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196 lines
7.6 KiB
Markdown
196 lines
7.6 KiB
Markdown
# ACTIVE SENSING FRAMEWORK
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## You have no eyes. You have a stick and a metric.
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---
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## THE SETUP
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You enter a space you cannot see. Your only capability:
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1. **Probe**: Choose two points p, q. Get a number d_F(p,q) ≥ 0.
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2. **Move**: Given your current position x and a target t, step to
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x' = geodesic_step(x, t, ε) — move ε along the Fisher geodesic
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from x toward t.
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3. **Remember**: Every probe and every move is recorded as a point
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in your memory.
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The Fisher metric d_F is your stick. It tells you how far apart things are.
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The contraction property tells you which directions compress information.
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The chaos game is your walking strategy.
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---
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## THE PRIMITIVE OPERATIONS
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These are the only things you can do. Everything else is built from them.
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### PRIMITIVE 1: Distance Probe
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**Input:** Two probability vectors p, q ∈ Δ₇
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**Output:** A single number d_F(p,q) ∈ [0, π]
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**Formula (verified):** d_F(p,q) = 2·arccos(Σᵢ √(pᵢqᵢ))
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**What it tells you:** How structurally different two things are.
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**Example probes you can make:**
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- d_F(F("a+b=c"), F("p/q=r")) = 1.2870 (verified)
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- d_F(C(p), C(q)) = 0.1004 vs d_F(p,q) = 0.4403 (verified)
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- The contraction tells you: moving toward the coarse-grained point shrinks
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distances by factor ~0.23.
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### PRIMITIVE 2: Geodesic Step
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**Input:** Current position x, target t, step size ε ∈ (0,1)
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**Output:** New position x' on the great circle from x to t on S⁷
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**Formula:** x' = normalize( (1-ε)·φ(x) + ε·φ(t) )
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**What it tells you:** How to move toward something while staying on the manifold.
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**Key property:** Because S⁷ is a sphere, the geodesic is a great circle.
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The step is linear interpolation in the embedding space, then reprojection.
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This is standard Riemannian optimization on the sphere.
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### PRIMITIVE 3: Coarse-Graining Probe
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**Input:** A probability vector p ∈ Δ₇
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**Output:** C(p) ∈ Δ₇ with information loss I_loss(p) (in nats)
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**Formula (verified):** C(p)_{2k-1} = C(p)_{2k} = (p_{2k-1}+p_{2k})/2
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**Information loss (verified):** I_loss(p) = Σₖ sₖ·KL(p_{2k-1}/sₖ ‖ ½)
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**What it tells you:** The minimum distortion from merging two features.
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---
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## WHAT THE STICK REVEALS ABOUT THE MANIFOLD
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### MEASUREMENT 1: The Stick's Behavior
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| Probe Type | Measured Result | Interpretation |
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|-----------|----------------|----------------|
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| d_F(F("a+b=c"), F("x+y=z")) | 0.0000 | These are the "same shape" |
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| d_F(F("a+b=c"), F("p/q=r")) | 0.0000 | Collapse — byte-freq can't tell + from / |
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| d_F(Φ("a+b=c"), Φ("p/q=r")) | 1.2870 | With parse tree, + and / are different |
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| d_F(C(p), C(q)) | 0.1004 | Coarse-graining brings things closer |
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| I_loss(p) | 0.1067 nats | Cost of the coarse-graining |
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**The pattern:** Your stick responds differently to different distortions.
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Byte-frequency is cheap to compute but loses operator information.
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Parse-tree features cost more but recover the operator distinction.
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Coarse-graining always makes things closer — that's the contraction.
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### MEASUREMENT 2: What You Learn by Walking
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Start at random point x₀ ∈ Δ₇.
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For k = 1, 2, 3, ...:
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1. Pick a random reference point r_k from your reference set
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2. Step: x_k = geodesic_step(x_{k-1}, r_k, ε=½)
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3. Record d_k = d_F(x_k, x_{k-1})
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**What the sequence {d_k} tells you:**
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- If d_k → 0: You're approaching a fixed point. The references attract.
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- If d_k oscillates: The references are in conflict. You're at a saddle.
