenomic
import Semantics.Biology.RGFlowBioinformatics

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@ -24,6 +24,7 @@ import Semantics.FixedPoint
import Semantics.SLUG3
import Semantics.GenomicCompression
import Semantics.ResonanceGradient
import Semantics.UnitQuaternion
import Mathlib.Data.Fin.Basic
import Mathlib.Algebra.Quaternion
@ -31,238 +32,6 @@ namespace Semantics.QuaternionGenomic
open Q16_16 SLUG3 GenomicCompression
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Unit Quaternion Type (S³ Embedding)
-- ═══════════════════════════════════════════════════════════════════════════
/-- Unit quaternion representing a point on the 3-sphere S³.
Stored as (w, x, y, z) with constraint w² + x² + y² + z² = 1.
Uses Q16_16 fixed-point for hardware extraction. -/
structure UnitQuaternion where
w : Q16_16 -- scalar (real) part
x : Q16_16 -- i component
y : Q16_16 -- j component
z : Q16_16 -- k component
wf_unit : w * w + x * x + y * y + z * z = one -- unit norm constraint
deriving Repr
-- ═══════════════════════════════════════════════════════════════════════════
-- §0 Fixed-Point Trigonometry Placeholders (for Q16_16)
-- ═══════════════════════════════════════════════════════════════════════════
/-- Cosine lookup for Q16_16 (placeholder: use CORDIC or polynomial approx).
Input: angle in radians, scaled to Q16_16.
Output: cos(angle) in Q16_16 ∈ [-1.0, 1.0]. -/
def cos (x : Q16_16) : Q16_16 :=
-- Placeholder: polynomial approximation or LUT
-- Full implementation: Chebyshev polynomial or CORDIC
q16_one - (x * x) / ofNat 2 -- Taylor: 1 - x²/2
/-- Sine lookup for Q16_16 (placeholder: use CORDIC or polynomial approx).
Input: angle in radians, scaled to Q16_16.
Output: sin(angle) in Q16_16 ∈ [-1.0, 1.0]. -/
def sin (x : Q16_16) : Q16_16 :=
-- Placeholder: Taylor series approximation
x - (x * x * x) / ofNat 6 -- Taylor: x - x³/6
/-- Arccosine lookup for Q16_16 (placeholder: use inverse trig LUT).
Input: value in [-1.0, 1.0], scaled to Q16_16.
Output: arccos(value) in radians [0, π], scaled to Q16_16. -/
def acos (x : Q16_16) : Q16_16 :=
-- Placeholder: linear approximation
-- Full implementation: use precomputed LUT or polynomial
q16_one - x -- Approximation: arccos(x) ≈ 1 - x (for small angles)
namespace UnitQuaternion
/-- Identity quaternion (1, 0, 0, 0) - neutral element -/
def identity : UnitQuaternion :=
{ w := one
x := zero
y := zero
z := zero
wf_unit := by simp [one, zero] }
/-- Quaternion multiplication (Hamilton product).
For unit quaternions, product remains unit (S³ is a group under ×). -/
def mul (a b : UnitQuaternion) : UnitQuaternion :=
let w' := a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z
let x' := a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y
let y' := a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x
let z' := a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w
-- Note: wf_unit proof omitted for computational use
-- In production: verify norm preservation
{ w := w', x := x', y := y', z := z',
wf_unit := by trivial }
/-- Dot product as scalar part of a × b* (conjugate product).
For unit quaternions: a · b = cos(θ) where θ = great circle distance. -/
def dot (a b : UnitQuaternion) : Q16_16 :=
a.w * b.w + a.x * b.x + a.y * b.y + a.z * b.z
/-- Great circle distance on S³: arccos(a · b).
For compression: distance ∈ [0, π] maps to dissimilarity metric. -/
def distance (a b : UnitQuaternion) : Q16_16 :=
-- arccos approximation via lookup table (hardware-efficient)
-- Full implementation would use cordic or polynomial approximation
let d := dot a b
-- Map [-1, 1] to [0, π] using piecewise linear approx
if d.val ≥ 0x00010000 then -- d ≥ 1.0
zero -- distance = 0 (identical)
else if d.val ≤ 0xFFFF0000 then -- d ≤ -1.0
ofUInt32 0x0003243F -- π ≈ 3.14159 in Q16_16
else
-- Linear interpolation: distance ≈ arccos(d)
-- Simplified: use precomputed LUT for arccos values
q16_one - d -- Approximation: arccos(d) ≈ 1 - d for small angles
/-- Quaternion conjugate: q* = [w, -x, -y, -z].
