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The user's vision: combine savestate DAG, spectral color encoding, DNA encoding, and FAMM guidance to create a system that pushes the GPU so hard it HAS to respond. The pipeline: CPU: QUBO → eigendecomposition → spectral coeffs → FAMM guidance GPU: Per-vertex geodesic walk on S^7 (Fisher-Rao metric) GPU: Fragment shader → octant → Hachimoji color CPU: Readback → verify → encode as DNA → DAG checkpoint LOOP: If GPU melts, resume from checkpoint with FAMM avoiding scar Why it melts the GPU: - Divergent control flow (different octant per pixel) - Non-coalesced FAMM scar reads (sparse, scattered) - Trig-heavy geodesic walking (acos, atan2, sin, cos) - Feedback loop (compute writes uniforms vertex reads next frame) GPU negotiation (not programming): - Timeout → FAMM scar → avoid region → retry - OOM → FAMM scar → reduce resolution → retry - Converge → DNA encode → quine receipt The system actively seeks computation paths the GPU can complete. Refs: vertex_braid.wgsl (shader), quine.py (savestate/DNA), FAMM.lean (guidance), PROOF_SELFSIGHT.md (determinism) |
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| .. | ||
| architecture | ||
| assets/css | ||
| concepts | ||
| famm | ||
| research | ||
| roadmaps | ||
| speculative-materials | ||
| _config.yml | ||
| COEVOLUTION_MODEL.md | ||
| compression_signal_shaping_synthesis.md | ||
| EFFICIENCY_IS_NOT_THE_POINT.md | ||
| FAMM_BAKER_ANALOGUE.md | ||
| FBTTY_UNIVERSAL_ENCODER.md | ||
| FORCE_RESPONSE_SYNTHESIS.md | ||
| math-first-tooling.md | ||
| optional-science-toolbelt.md | ||
| PROOF_SELFSIGHT.md | ||
| rainbow_raccoon_compiler_integration.md | ||
| README.md | ||
| rrc_equation_classification.md | ||
| rrc_logogram_projection_bridge.md | ||
| rrc_logogram_projection_formalism.md | ||
| S7_SPECTRAL_BASIS.md | ||
| STATE_SPACE_EMBEDDING.md | ||
| transfold_couch_data_magnetic_domain_comparison.md | ||
| transfold_enwiki8_magnetic_domain_generator.md | ||
| WEBGPU_PIXEL_ENCODER.md | ||
| WEIRD_MACHINE_SPEC.md | ||
| WIKI.md | ||
NOTE: This directory is a legacy alias. The authoritative documentation tree is 6-Documentation/docs/. See ARCHITECTURE.md for the full doc map.
Files here are retained as stable references. New documentation should be added to 6-Documentation/docs/.