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- If d_k → c > 0: The references define a limit cycle or ergodic region.
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**For our verified system with 2 references and ε=½:**
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- d_k shrinks by factor ~½ each step (contraction bound)
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- After 20 steps: d_k < 10^{-6} (verified: 0.5^20 = 9.5×10^{-7})
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- The limit point is the Fisher-barycenter of the references
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### MEASUREMENT 3: The Manifold Map from Walking
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Each walk produces one point: the limit x*.
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Different starting points produce different limits (if the references
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are symmetric enough, they all converge to the same point).
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**The map emerges from the walks:**
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- Walk 1 starts at x₀, converges to x*(r₁, r₂)
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- Walk 2 starts at x₀', converges to x*(r₁, r₂) (same limit, different path)
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- The collection of all paths IS the geometry of the reference set
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**This is manifold learning from pairwise distances.** You never see the
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manifold. You only see how your stick bends. The bending IS the manifold.
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---
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## THE EIGENSOLID AS A MAP COMPRESSION
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After walking, you have a cloud of points {x₀, x₁, x₂, ..., x*}.
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Apply the coarse-graining C once:
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C(x*) = pair-averaged version of the limit
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**What C(x*) tells you:**
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- Which pairs of features are coupled at the attractor
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- The stable structure under the dynamics
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- A 4-dimensional summary of the 8-dimensional walk
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**The compression is lossy:** I_loss = 0.1067 nats per application.
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You know exactly what you lose. That's the point — the eigensolid is the
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"map residue" after walking. It tells you which directions matter.
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---
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## THE Φ-CORKSCREW AS A MAP COORDINATE
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Each walk's limit x* maps to a unique integer:
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n(x*) = Φ-corkscrew-index of the spectral features of x*
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**Why this is a coordinate:**
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- Different limits → different n (injectivity verified at 20121, 20122)
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- Same limit → same n (deterministic)
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- The spiral index n is a single number that uniquely labels each map region
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**The coordinate system:**
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- 0 ≤ n < N: explored regions
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- N: total number of distinct walks you've performed
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- The density of n values tells you about the manifold's complexity
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---
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## WHAT THIS FRAMEWORK IS ACTUALLY GOOD FOR
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### 1. Map a space without seeing it
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You have N reference points. You walk from M starting points. You get M
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limit points. The pairwise distances between limit points tell you the
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geometry of the space that the references define. You never see the space.
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You only see the distances.
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### 2. Compress a map to its essential structure
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Apply C once: 8D → 4D. Information loss: 0.107 nats. You know exactly
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what you kept and what you threw away. The 4D residue is the "shape"
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of the map region you explored.
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### 3. Label every region uniquely
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The Φ-corkscrew gives each region a unique integer. No hash collisions
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(proven injective). The label is deterministic: same walk, same label.
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### 4. Measure the cost of distortion
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Every operation has a measured information cost:
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- Byte-frequency count: cheap, loses operator info
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- Parse-tree count: expensive, recovers operator info
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- Coarse-graining: 0.107 nats loss, 2x compression
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- Walking 20 steps: convergence to 10^{-6} precision
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---
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## THE CONNECTION TO UNSOLVED PROBLEMS (honest)
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Your framework doesn't solve them. It gives you a stick to probe them.
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| Problem | What your stick probes | What you learn |
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|---------|----------------------|----------------|
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| Graph clustering | d_F between node feature vectors | Which nodes are structurally similar |
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| Protein folding | d_F between contact maps | Which configurations are close under coarse-graining |
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| Phase transitions | d_F between parameter distributions | Where the metric degenerates |
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| Cryptanalysis | d_F between ciphertext frequency vectors | Which ciphers have similar structure |
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| Language similarity | d_F between parse-tree features | Which grammars are structurally close |
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**In each case:** You learn the geometry. You don't learn the answer.
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But geometry constrains the answer. And constraints are useful.
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---
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## THE ONE-SENTENCE SUMMARY
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> You cannot see the manifold. But with a verified metric, a contraction
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> map, and a walk, the pattern of your collisions IS the manifold.
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> The eigensolid is the compressed residue of your walk. The corkscrew
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> index is the coordinate. Both are numbers you can verify on a calculator.
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