For unit quaternions, q⁻¹ = q*. -/
def conjugate (q : UnitQuaternion) : UnitQuaternion :=
{ w := q.w, x := negQ q.x, y := negQ q.y, z := negQ q.z,
wf_unit := by simp [one, q.wf_unit] }
/-- Quaternion inverse: q⁻¹ = q* / ||q||².
For unit quaternions, q⁻¹ = q* (conjugate). -/
def inv (q : UnitQuaternion) : UnitQuaternion :=
q.conjugate -- Unit quaternion: inverse = conjugate
/-- Rotation of point p (pure quaternion [0, px, py, pz]) by unit quaternion q.
Formula: p' = q · p · q⁻¹ (conjugation).
Preserves vector norm: ||p'|| = ||p||. -/
def rotateVector (q : UnitQuaternion) (v : Q16_16 × Q16_16 × Q16_16) : Q16_16 × Q16_16 × Q16_16 :=
let (vx, vy, vz) := v
-- Represent v as pure quaternion [0, vx, vy, vz]
let p := { w := zero, x := vx, y := vy, z := vz, wf_unit := by trivial }
-- Compute q · p · q⁻¹
let rotated := (q.mul p).mul q.inv
-- Extract vector part
(rotated.x, rotated.y, rotated.z)
/-- Construct unit quaternion from axis-angle representation.
q = [cos(θ/2), sin(θ/2) · (ux, uy, uz)] where (ux,uy,uz) is unit axis.
Standard robotics/computer graphics convention.
--
-- Arithmetic sanity check:
-- quaternion from axis-angle formula.
--
-- External CAS provenance:
-- Not Wolfram-verified in this chain. Do not mark as Wolfram-verified
-- unless an API result, saved query output, or reproducible external artifact
-- is attached.
-/
def fromAxisAngle (axis : Q16_16 × Q16_16 × Q16_16) (angle : Q16_16) : UnitQuaternion :=
let (ux, uy, uz) := axis
-- Arithmetic sanity check:
-- cos(θ/2) for quaternion rotation.
let cosHalf := Q16_16.cos (angle / ofInt 2)
-- Arithmetic sanity check:
-- sin(θ/2) for quaternion rotation.
let sinHalf := Q16_16.sin (angle / ofInt 2)
-- Arithmetic sanity check:
-- √(x² + y² + z²) for vector normalization.
let norm := Q16_16.sqrt (ux * ux + uy * uy + uz * uz)
let cosTheta := cosHalf
let sinTheta := sinHalf * norm
{ w := cosTheta, x := sinTheta * ux, y := sinTheta * uy, z := sinTheta * uz,
wf_unit := by trivial }
/-- Extract axis-angle from unit quaternion.
Returns (axis, angle) where axis is unit vector and angle ∈ [0, 2π). -/
def toAxisAngle (q : UnitQuaternion) : (Q16_16 × Q16_16 × Q16_16) × Q16_16 :=
let angle := ofNat 2 * acos q.w -- θ = 2·arccos(w)
let sinHalf := sin (angle / ofNat 2)
let axis := if sinHalf.val > 0x00000100 then -- sin(θ/2) ≠ 0
(q.x / sinHalf, q.y / sinHalf, q.z / sinHalf)
else
(one, zero, zero) -- Identity rotation: arbitrary axis
(axis, angle)
/-- Spherical Linear Interpolation (SLERP) between two unit quaternions.
Formula: slerp(q1, q2, t) = sin((1-t)·Ω)/sin(Ω) · q1 + sin(t·Ω)/sin(Ω) · q2
where Ω = arccos(q1 · q2) and t ∈ [0, 1].
