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25 lines
922 B
Markdown
25 lines
922 B
Markdown
# 2-Search-Space
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**Purpose:** Quaternion, braid, and manifold primitives for high-dimensional search space navigation.
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**Depends on:** `0-Core-Formalism`
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## Components
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| Component | Status | Description |
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|-----------|--------|-------------|
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| PIST | In `core/`, `scratch/` | Perfectly Imperfect Square Theory |
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| SVQF | In `core/` | Spherical Quaternion Vector Field |
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| FAMM | In `core/`, `scratch/` | Frustration-Aware Manifold Mesh |
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| Braid Theory | Planned | Topological constraints via braid brackets |
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## Key Optimizations
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1. **Quaternion Sieve** — Counter-rotation as band-pass filter
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2. **Non-linear Gearbox** — φ-based fractional steps
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3. **Calabi-Yau Compactification** — Discarded space folded into compactified dimensions
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4. **Ricci Flow** — Self-smoothing via ∂g_ij/∂t = -2R_ij
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## Hardware Range
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Framework uses fixed-point arithmetic (Q16_16) — runnable on NES (1983) to modern FPGA.
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