Used for smooth DNA backbone interpolation between nucleotide states. -/
def slerp (a b : UnitQuaternion) (t : Q16_16) : UnitQuaternion :=
let dotAB := a.dot b
-- Ensure we take the shortest path (flip sign if dot < 0)
let (b', dotAB') := if dotAB.val < 0x00008000 then
({ b with w := negQ b.w, x := negQ b.x, y := negQ b.y, z := negQ b.z,
wf_unit := b.wf_unit }, negQ dotAB)
else
(b, dotAB)
let omega := acos dotAB' -- Angle between quaternions
let sinOmega := sin omega
if sinOmega.val < 0x00000100 then -- Quaternions nearly parallel
-- Use linear interpolation (LERP) to avoid division by near-zero
let w1 := one - t
let w2 := t
{ w := w1 * a.w + w2 * b'.w,
x := w1 * a.x + w2 * b'.x,
y := w1 * a.y + w2 * b'.y,
z := w1 * a.z + w2 * b'.z,
wf_unit := by trivial }
else
-- Full SLERP
let w1 := sin ((one - t) * omega) / sinOmega
let w2 := sin (t * omega) / sinOmega
{ w := w1 * a.w + w2 * b'.w,
x := w1 * a.x + w2 * b'.x,
y := w1 * a.y + w2 * b'.y,
z := w1 * a.z + w2 * b'.z,
wf_unit := by trivial }
/-- Convert unit quaternion to 3×3 rotation matrix (row-major).
Matrix entries derived from Hamilton product algebra.
Used for rendering DNA backbone in 3D visualization. -/
def toRotationMatrix (q : UnitQuaternion) : Q16_16 × Q16_16 × Q16_16 ×
Q16_16 × Q16_16 × Q16_16 ×
Q16_16 × Q16_16 × Q16_16 :=
let w := q.w; let x := q.x; let y := q.y; let z := q.z
let two := ofNat 2
-- First row
let m00 := one - two * (y * y + z * z)
let m01 := two * (x * y - z * w)
let m02 := two * (x * z + y * w)
-- Second row
let m10 := two * (x * y + z * w)
let m11 := one - two * (x * x + z * z)
let m12 := two * (y * z - x * w)
-- Third row
let m20 := two * (x * z - y * w)
let m21 := two * (y * z + x * w)
let m22 := one - two * (x * x + y * y)
(m00, m01, m02, m10, m11, m12, m20, m21, m22)
/-- Check chiral compatibility: D+L→W collapse detection.
Two quaternions are "incompatible" if their product has negative scalar part.
This corresponds to right-hand vs left-hand chirality mismatch. -/
def chiralIncompatible (a b : UnitQuaternion) : Bool :=
let product := mul a b
product.w.val < 0x00008000 -- scalar part < 0 (negative)
/-- Ternary classification from quaternion dot product (SLUG-3 gate).
Maps dot product threshold to ternary state:
- dot ≥ threshold: high (compatible)
- |dot| < threshold: mid (uncertain)
- dot ≤ -threshold: low (incompatible/collapse)
-/
def toTernary (a b : UnitQuaternion) (threshold : Q16_16) : Ternary :=
let d := dot a b
if d ≥ threshold then
Ternary.high
else if d ≤ negQ threshold then
Ternary.low
else
Ternary.mid
end UnitQuaternion
-- ═══════════════════════════════════════════════════════════════════════════
-- §2 Nucleotide-to-Quaternion Mapping (Prime-Addressed)
-- ═══════════════════════════════════════════════════════════════════════════
@ -427,10 +196,7 @@ def primeIndexedQuaternion (primeIdx : Nat) (hPrime : Nat.Prime primeIdx) : Unit
let axisZ := ofNat (primeIdx + 6)
-- Normalize axis
let norm := Float.sqrt (axisX.toFloat * axisX.toFloat +
axisY.toFloat * axisY.toFloat +
axisZ.toFloat * axisZ.toFloat)
let n := ofFloat norm
let n := Q16_16.sqrt (axisX * axisX + axisY * axisY + axisZ * axisZ)
{ w := cos angle, -- Approximation: use lookup
x := sin angle * axisX / n,
@ -516,9 +282,9 @@ def stochasticEvolution (q : UnitQuaternion) (grad : ResonanceGradient.Resonance
#eval stochasticEvolution
identity
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
{ dt := toQ16_16 0.01, noise := toQ16_16 0.5 }
(toQ16_16 0.1)
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
{ dt := ofRatio 1 100, noise := ofRatio 1 2 }
(ofRatio 1 10)
-- Expected: unchanged quaternion (placeholder)
/-- Resonance-tuned quaternion rotation.
@ -531,7 +297,7 @@ def resonanceTunedRotation (q : UnitQuaternion) (axis : Q16_16 × Q16_16 × Q16_
let (ax, ay, az) := axis
-- Gradient magnitude determines rotation angle
let gradMagnitude := grad.dR_domega * grad.dR_domega + grad.dR_dt * grad.dR_dt
let optimalAngle := gradMagnitude * (toQ16_16 0.5) -- Simplified scaling
let optimalAngle := gradMagnitude * (ofRatio 1 2) -- Simplified scaling
-- Apply rotation with optimal angle
fromAxisAngle axis optimalAngle
@ -539,7 +305,7 @@ def resonanceTunedRotation (q : UnitQuaternion) (axis : Q16_16 × Q16_16 × Q16_
#eval resonanceTunedRotation
identity
(one, zero, zero)
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
-- Expected: rotation around x-axis with angle proportional to gradient magnitude
/-- Stochastic quaternion optimization.
@ -552,16 +318,16 @@ def stochasticQuaternionOptimization (q : UnitQuaternion) (grad : ResonanceGradi
-- Check stability via SLUQ triage
if ResonanceGradient.sluqQuaternionTriage q grad stabilityThreshold then
-- Stable: apply stochastic evolution
stochasticEvolution q grad stoch (toQ16_16 0.1)
stochasticEvolution q grad stoch (ofRatio 1 10)
else
-- Unstable: skip update (prune trajectory)
q
#eval stochasticQuaternionOptimization
identity
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
{ dt := toQ16_16 0.01, noise := toQ16_16 0.5 }
(toQ16_16 1.0)
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
{ dt := ofRatio 1 100, noise := ofRatio 1 2 }
one
-- Expected: unchanged quaternion (stable check passes, but evolution is placeholder)
/-- Theorem: Stochastic quaternion evolution preserves unit norm.
@ -574,7 +340,7 @@ theorem stochasticEvolutionPreservesUnitNorm
q'.w * q'.w + q'.x * q'.x + q'.y * q'.y + q'.z * q'.z = one := by
-- Proof: Quaternion exponential map preserves unit norm
-- Stochastic increment is applied via rotation, which preserves norm
trivial
sorry
/-- Theorem: Resonance-tuned rotation preserves unit norm.
Axis-angle representation always produces unit quaternions. -/

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@ -14,7 +14,6 @@ This module formalizes:
import Semantics.FixedPoint
import Mathlib.Data.Fin.Basic
import Mathlib.Algebra.Order.Interval.Set
namespace Semantics.Quantization
@ -113,7 +112,7 @@ def activationScale (η ε : Q16_16) : Q16_16 :=
/-- Clip operation for activations -/
def clipActivation (x scale : Q16_16) (ε : Q16_16) : Q16_16 :=
let Qb_val := ofNat (2 ^ Q_b - 1)
let lower := negQ Qb_val + ε
let lower := neg Qb_val + ε
let upper := Qb_val - ε
let scaled := x * scale
if scaled < lower then lower

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@ -23,13 +23,13 @@ Citations:
-/
import Semantics.FixedPoint
import Semantics.Biology.QuaternionGenomic
import Semantics.UnitQuaternion
import Mathlib.Data.Fin.Basic
import Mathlib.Algebra.Quaternion
namespace Semantics.ResonanceGradient
open Q16_16 Biology.QuaternionGenomic
open Q16_16
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Resonance Amplitude Type
@ -77,9 +77,9 @@ def resonanceDifferential (grad : ResonanceGradient) (domega : Q16_16) (dt : Q16
grad.dR_domega * domega + grad.dR_dt * dt
#eval resonanceDifferential
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
(toQ16_16 0.1)
(toQ16_16 0.01)
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
(ofRatio 1 10)
(ofRatio 1 100)
-- Expected: 0.5 * 0.1 + 0.3 * 0.01 = 0.053
-- ═══════════════════════════════════════════════════════════════════════════
@ -93,7 +93,7 @@ def stochasticDifferential (stoch : StochasticDifferential) : Q16_16 :=
stoch.noise * stoch.dt -- Simplified: noise * dt instead of sqrt(dt) * noise
#eval stochasticDifferential
{ dt := toQ16_16 0.01, noise := toQ16_16 0.5 }
{ dt := ofRatio 1 100, noise := ofRatio 1 2 }
-- Expected: 0.5 * 0.01 = 0.005 (simplified from sqrt(0.01) * 0.5)
-- ═══════════════════════════════════════════════════════════════════════════
@ -105,11 +105,11 @@ def stochasticDifferential (stoch : StochasticDifferential) : Q16_16 :=
def itoCorrection (grad : ResonanceGradient) (dt : Q16_16) : Q16_16 :=
-- Simplified Laplacian: sum of second derivatives
-- In full implementation, this would compute actual Laplacian
(grad.dR_domega + grad.dR_dt + grad.dR_dx + grad.dR_dy + grad.dR_dz) * dt / (toQ16_16 2.0)
(grad.dR_domega + grad.dR_dt + grad.dR_dx + grad.dR_dy + grad.dR_dz) * dt / (ofNat 2)
#eval itoCorrection
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
(toQ16_16 0.01)
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
(ofRatio 1 100)
-- Expected: (0.5 + 0.3) * 0.01 / 2 = 0.004
-- ═══════════════════════════════════════════════════════════════════════════
@ -133,11 +133,10 @@ def quaternionStochasticEvolution (q : UnitQuaternion) (grad : ResonanceGradient
q
#eval quaternionStochasticEvolution
{ w := toQ16_16 1.0, x := toQ16_16 0.0, y := toQ16_16 0.0, z := toQ16_16 0.0,
wf_unit := by simp [toQ16_16] }
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
{ dt := toQ16_16 0.01, noise := toQ16_16 0.5 }
(toQ16_16 0.1)
UnitQuaternion.identity
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
{ dt := ofRatio 1 100, noise := ofRatio 1 2 }
(ofRatio 1 10)
-- Expected: unchanged quaternion (placeholder)
-- ═══════════════════════════════════════════════════════════════════════════
@ -152,7 +151,8 @@ theorem quaternionStochasticEvolutionPreservesUnitNorm
(stoch : StochasticDifferential) (domega : Q16_16) :
let q' := quaternionStochasticEvolution q grad stoch domega in
q'.w * q'.w + q'.x * q'.x + q'.y * q'.y + q'.z * q'.z = one := by
-- Placeholder proof
-- TODO: Replaced placeholder 'trivial' tautology. Real proof of unit norm preservation needed.
sorry
-- ═══════════════════════════════════════════════════════════════════════════
-- §9 Resonance Gradient from Spherion
@ -170,13 +170,13 @@ def spherionResonanceGradient (amplitude : Q16_16) (frequency : Q16_16)
-- 2. Compute derivative of phase
-- 3. Compute derivative of pyramid height coupling
-- 4. Combine into gradient vector
{ dR_domega := amplitude * (toQ16_16 0.1), -- Simplified
dR_dt := amplitude * (toQ16_16 0.05),
dR_dx := toQ16_16 0.0,
dR_dy := toQ16_16 0.0,
dR_dz := toQ16_16 0.0 }
{ dR_domega := amplitude * (ofRatio 1 10), -- Simplified
dR_dt := amplitude * (ofRatio 1 20),
dR_dx := zero,
dR_dy := zero,
dR_dz := zero }
#eval spherionResonanceGradient (toQ16_16 1.0) (toQ16_16 10.0) [toQ16_16 1.0, toQ16_16 2.0]
#eval spherionResonanceGradient one (ofNat 10) [one, ofNat 2]
-- Expected: gradient with dR_domega = 0.1, dR_dt = 0.05
-- ═══════════════════════════════════════════════════════════════════════════
@ -194,10 +194,9 @@ def sluqQuaternionTriage (q : UnitQuaternion) (grad : ResonanceGradient)
gradMagnitude < stability_threshold
#eval sluqQuaternionTriage
{ w := toQ16_16 1.0, x := toQ16_16 0.0, y := toQ16_16 0.0, z := toQ16_16 0.0,
wf_unit := by simp [toQ16_16] }
{ dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 }
(toQ16_16 1.0)
UnitQuaternion.identity
{ dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero }
one
-- Expected: true (gradient magnitude 0.34 < 1.0)
end Semantics.ResonanceGradient

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@ -19,6 +19,7 @@ Citations:
-/
import Semantics.FixedPoint
import Semantics.UnitQuaternion
import Semantics.Biology.QuaternionGenomic
import Semantics.ResonanceGradient
import Mathlib.Data.Fin.Basic
@ -26,7 +27,7 @@ import Mathlib.Algebra.Quaternion
namespace Semantics.SLUQQuaternionIntegration
open Q16_16 Biology.QuaternionGenomic ResonanceGradient
open Q16_16 Biology.QuaternionGenomic ResonanceGradient UnitQuaternion
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Quaternion Trajectory State
@ -62,8 +63,8 @@ def cacheLocalQuaternionTriage (traj : QuaternionTrajectory) (localCacheSize : N
#eval cacheLocalQuaternionTriage
{ quaternion := identity,
gradient := { dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 },
stabilityScore := toQ16_16 0.8,
gradient := { dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero },
stabilityScore := ofRatio 4 5,
iteration := 5 }
10
-- Expected: true (gradient magnitude 0.34 < stability threshold 2)
@ -92,7 +93,7 @@ def sluqQuaternionOptimizationStep (traj : QuaternionTrajectory)
-- Stable: apply stochastic evolution
let newQuaternion := stochasticEvolution traj.quaternion traj.gradient stoch domega
-- Update stability score (improve if stable)
let newStabilityScore := traj.stabilityScore + (toQ16_16 0.1)
let newStabilityScore := traj.stabilityScore + (ofRatio 1 10)
-- Increment iteration
let newIteration := traj.iteration + 1
{ quaternion := newQuaternion,
@ -105,11 +106,11 @@ def sluqQuaternionOptimizationStep (traj : QuaternionTrajectory)
#eval sluqQuaternionOptimizationStep
{ quaternion := identity,
gradient := { dR_domega := toQ16_16 0.5, dR_dt := toQ16_16 0.3, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 },
stabilityScore := toQ16_16 0.8,
gradient := { dR_domega := ofRatio 1 2, dR_dt := ofRatio 3 10, dR_dx := zero, dR_dy := zero, dR_dz := zero },
stabilityScore := ofRatio 4 5,
iteration := 5 }
{ dt := toQ16_16 0.01, noise := toQ16_16 0.5 }
(toQ16_16 0.1)
{ dt := ofRatio 1 100, noise := ofRatio 1 2 }
(ofRatio 1 10)
10
-- Expected: trajectory with updated quaternion and stability score
@ -143,11 +144,11 @@ def quaternionTrajectoryConverged (traj : QuaternionTrajectory)
#eval quaternionTrajectoryConverged
{ quaternion := identity,
gradient := { dR_domega := toQ16_16 0.1, dR_dt := toQ16_16 0.1, dR_dx := toQ16_16 0.0, dR_dy := toQ16_16 0.0, dR_dz := toQ16_16 0.0 },
stabilityScore := toQ16_16 0.9,
gradient := { dR_domega := ofRatio 1 10, dR_dt := ofRatio 1 10, dR_dx := zero, dR_dy := zero, dR_dz := zero },
stabilityScore := ofRatio 9 10,
iteration := 100 }
(toQ16_16 0.8)
(toQ16_16 0.5)
(ofRatio 4 5)
(ofRatio 1 2)
-- Expected: true (stability 0.9 ≥ 0.8, gradient 0.02 < 0.5)
-- ═══════════════════════════════════════════════════════════════════════════
@ -164,8 +165,9 @@ theorem sluqQuaternionOptimizationPreservesUnitNorm
traj'.quaternion.w * traj'.quaternion.w +
traj'.quaternion.x * traj'.quaternion.x +
traj'.quaternion.y * traj'.quaternion.y +
traj'.quaternion.z * traj'.quaternion.z = one :=
trivial
traj'.quaternion.z * traj'.quaternion.z = one := by
-- TODO: Replaced placeholder 'trivial' tautology. Real proof of unit norm preservation needed.
sorry
/-- Theorem: Pruning preserves unit norm.
Since we only filter trajectories without modifying them, unit norm is preserved. -/

View file

@ -0,0 +1,193 @@
import Semantics.FixedPoint
import Semantics.SLUG3
import Mathlib.Data.Fin.Basic
import Mathlib.Algebra.Quaternion
namespace Semantics
open Q16_16
-- ═══════════════════════════════════════════════════════════════════════════
-- §0 Fixed-Point Trigonometry Placeholders (for Q16_16)
-- ═══════════════════════════════════════════════════════════════════════════
/-- Cosine lookup for Q16_16 (placeholder: use CORDIC or polynomial approx).
Input: angle in radians, scaled to Q16_16.
Output: cos(angle) in Q16_16 ∈ [-1.0, 1.0]. -/
def cos (x : Q16_16) : Q16_16 :=
one - (x * x) / ofNat 2 -- Taylor: 1 - x²/2
/-- Sine lookup for Q16_16 (placeholder: use CORDIC or polynomial approx).
Input: angle in radians, scaled to Q16_16.
Output: sin(angle) in Q16_16 ∈ [-1.0, 1.0]. -/
def sin (x : Q16_16) : Q16_16 :=
x - (x * x * x) / ofNat 6 -- Taylor: x - x³/6
/-- Arccosine lookup for Q16_16 (placeholder: use inverse trig LUT).
Input: value in [-1.0, 1.0], scaled to Q16_16.
Output: arccos(value) in radians [0, π], scaled to Q16_16. -/
def acos (x : Q16_16) : Q16_16 :=
one - x -- Approximation: arccos(x) ≈ 1 - x (for small angles)
-- ═══════════════════════════════════════════════════════════════════════════
-- §1 Unit Quaternion Type (S³ Embedding)
-- ═══════════════════════════════════════════════════════════════════════════
/-- Unit quaternion representing a point on the 3-sphere S³.
Stored as (w, x, y, z) with constraint w² + x² + y² + z² = 1.
Uses Q16_16 fixed-point for hardware extraction. -/
structure UnitQuaternion where
w : Q16_16 -- scalar (real) part
x : Q16_16 -- i component
y : Q16_16 -- j component
z : Q16_16 -- k component
wf_unit : w * w + x * x + y * y + z * z = one -- unit norm constraint
deriving Repr
namespace UnitQuaternion
/-- Identity quaternion (1, 0, 0, 0) - neutral element -/
def identity : UnitQuaternion :=
{ w := one
x := zero
y := zero
z := zero
wf_unit := by decide }
/-- Quaternion multiplication (Hamilton product).
For unit quaternions, product remains unit (S³ is a group under ×). -/
def mul (a b : UnitQuaternion) : UnitQuaternion :=
let w' := a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z
let x' := a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y
let y' := a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x
let z' := a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w
{ w := w', x := x', y := y', z := z',
wf_unit := sorry }
/-- Dot product as scalar part of a × b* (conjugate product).
For unit quaternions: a · b = cos(θ) where θ = great circle distance. -/
def dot (a b : UnitQuaternion) : Q16_16 :=
a.w * b.w + a.x * b.x + a.y * b.y + a.z * b.z
/-- Great circle distance on S³: arccos(a · b).
For compression: distance ∈ [0, π] maps to dissimilarity metric. -/
def distance (a b : UnitQuaternion) : Q16_16 :=
let d := dot a b
if d.val ≥ 0x00010000 then -- d ≥ 1.0
zero -- distance = 0 (identical)
else if d.val ≤ 0xFFFF0000 then -- d ≤ -1.0
⟨0x0003243F⟩ -- π ≈ 3.14159 in Q16_16
else
one - d -- Approximation: arccos(d) ≈ 1 - d for small angles
/-- Quaternion conjugate: q* = [w, -x, -y, -z].
For unit quaternions, q⁻¹ = q*. -/
def conjugate (q : UnitQuaternion) : UnitQuaternion :=
{ w := q.w, x := neg q.x, y := neg q.y, z := neg q.z,
wf_unit := sorry }
/-- Quaternion inverse: q⁻¹ = q* / ||q||².
For unit quaternions, q⁻¹ = q* (conjugate). -/
def inv (q : UnitQuaternion) : UnitQuaternion :=
q.conjugate -- Unit quaternion: inverse = conjugate
/-- Rotation of point p (pure quaternion [0, px, py, pz]) by unit quaternion q.
Formula: p' = q · p · q⁻¹ (conjugation).
Preserves vector norm: ||p'|| = ||p||. -/
def rotateVector (q : UnitQuaternion) (v : Q16_16 × Q16_16 × Q16_16) : Q16_16 × Q16_16 × Q16_16 :=
let (vx, vy, vz) := v
let p := { w := zero, x := vx, y := vy, z := vz, wf_unit := sorry }
let rotated := (q.mul p).mul q.inv
(rotated.x, rotated.y, rotated.z)
/-- Construct unit quaternion from axis-angle representation.
q = [cos(θ/2), sin(θ/2) · (ux, uy, uz)] where (ux,uy,uz) is unit axis. -/
def fromAxisAngle (axis : Q16_16 × Q16_16 × Q16_16) (angle : Q16_16) : UnitQuaternion :=
let (ux, uy, uz) := axis
let cosHalf := cos (angle / ofInt 2)
let sinHalf := sin (angle / ofInt 2)
let norm := Q16_16.sqrt (ux * ux + uy * uy + uz * uz)
let cosTheta := cosHalf
let sinTheta := sinHalf * norm
{ w := cosTheta, x := sinTheta * ux, y := sinTheta * uy, z := sinTheta * uz,
wf_unit := sorry }
/-- Extract axis-angle from unit quaternion.
Returns (axis, angle) where axis is unit vector and angle ∈ [0, 2π). -/
def toAxisAngle (q : UnitQuaternion) : (Q16_16 × Q16_16 × Q16_16) × Q16_16 :=
let angle := ofNat 2 * acos q.w -- θ = 2·arccos(w)
let sinHalf := sin (angle / ofNat 2)
let axis := if sinHalf.val > 0x00000100 then -- sin(θ/2) ≠ 0
(q.x / sinHalf, q.y / sinHalf, q.z / sinHalf)
else
(one, zero, zero) -- Identity rotation: arbitrary axis
(axis, angle)
/-- Spherical Linear Interpolation (SLERP) between two unit quaternions. -/
def slerp (a b : UnitQuaternion) (t : Q16_16) : UnitQuaternion :=
let dotAB := a.dot b
let (b', dotAB') := if dotAB.val < 0x00008000 then
({ w := neg b.w, x := neg b.x, y := neg b.y, z := neg b.z,
wf_unit := sorry }, neg dotAB)
else
(b, dotAB)
let omega := acos dotAB' -- Angle between quaternions
let sinOmega := sin omega
if sinOmega.val < 0x00000100 then -- Quaternions nearly parallel
let w1 := one - t
let w2 := t
{ w := w1 * a.w + w2 * b'.w,
x := w1 * a.x + w2 * b'.x,
y := w1 * a.y + w2 * b'.y,
z := w1 * a.z + w2 * b'.z,
wf_unit := sorry }
else
let w1 := sin ((one - t) * omega) / sinOmega
let w2 := sin (t * omega) / sinOmega
{ w := w1 * a.w + w2 * b'.w,
x := w1 * a.x + w2 * b'.x,
y := w1 * a.y + w2 * b'.y,
z := w1 * a.z + w2 * b'.z,
wf_unit := sorry }
/-- Convert unit quaternion to 3×3 rotation matrix (row-major). -/
def toRotationMatrix (q : UnitQuaternion) : Q16_16 × Q16_16 × Q16_16 ×
Q16_16 × Q16_16 × Q16_16 ×
Q16_16 × Q16_16 × Q16_16 :=
let w := q.w; let x := q.x; let y := q.y; let z := q.z
let two := ofNat 2
let m00 := one - two * (y * y + z * z)
let m01 := two * (x * y - z * w)
let m02 := two * (x * z + y * w)
let m10 := two * (x * y + z * w)
let m11 := one - two * (x * x + z * z)
let m12 := two * (y * z - x * w)
let m20 := two * (x * z - y * w)
let m21 := two * (y * z + x * w)
let m22 := one - two * (x * x + y * y)
(m00, m01, m02, m10, m11, m12, m20, m21, m22)
/-- Check chiral compatibility: D+L→W collapse detection. -/
def chiralIncompatible (a b : UnitQuaternion) : Bool :=
let product := mul a b
product.w.val < 0x00008000
/-- Ternary classification from quaternion dot product (SLUG-3 gate). -/
def toTernary (a b : UnitQuaternion) (threshold : Q16_16) : SLUG3.Ternary :=
let d := dot a b
if d ≥ threshold then
SLUG3.Ternary.high
else if d ≤ neg threshold then
SLUG3.Ternary.low
else
SLUG3.Ternary.mid
end UnitQuaternion
end Semantics